Commit Graph

18711 Commits

Author SHA1 Message Date
PCSX2 Bot d235c2d899 Qt: Update Base Translation 2023-11-17 01:53:17 +01:00
refractionpcsx2 a26d7f615b CDVD: Tidy up some bits, abort read head on Abort/Break 2023-11-16 12:34:38 +00:00
refractionpcsx2 3411729ca5 CDVD: Don't include read times during seeks 2023-11-16 12:34:38 +00:00
refractionpcsx2 62c35753aa GS/TC: Readd horizontal offset if not processed during invalidation 2023-11-16 12:11:35 +00:00
lightningterror 6967e66f74 GameDB: Add Auto flush to MGS2 Substance.
Fixes depth of field blur.
2023-11-15 13:22:55 +00:00
JordanTheToaster 9d96e23cb3 GameDB: Ace combat fixes
Fixes for terrain rendering in Ace Combat 4 and Zero.
2023-11-15 13:22:29 +00:00
Mrlinkwii 91fa8426f1 GameDB: fixes for XS Junior League Soccer & Guitar Hero - Van Halen 2023-11-14 15:13:08 +00:00
Daniel Gerendasy 4af89576aa IOP HLE: Rename update host root functions 2023-11-14 18:38:19 +10:00
Daniel Gerendasy b5f8ef0106 Added support for HostFs when booting an iso 2023-11-14 18:38:19 +10:00
Connor McLaughlin 3ca7d2d626 CI/Flatpak: Disable build/repo linting
We're currently failing validation with a `finish-args-unnecessary-xdg-config-access` error.

This is **not** caused by anything we're doing, it's an issue with the upstream Qt SDK: 3bac997f76/org.kde.Sdk.json.in (L84)

