Commit Graph

19340 Commits

Author SHA1 Message Date
PCSX2 Bot d685a7f2fe PAD: Update to latest controller database. 2024-04-08 18:07:43 +02:00
lightningterror 9849992cfd GS/HW: Cleanup EmulateBlending a bit more. 2024-04-08 17:53:12 +02:00
refractionpcsx2 30f4e77b31 GS/HW: Rearrange color on shuffle if SW Blend or TFX 2024-04-08 12:09:30 +01:00
lightningterror b1f4f67130 GS/HW: Add support for blend second pass.
Allows us to blend Cd with full alpha range of 0-2 bypassing hw blend limitations.
Not all Cd cases are covered, but it's a good start.

Also allows us to do Ad cases where we can double the blend to get the
proper blend result since Ad range is 0-1 instead of 0-2.
2024-04-07 20:04:50 +02:00
KamFretoZ dcdb39026c Qt: Use window modality for message boxes
Backport from DuckStation:
86927ea3eb
2024-04-06 22:36:38 +10:00
KamFretoZ 14a1d7a608 Qt: Fix native message boxes on MacOS
Backported from DuckStation:
f0f1473b6e
2024-04-06 22:36:38 +10:00
KamFretoZ eafdd8bc76 Qt: Translatification 2024-04-06 22:36:38 +10:00
Stenzek 72e8ba2203 Qt: Change 'N/A' to 'No Image' in status bar 2024-04-06 22:21:53 +10:00
Stenzek fdb29a3a09 Docs: Add shaderc to third-party licenses 2024-04-06 22:21:53 +10:00
Stenzek c8698dac79 3rdparty/imgui: Update to v1.90.4 2024-04-06 22:21:53 +10:00
Stenzek 25726d2aef 3rdparty: Remove glslang 2024-04-06 21:16:52 +10:00
Stenzek ec3f1b2aa4 GS/Vulkan: Swap out glslang for shaderc 2024-04-06 21:16:52 +10:00
Stenzek 291ce2cbb0 CI: Build shaderc as part of deps 2024-04-06 21:16:52 +10:00
Connor McLaughlin 49c199e7e8 GSRunner: Fix build on Windows 2024-04-06 17:43:13 +10:00
Stenzek e6ff49eb60 GS/OpenGL: Use EGL 1.5 platform interface 2024-04-06 14:37:55 +10:00
Stenzek 8890e5948b Common: Sync DynamicLibrary with DuckStation 2024-04-06 14:37:55 +10:00
Stenzek 651e9a7f9c Docs: Update third-party notices
- Remove jpgd.
- Add FreeType, HarfBuzz, libjpeg.
2024-04-06 13:17:22 +10:00
Stenzek caf0ade6f3 3rdparty: Remove jpgd 2024-04-06 13:17:22 +10:00
Stenzek 431b2c5b83 USB: Swap jpge for libjpeg 2024-04-06 13:17:22 +10:00
Stenzek ebf0cf91b6 GS: Support saving WebP screenshots 2024-04-06 13:17:22 +10:00
Stenzek 590b81a782 Image: Use libjpeg and support WebP saving
Backport from:

f3c0c14b2a
c854b8f85e
2024-04-06 13:17:22 +10:00
Stenzek 6808db1cde 3rdparty: Remove unused in-tree libs 2024-04-06 13:17:22 +10:00
Stenzek dfa5fccec9 Build: Unify shared libraries across platforms
Use DLLs/shared libraries for:
 - libjpeg
 - libpng
 - libwebp
 - lz4
 - SDL
 - zlib
 - zstd
2024-04-06 13:17:22 +10:00
Stenzek d5290e93a8 Qt: Fix crash on shutdown settings save 2024-04-05 21:12:59 +10:00
Connor McLaughlin 056a8d0274
Updater: Fix incorrect CoInitializeEx() call 2024-04-05 20:52:04 +10:00
JordanTheToaster da7284f185 GH: Bug report clarification 2024-04-04 21:11:21 +01:00
JordanTheToaster 434001d4a3 GameDB: Various fixes 2024-04-04 21:11:21 +01:00
Stenzek 14ad8014e2 CMake: Skip deploying dxcompiler on Windows
We don't need it (yet).
2024-04-04 23:10:15 +10:00
Stenzek dd82ee532c Updater: Use IFileOperation for cleanup 2024-04-04 23:10:15 +10:00
Stenzek 29a961a407 Qt: Fix a couple more missing native separator calls 2024-04-04 17:35:14 +10:00
Stenzek 7066369887 Qt: Fix BIOS list 2024-04-04 17:35:14 +10:00
Stenzek efa8f058d4 Deps: Update to Qt 6.7.0 and SDL 2.30.2 2024-04-04 11:49:22 +10:00
Stenzek f8b18d406f Qt: Ensure settings are writable before running setup wizard 2024-04-04 11:40:10 +10:00
Stenzek 332be6c771 SettingsInterface: Add Error to Save() 2024-04-04 11:40:10 +10:00
Stenzek 81502e6c7d FileSystem: Add Error to CreateDirectory()/RenamePath() 2024-04-04 11:40:10 +10:00
Stenzek b06da6607b Error: Add prefix methods 2024-04-04 11:40:10 +10:00
Stenzek f3d6249cc1 FileSystem: Handle paths longer than MAX_PATH on Windows 2024-04-04 11:39:40 +10:00
refractionpcsx2 c16ac2034c GS/HW: Fix operator precedence warning 2024-04-03 21:40:34 +01:00
refractionpcsx2 c5dfc5d5da GS/TC: Read indexed texture from GS memory if complete dirty overlap 2024-04-03 21:40:34 +01:00
Stenzek 2693bbff95 GS/HW: Prioritize loading required replacement textures over precache 2024-04-03 19:29:21 +10:00
refractionpcsx2 8e008288b6 GS/HW: Further fix up RTA handling 2024-04-02 21:48:32 +01:00
refractionpcsx2 effdfd5a22 GS/HW: Fix up some RTA behaviour and reduce copies 2024-04-02 21:48:32 +01:00
refractionpcsx2 8a73f98b1f GS/TC: When preloading new targets, include the preloaded size as valid 2024-04-02 21:48:32 +01:00
refractionpcsx2 553ad0a372 GS/HW: Stop 24bit targets from RT Alpha correcting 2024-04-02 21:48:32 +01:00
JordanTheToaster 088ba4e2ea GameDB: Various fixes 2024-04-01 18:37:54 +01:00
PCSX2 Bot 1cd69977e4 PAD: Update to latest controller database. 2024-04-01 18:22:47 +02:00
Stenzek 69349e9d38 GS/HW: Fix loading replacement textures 2024-04-01 18:22:37 +02:00
JordanTheToaster aeb3cb0945 GameDB: Various fixes 2024-04-01 13:40:04 +01:00
refractionpcsx2 c729a6f91c GS: Move PrimitiveWithoutGaps function to GSState 2024-04-01 13:35:44 +01:00
refractionpcsx2 f3a75f55e7 GS: Improve optimizing scissoring texture when REPEAT sampling 2024-04-01 13:35:44 +01:00