Commit Graph

14 Commits

Author SHA1 Message Date
Jake.Stine b974b815ff Major Build System changes:
* Changed w32pthreads library into a DLL so that it can be used from plugins correctly. (NOTE: you will need to make sure to build and copy w32pthreads.dll into your pcsx2 folder).
 * Switched pcsx2 from static CRT to shared CRT linking (needed to ensure correct exception handling behavior in multithreaded DLL environments).
 * Switched all standard plugins in the Suite to the shared CRT, to match pcsx2's new style. :)
 * Renamed _DEBUG (depreciated) to PCSX2_DEBUG (excluding Gabest projects since the ATL still uses it).
 * Added intrin.h to Pcsx2Defs.h (so that it is included universally), and added intrin_x86.h for GCC compatibility.

Notes:
 * Current plugin version compatibility status should be unaffected.  The new shared-CRT plugins work fine with older versions of Pcsx2, and the older plugins should work fine with the new shared-CRT version of pcsx2; so long as the necessary CRT DLLs are available on the user's system.
 * All future packagings of pcsx2 will include w32pthreads.dll and the Common Runtimes (CRTs).
 * Existing users who do not have MSVC installed can obtain the CRTs by downloading the Microsoft Visual C++ 2008 Redistributable Package (anyone with msvc installed should already have all they need).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1388 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-18 08:20:19 +00:00
gabest11 d1c7d2f1a6 xpad: fixed a crash that happened when subclassing an opengl window, also got rid of mfc.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1373 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-16 02:28:43 +00:00
gabest11 95c7ce1dbc GSdx:
- more thorough blur detection
- makesnapshot delayed until the next vsync (so shift+f8 won't crash randomly)

xpad:
- fixed "Issue 38: Bad performance with Xpad"

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@834 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-22 13:10:31 +00:00
gabest11 6982207440 xpad: repaired broken keyboard event forwarding to pcsx2
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@803 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-17 09:38:36 +00:00
Jake.Stine 7ffd3d3aea Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
I'll put up a wiki soon which covers new compilation features and stuff, like how to re-enable revision tagging, and how you can direct compiled exe/dlls to be copied to any destination of your choice (yay!) -- plus many other compiling tips (if I can remember them all! >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@581 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-24 02:08:37 +00:00
Jake.Stine 68ceb3b8fb Fixed a bug that caused MTGS to throw "pure virtual function called" errors on rare occasions, and cause crashes in Linux. (Issue 31)
Improved the Win32 build scripts to solve some end case scenarios on some systems/configs, where they would fail due to missing path separators.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@514 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-17 01:38:02 +00:00
Jake.Stine d5b0ff7fa3 xpad: gah, forgot to add in the build scripts. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@508 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-16 16:18:44 +00:00
Jake.Stine b63edf85f4 xpad: fixed dependency on obsolete /common folder. :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@507 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-16 16:15:41 +00:00
gabest11 d14d09cab3 xpad: compatible with pcsx
GSdx: minor optimizations, +crcs

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@496 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-15 02:27:51 +00:00
Jake.Stine 6ebfae8ef1 Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
Added interface.cpp (plugin/pcsx2 interface) and savestate.cpp to SPU2ghz, to help clean up SPU2.cpp.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@463 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-09 21:15:56 +00:00
gabest11 72777893ec git-svn-id: http://pcsx2.googlecode.com/svn/trunk@445 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-07 15:32:13 +00:00
refraction 0dfcf39809 git-svn-id: http://pcsx2.googlecode.com/svn/trunk@414 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:29:18 +00:00
refraction a74f5d1340 that didnt go right :P
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@413 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-06 19:28:44 +00:00
refraction e2b9cfa5ba git-svn-id: http://pcsx2.googlecode.com/svn/trunk@412 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:16:17 +00:00