Commit Graph

19954 Commits

Author SHA1 Message Date
Ty Lamontagne 849fa57bf6 CDVD: Adjust register logging 2024-11-25 10:02:23 -05:00
Ty Lamontagne 2c95ef76f1 CDVD: Minor cleanup and fix off-by-one TOC filling issue 2024-11-25 10:02:23 -05:00
Ty Lamontagne 4d9cb885b2 CDVD: Use disc track indexes for our track array. 2024-11-25 10:02:23 -05:00
Ty Lamontagne e375f98f7a CDVD: Fix OSDSYS Audio CD regression.
There is still an existing issue with the tracks.
2024-11-25 10:02:23 -05:00
lightningterror 1b80f3aea2 Vif: Cleanup code a bit.
Const, casts, nullptr.
2024-11-25 14:02:59 +01:00
Jordan b0496645f1
GameDB: Various fixes (#12030)
Fixes texture flickering in mission screens on PTO IV Pacific Theater of Operations and corrupted textures banding lighting in levels and bloom misalignment in MOH European Assault.
2024-11-24 19:39:05 +01:00
lightningterror 235cb13647 Vif: Replace some asserts with logs.
The conditions need hardware testing.
Use logs instead so the games don't crash and are still playable.
2024-11-23 13:13:19 +01:00
lightningterror 504dd9f513 Vif: Rename/remove new prefix from files. 2024-11-23 13:13:19 +01:00
Ty Lamontagne e3fedf1676 QT: Use SetStatusText instead of passing a formatted string as a fmt
This caused crashes when file names had percent signs in them because we passed the file name as the format to SetFormattedStatusText. I opted to continue to use fmt for consistency.
2024-11-22 19:28:55 -05:00
lightningterror f113a51783 DEV9: Code cleanup.
Casts, constants, unused functions, switch cases.
2024-11-23 00:21:41 +01:00
chaoticgd f69d5835b8 PINE: Fix stack buffer overflow for long XDG_RUNTIME_DIR paths 2024-11-22 14:10:32 -05:00
PCSX2 Bot 8e8277c0c9 [ci skip] Qt: Update Base Translation. 2024-11-21 01:42:41 +01:00
secondsabre c6c4eaf31c
GameDB: Atelier Iris (SLUS-21113) fixes (#12021) 2024-11-20 15:33:34 -05:00
KamFretoZ 6324722b65 Qt: Add Volume indicator to verbose status 2024-11-20 15:56:15 +01:00
KamFretoZ efd8c9ec69 OSD: Move VU stats above SW threads. 2024-11-20 15:56:15 +01:00
TellowKrinkle 9858aa1aa5 CMake: Try to put /usr/local/include last 2024-11-18 02:22:30 -06:00
PCSX2 Bot 256a946f96 [ci skip] Qt: Update Base Translation. 2024-11-17 14:43:32 +01:00
chaoticgd a507964f33 Debugger: Generate a name map for label symbols 2024-11-16 11:50:19 -05:00
chaoticgd 7584a6bb29 Debugger: Allow symbols starting with an underscore in expressions 2024-11-16 11:50:19 -05:00
chaoticgd ce6103be30 Debugger: Improve function scanner performance for unmapped addresses 2024-11-16 11:50:19 -05:00
chaoticgd 9da4459ab3 Debugger: Run the function scanner on the main symbol database 2024-11-16 11:50:19 -05:00
chaoticgd 3b9b9a84cd Debugger: Use expressions for the function scanner address range 2024-11-16 11:50:19 -05:00
chaoticgd cce0ae4369 Debugger: Allow loading symbols conditionally and with a base address 2024-11-16 11:50:19 -05:00
chaoticgd efb43ac7f9 Debugger: Make the expression parser thread safe 2024-11-16 11:50:19 -05:00
