sudonim1
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bda5b06e37
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Made resources recompile when a shader is modified, though I'm not happy with the solution.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2717 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-03-15 19:13:51 +00:00 |
Jake.Stine
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b86a9477e4
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GSdx: fix a crash on Intel GM 910/915 and other PS 2.0-only cards, by removing a reference to VPOS (which is PS3.0 only).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2651 96395faa-99c1-11dd-bbfe-3dabce05a288
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2010-03-01 15:26:25 +00:00 |
gabest11
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aa438a6b73
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GSdx: game fixes and small optimizations
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1495 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-07-12 13:46:05 +00:00 |
gabest11
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6ef94cc707
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GSdx: ignore this...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1404 96395faa-99c1-11dd-bbfe-3dabce05a288
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2009-06-19 20:24:18 +00:00 |