TellowKrinkle
51f9ab8498
Qt: Fix typo
2023-10-15 01:11:35 -05:00
TellowKrinkle
592e356932
Qt: Move game list display settings below scanning settings
2023-10-15 01:11:35 -05:00
TellowKrinkle
e6f1f6eeb1
Qt: Put game scanning config in groupbox
2023-10-15 01:11:35 -05:00
TellowKrinkle
86782e7f3e
Qt: Show EN and Sorting titles in game summary
2023-10-15 01:11:35 -05:00
TellowKrinkle
4136545b6b
Qt: Add option to prefer English titles in Game List
2023-10-15 01:11:35 -05:00
TellowKrinkle
c9099f3a2f
GHActions: Improve failure message for prettier lint failures
2023-10-15 01:11:35 -05:00
TellowKrinkle
a28328dd96
GHActions: Add yamllint pass to gamedb lint
...
ajv errors are completely useless
2023-10-15 01:11:35 -05:00
TellowKrinkle
485f8a6d3a
Qt: Use locale-sensitive compare for game list sort
2023-10-15 01:11:35 -05:00
TellowKrinkle
3c05d000f5
FSUI: Use English titles
...
ImGui can't render characters from languages that aren't the currently selected language, which non-English titles requires
2023-10-15 01:11:35 -05:00
TellowKrinkle
4850615327
GameDB:JP: Use parenthesized readings for sort names
2023-10-15 01:11:35 -05:00
TellowKrinkle
5702b525d1
GameDB:JP: Normalize edition formatting
2023-10-15 01:11:35 -05:00
TellowKrinkle
b2e57e1bde
GameDB:JP: Move collection names to the end
...
So they don't affect sorting
2023-10-15 01:11:35 -05:00
TellowKrinkle
c987c62819
GameDB:JP: Add disk numbers
2023-10-15 01:11:35 -05:00
TellowKrinkle
4aa8c756c2
GameDB: Add Japanese names
2023-10-15 01:11:35 -05:00
TellowKrinkle
37aa481dd0
GameDB: Add name-sort and name-en fields
2023-10-15 01:11:35 -05:00
Stenzek
0b5c070ad1
GS/HW: Restore off-by-one clamp when upscaling
...
Xenosaga and VP2 break otherwise.
Xenosaga draws a line around the RT, which is offset by 1 row/column,
which the off-by-one clamp was previously masking.
VP2 is just a can of worms I don't have the energy to deal with at the
moment.
2023-10-15 15:43:05 +10:00
Ziemas
7b1412004f
GameDB: Ayakashi-bito needs software clut
2023-10-15 05:19:16 +01:00
JordanTheToaster
3270a38d69
GameDB: Force minimum blend for Gun
...
Forces high blending for Gun as it's required for the game to render correctly anyway.
2023-10-15 01:17:36 +01:00
Mrlinkwii
1bc77620d9
CI: remove libjpeg from mac build script
2023-10-14 21:48:41 +10:00
Stenzek
2ef5490297
Qt: Change settings windows from QDialog to QWidget
2023-10-14 21:00:33 +10:00
Stenzek
19b3bd151e
Qt: Enable RTTI in Debug builds for MSVC
...
Qt 6.6 chokes otherwise.
2023-10-14 21:00:33 +10:00
Stenzek
d8774d2f5a
IopMem: Fix incorrect memory pointer
...
Was pointing into rec space instead of the data space.
2023-10-14 17:01:33 +10:00
Stenzek
e5cb313d92
deps: Update to Qt 6.6.0 and SDL2 2.28.4
...
Also bumps the minimum macOS version to 11.0.
Minimum for building is 6.5.3, because there's no 6.6 flatpak runtime yet.
2023-10-14 12:26:44 +10:00
JordanTheToaster
ac0138a7e1
GameDB: Taito memory fixes
...
Fixes for vertical and horizontal lines in game.
2023-10-14 02:42:10 +01:00
Ty Lamontagne
6e5fbe8991
Debugger: Fix an issue where the debugger is always on top of the main window
...