lightningterror 8132a8a7f8 USB: Cleanup eyetoy code a bit.
Types, casts, consts.
2024-11-15 15:58:23 +01:00
PCSX2 Bot 9c753cb692 [ci skip] Qt: Update Base Translation. 2024-11-15 14:26:08 +01:00
Berylskid 514e6675c4 GameDB: Fix Enemies Stuck in Armored Core Nine Breaker 2024-11-14 11:22:00 -05:00
Chromaryu 18454fd5d0 GameDB: Add TexInRT on SLPM-62482 2024-11-14 11:20:03 -05:00
chaoticgd eeb919325e Misc: Minimise the amount of work done when svnrev.h is updated 2024-11-12 09:14:39 -05:00
Julien Reichardt 959be142ed Deps: Update Flatpak dependencies 2024-11-12 08:36:52 -05:00
PCSX2 Bot 42be91d48d PAD: Update to latest controller database. 2024-11-11 14:20:57 -05:00
Bobby Smith 908f916656 GameDB: NBA 2K6 fix hangs on PAL version 2024-11-11 11:52:44 -05:00
Ty Lamontagne 5441c7ed59
Debugger: Use native separators when using external symbol files 2024-11-06 17:06:37 -05:00
chaoticgd bea471a0e3 Debugger: Fix loading symbols from ELF files other than the boot ELF 2024-11-06 16:58:07 -05:00
chaoticgd 4dafee17e0 Debugger: Refactor nocash symbol importer 2024-11-06 14:23:22 -05:00
PCSX2 Bot af10be9036 [ci skip] Qt: Update Base Translation. 2024-11-05 19:06:39 -05:00
KamFretoZ 1a4e3ab581 OSD: Fix Pause indicator not showing up 2024-11-05 10:38:49 -05:00
lightningterror d9e9cf8967 workflows: Fix commit name for daily translations.
Also keep [ci skip] at the start of the commit name as some workflows may require it at the start.
2024-11-05 14:38:58 +01:00
PCSX2 Bot 041b0cb561 PAD: Update to latest controller database. 2024-11-04 17:37:11 +01:00
JordanTheToaster 4ad5dde780 3rdparty: Sync cpuinfo to commit 8df44962d437a0477f07ba6b8843d0b6a48646a4 2024-11-04 12:41:54 +01:00
JordanTheToaster 0bc043a0bb 3rdparty: Update LZMA/7zipSDK to 24.08 2024-11-04 12:41:54 +01:00
JordanTheToaster c936b7db29 Deps: Update SDL to 2.30.9 2024-11-04 12:41:54 +01:00
JordanTheToaster 2793c49694 Deps: Update Freetype to 2.13.3
a
2024-11-04 12:41:54 +01:00
JordanTheToaster c578859122 3rdparty: Update xbyak to 7.21 2024-11-04 12:41:54 +01:00
JordanTheToaster 43e6f06a9e Deps: Update libpng to 1.6.44 2024-11-04 12:41:54 +01:00
JordanTheToaster cf8e9f773e Deps: Update Harfbuzz to 10.0.1 2024-11-04 12:41:54 +01:00
PCSX2 Bot ed3bdc61f4 Qt: Update Base Translation 2024-11-04 12:40:42 +01:00
TheLastRar e57f7d92c3 FSUI: Don't move IMGUI cursor unnecessarily in DrawGameGrid() 2024-11-04 12:40:31 +01:00
Gd7 b95eb5cd74
GameDB: Final Fantasy X Optimal FPU config. (#11958)
Fixes the vast majority of FFX's FPU glitches as well as fixing a major cutscene bug without breaking anything more than what the current config already breaks.

EE clamping fixes reverse controls and characters and enemies facing the wrong way during battles, everything else is affected by EE rounding and EE division rounding.

VU0 clamping affects nothing.
2024-11-04 12:40:16 +01:00
KamFretoZ b865bbb0d3 CI: Add ci skip to base translation update workflow 2024-11-04 12:39:04 +01:00