Commit Graph

18161 Commits

Author SHA1 Message Date
TellowKrinkle 51f9ab8498 Qt: Fix typo 2023-10-15 01:11:35 -05:00
TellowKrinkle 592e356932 Qt: Move game list display settings below scanning settings 2023-10-15 01:11:35 -05:00
TellowKrinkle e6f1f6eeb1 Qt: Put game scanning config in groupbox 2023-10-15 01:11:35 -05:00
TellowKrinkle 86782e7f3e Qt: Show EN and Sorting titles in game summary 2023-10-15 01:11:35 -05:00
TellowKrinkle 4136545b6b Qt: Add option to prefer English titles in Game List 2023-10-15 01:11:35 -05:00
TellowKrinkle c9099f3a2f GHActions: Improve failure message for prettier lint failures 2023-10-15 01:11:35 -05:00
TellowKrinkle a28328dd96 GHActions: Add yamllint pass to gamedb lint
ajv errors are completely useless
2023-10-15 01:11:35 -05:00
TellowKrinkle 485f8a6d3a Qt: Use locale-sensitive compare for game list sort 2023-10-15 01:11:35 -05:00
TellowKrinkle 3c05d000f5 FSUI: Use English titles
ImGui can't render characters from languages that aren't the currently selected language, which non-English titles requires
2023-10-15 01:11:35 -05:00
TellowKrinkle 4850615327 GameDB:JP: Use parenthesized readings for sort names 2023-10-15 01:11:35 -05:00
TellowKrinkle 5702b525d1 GameDB:JP: Normalize edition formatting 2023-10-15 01:11:35 -05:00
TellowKrinkle b2e57e1bde GameDB:JP: Move collection names to the end
So they don't affect sorting
2023-10-15 01:11:35 -05:00
TellowKrinkle c987c62819 GameDB:JP: Add disk numbers 2023-10-15 01:11:35 -05:00
TellowKrinkle 4aa8c756c2 GameDB: Add Japanese names 2023-10-15 01:11:35 -05:00
TellowKrinkle 37aa481dd0 GameDB: Add name-sort and name-en fields 2023-10-15 01:11:35 -05:00
Stenzek 0b5c070ad1 GS/HW: Restore off-by-one clamp when upscaling
Xenosaga and VP2 break otherwise.

Xenosaga draws a line around the RT, which is offset by 1 row/column,
which the off-by-one clamp was previously masking.

VP2 is just a can of worms I don't have the energy to deal with at the
moment.
2023-10-15 15:43:05 +10:00
Ziemas 7b1412004f GameDB: Ayakashi-bito needs software clut 2023-10-15 05:19:16 +01:00
JordanTheToaster 3270a38d69 GameDB: Force minimum blend for Gun
Forces high blending for Gun as it's required for the game to render correctly anyway.
2023-10-15 01:17:36 +01:00
Mrlinkwii 1bc77620d9 CI: remove libjpeg from mac build script 2023-10-14 21:48:41 +10:00
Stenzek 2ef5490297 Qt: Change settings windows from QDialog to QWidget 2023-10-14 21:00:33 +10:00
Stenzek 19b3bd151e Qt: Enable RTTI in Debug builds for MSVC
Qt 6.6 chokes otherwise.
2023-10-14 21:00:33 +10:00
Stenzek d8774d2f5a IopMem: Fix incorrect memory pointer
Was pointing into rec space instead of the data space.
2023-10-14 17:01:33 +10:00
Stenzek e5cb313d92 deps: Update to Qt 6.6.0 and SDL2 2.28.4
Also bumps the minimum macOS version to 11.0.