So, for now, just disable it. I don't have time at the moment to chase bugs upstream, if it's still broken next week, I'll do so then.
2023-11-14 13:09:48 +10:00
PCSX2 Bot d37cd2e26d PAD: Update to latest controller database. 2023-11-13 17:10:52 +01:00
JordanTheToaster 46527cab53 GameDB: PJ King Kong fixes
Games still busted but it at least matches software in hardware now.
2023-11-10 20:38:21 +00:00
Connor McLaughlin 09d15c4bce
GS/HW: Fix incorrect alpha valid check in LookupTarget()
Regression from #10254.
2023-11-10 17:27:56 +10:00
seta-san 68f7df6a52
GameDB: Fix some Japanese Games (#10247) 2023-11-09 23:29:12 -06:00
Stenzek 4714a2fccb Achievements: Identify using running ELF instead of disc ELF 2023-11-09 17:55:22 +00:00
Stenzek 72145f4914 Common: Remove ThreadPool class
No longer needed.
2023-11-09 17:55:22 +00:00
Stenzek 7247a1e5a4 HTTPDownloaderCurl: Switch to multi/async API 2023-11-09 17:55:22 +00:00
Stenzek 343315c587 Achievements: Use a 60 second timeout for server calls 2023-11-09 17:55:22 +00:00
Stenzek c557ea1b6f HTTPDownloader: Drop Common namespace
Annoying to type...
2023-11-09 17:55:22 +00:00
Stenzek e9a4d9702c Achievements: Use retryable client error status code 2023-11-09 17:55:22 +00:00
Stenzek 5e48e0d8c0 3rdparty/rcheevos: Update to 8a717b1 2023-11-09 17:55:22 +00:00
refractionpcsx2 fa5aedc906 GS/HW: Don't convert old depth if being overwritten 2023-11-09 17:52:18 +00:00
refractionpcsx2 a3eb1655c6 COP0: Correctly update performance counter cycles 2023-11-09 14:20:51 +00:00
refractionpcsx2 8e9fd91cee Counters: Pass correct start cycle 2023-11-08 17:19:55 +00:00
lightningterror e3d4b0e56a SPU2: Fix Wsign-compare warnings. 2023-11-08 15:43:52 +01:00
lightningterror 8d7227b1f9 Interpreter: Fix Wsign-compare warning. 2023-11-08 15:43:52 +01:00
lightningterror d07b190322 IOP: Fix Wunused-variable warnings. 2023-11-08 15:43:52 +01:00
noproblemx2 e2d8b9d06b
Templates: Update piracy note (#10251) 2023-11-08 14:32:07 +00:00
TellowKrinkle fecee19e1a Qt: Check both English and non-English name for cover paths 2023-11-06 22:51:36 -06:00
PCSX2 Bot f04efead96 Qt: Update Base Translation 2023-11-06 23:19:07 +01:00
JordanTheToaster b13ecb7cfd GameDB: Various fixes
Fixes for FFX and player uniforms in Fifa 2005.
2023-11-06 18:50:42 +00:00
refractionpcsx2 0fc9fa541f IPU: Pause IPU_TO on tag edge. Stop repeat Interrupts 2023-11-06 14:21:39 +00:00
refractionpcsx2 b824c2d31a Counters: Improve counter updates and fix a couple of errors 2023-11-06 14:20:49 +00:00
refractionpcsx2 65d4baa944 EE/Int: Improve FPU emulation 2023-11-06 14:20:22 +00:00
Stenzek cd5a916f99 GS: Fix reload texture replacements hotkey
Also skips tossing targets, they can get kept around for less jank.
2023-11-05 13:40:45 +10:00
Stenzek 66b779a77d Qt: Fix Big Picture UI locking up after game list switch 2023-11-05 13:40:45 +10:00
Stenzek c62bd4ce97 Qt: Fix prefer-English-title when changing languages 2023-11-05 13:40:45 +10:00
Ty Lamontagne 2f95dc20c6 IOP HLE: Generate module list on release builds 2023-11-04 17:31:38 +00:00
KamFretoZ a284d49692 GameDB: Fixes for Kamen Rider Kabuto 2023-11-04 13:38:27 +00:00
lightningterror 68c73c5be1
GS/VK: Make sure feedback loop is enabled for SW_AD_TO_HW blend. (#10225)
Fixes Colin McRae Rally 2005 on Vulkan.
Possible others as well on basic blend with barriers or Medium blend with barriers disabled.

Bump shader cache version.
2023-11-04 11:00:43 +01:00
TellowKrinkle 4fcbee9594 Updater:Mac: Show tar stderr if it fails 2023-11-04 02:24:51 -05:00
refractionpcsx2 e9afe396b0 COP2/Int: Flush VU0 before running COP2 2023-11-03 21:28:39 +00:00
refractionpcsx2 927d8ce237 EE Int: Implement a variation of the wait loop hack 2023-11-03 21:28:39 +00:00
refractionpcsx2 461f3bd89f EE Int: Add EE overclocking to interpreter 2023-11-03 21:28:39 +00:00
refractionpcsx2 ed1791ab02 Int/VU0: Improve VU0 sync, mainly for interpreter.
Also correctly doubles the opcode time when double issue is disabled (interpreter).
2023-11-03 21:28:39 +00:00
refractionpcsx2 8b9af2c21b VU: Avoid overclocking when VUSync fix is enabled 2023-11-03 21:28:39 +00:00
refractionpcsx2 50872438e9 VU: scale VU0 cycle rate with EE
Also fix cycle underflow issue
2023-11-03 21:28:39 +00:00
PCSX2 Bot 9b9e70e7e8 Qt: Update Base Translation 2023-11-03 14:56:51 +01:00
JordanTheToaster f832a07755 GameDB: SOCOM Fixes
Fixes for every other SOCOM game I missed that needs InstantDMA to fix texture corruption.
2023-11-02 09:13:12 +00:00
kamfretoz c3a632e612 Qt: Show currently active savestate slot on status bar 2023-11-01 13:17:47 +00:00