Add an optional "always on top" toolbar button as well
2023-10-13 13:53:12 +01:00
JordanTheToaster
56ec842c00
GameDB: Black Hawk Down fixes
...
Fixes for misaligned bloom and likely depth issues.
2023-10-12 14:03:44 +01:00
PCSX2 Bot
c3420a0a6e
Qt: Update Base Translation
2023-10-12 13:07:35 +10:00
Ty Lamontagne
8d13877002
Debugger: Demangle symbols in the disassembly view as well
2023-10-12 12:46:12 +10:00
Ty Lamontagne
065f7d6cc7
Debugger: Don't elide func names as much when func start is selected
2023-10-12 12:46:12 +10:00
Ty Lamontagne
03a7c745c9
Debugger: Implement function/instruction nop restore
2023-10-12 12:46:12 +10:00
Ty Lamontagne
4269f16bcd
Debugger: Implement stubbing (noping) functions
2023-10-12 12:46:12 +10:00
Ty Lamontagne
55c9cb45ac
Debugger: Fix the popup position of context menus for lists
...
Use viewport(), otherwise it does not account for the table view header for some reason.
2023-10-12 12:46:12 +10:00
Ty Lamontagne
4f825641ce
Debugger: Copy as CSV. Breakpoint import from CSV
2023-10-12 12:46:12 +10:00
Ty Lamontagne
ade2b4baea
Debugger Thread List: Sorting
2023-10-12 12:46:12 +10:00
Ty Lamontagne
1e1091b365
Updater: Fetch best asset size for download size notification
2023-10-12 12:45:48 +10:00
RedPanda4552
93e1a7047c
DInput: Add option to ignore inversion flag
2023-10-12 12:45:05 +10:00
Stenzek
99554f5622
GS/HW: Allow bilinear from colour backed Z formats
...
Fixes the haze effect in GTA: San Andreas from being extra blurry.
Improves shadows in Everybody's Golf and Tennis.
2023-10-12 11:56:57 +10:00
Stenzek
b09240702e
GS/HW: Fix off-by-one in region clamp
...
Fixes text in ZIPANG, decals in Enthusia Professional Racing, edge of
screen in Dynasty Warriors, and others.
2023-10-12 11:56:57 +10:00
Stenzek
fbf7f91e4f
GameDB: Add Tex in RT to Tokimeki Memorial 3
2023-10-12 11:56:57 +10:00
Stenzek
9a0d655788
GS/HW: Toss targets when BW changes instead of incorrectly converting
...
But be careful with it, we don't want to falsely do this for shuffles.
2023-10-12 11:56:57 +10:00
refractionpcsx2
aa77d156a9
CDVD: Fix seek times, improve read flow
2023-10-11 16:06:56 +01:00
lightningterror
493e95d9d6
CDVD: Fix Wunused-variable warnings.
2023-10-11 19:49:05 +10:00
Stenzek
4aaf6ba69e
Common: Fix unused function warning
2023-10-11 19:15:58 +10:00
refractionpcsx2
88f8ef0244
Build: Fix up various warnings, increase variable readability
2023-10-10 20:39:54 +01:00
Stenzek
312a583092
CMake: Remove -segprot flag on MacOS
...
We no longer need to change page protection.
2023-10-10 18:01:30 +10:00
Stenzek
c8e0390aaf
MSBuild: Fix libpng warning
2023-10-10 18:01:30 +10:00
Stenzek
8e2af39c06
x86/R5900: EE rec doesn't need a stack frame
2023-10-10 18:01:30 +10:00
Stenzek
606cbb3883
System: Simplify memory allocation
2023-10-10 18:01:30 +10:00
Stenzek
377746f155
x86: Move dispatchers to recompiler code space
2023-10-10 18:01:30 +10:00
refractionpcsx2
5f11ba0445
CDVD: Better simulate RPM changes going in to CLV
...
- Fix bugs with rotational latency
[SAVEVERSION+]
2023-10-10 08:17:19 +01:00