Minimum for building is 6.5.3, because there's no 6.6 flatpak runtime yet.
2023-10-14 12:26:44 +10:00
JordanTheToaster ac0138a7e1 GameDB: Taito memory fixes
Fixes for vertical and horizontal lines in game.
2023-10-14 02:42:10 +01:00
Ty Lamontagne 6e5fbe8991 Debugger: Fix an issue where the debugger is always on top of the main window
Add an optional "always on top" toolbar button as well
2023-10-13 13:53:12 +01:00
JordanTheToaster 56ec842c00 GameDB: Black Hawk Down fixes
Fixes for misaligned bloom and likely depth issues.
2023-10-12 14:03:44 +01:00
PCSX2 Bot c3420a0a6e Qt: Update Base Translation 2023-10-12 13:07:35 +10:00
Ty Lamontagne 8d13877002 Debugger: Demangle symbols in the disassembly view as well 2023-10-12 12:46:12 +10:00
Ty Lamontagne 065f7d6cc7 Debugger: Don't elide func names as much when func start is selected 2023-10-12 12:46:12 +10:00
Ty Lamontagne 03a7c745c9 Debugger: Implement function/instruction nop restore 2023-10-12 12:46:12 +10:00
Ty Lamontagne 4269f16bcd Debugger: Implement stubbing (noping) functions 2023-10-12 12:46:12 +10:00
Ty Lamontagne 55c9cb45ac Debugger: Fix the popup position of context menus for lists
Use viewport(), otherwise it does not account for the table view header for some reason.
2023-10-12 12:46:12 +10:00
Ty Lamontagne 4f825641ce Debugger: Copy as CSV. Breakpoint import from CSV 2023-10-12 12:46:12 +10:00
Ty Lamontagne ade2b4baea Debugger Thread List: Sorting 2023-10-12 12:46:12 +10:00
Ty Lamontagne 1e1091b365 Updater: Fetch best asset size for download size notification 2023-10-12 12:45:48 +10:00
RedPanda4552 93e1a7047c DInput: Add option to ignore inversion flag 2023-10-12 12:45:05 +10:00
Stenzek 99554f5622 GS/HW: Allow bilinear from colour backed Z formats
Fixes the haze effect in GTA: San Andreas from being extra blurry.
Improves shadows in Everybody's Golf and Tennis.
2023-10-12 11:56:57 +10:00
Stenzek b09240702e GS/HW: Fix off-by-one in region clamp
Fixes text in ZIPANG, decals in Enthusia Professional Racing, edge of
screen in Dynasty Warriors, and others.
2023-10-12 11:56:57 +10:00
Stenzek fbf7f91e4f GameDB: Add Tex in RT to Tokimeki Memorial 3 2023-10-12 11:56:57 +10:00
Stenzek 9a0d655788 GS/HW: Toss targets when BW changes instead of incorrectly converting
But be careful with it, we don't want to falsely do this for shuffles.
2023-10-12 11:56:57 +10:00
refractionpcsx2 aa77d156a9 CDVD: Fix seek times, improve read flow 2023-10-11 16:06:56 +01:00
lightningterror 493e95d9d6 CDVD: Fix Wunused-variable warnings. 2023-10-11 19:49:05 +10:00
Stenzek 4aaf6ba69e Common: Fix unused function warning 2023-10-11 19:15:58 +10:00
refractionpcsx2 88f8ef0244 Build: Fix up various warnings, increase variable readability 2023-10-10 20:39:54 +01:00
Stenzek 312a583092 CMake: Remove -segprot flag on MacOS
We no longer need to change page protection.
2023-10-10 18:01:30 +10:00
Stenzek c8e0390aaf MSBuild: Fix libpng warning 2023-10-10 18:01:30 +10:00
Stenzek 8e2af39c06 x86/R5900: EE rec doesn't need a stack frame 2023-10-10 18:01:30 +10:00
Stenzek 606cbb3883 System: Simplify memory allocation 2023-10-10 18:01:30 +10:00
Stenzek 377746f155 x86: Move dispatchers to recompiler code space 2023-10-10 18:01:30 +10:00
refractionpcsx2 5f11ba0445 CDVD: Better simulate RPM changes going in to CLV
- Fix bugs with rotational latency
[SAVEVERSION+]
2023-10-10 08:17:19 +01:00