CDVD: Fix seek times, improve read flow

This commit is contained in:
refractionpcsx2 2023-10-10 20:42:03 +01:00
parent 493e95d9d6
commit aa77d156a9
3 changed files with 50 additions and 36 deletions

View File

@ -1148,7 +1148,6 @@ __fi void cdvdActionInterrupt()
cdvdUpdateReady(CDVD_DRIVE_READY);
cdvd.CurrentSector = cdvd.SeekToSector;
cdvdUpdateStatus(CDVD_STATUS_PAUSE);
cdvd.nextSectorsBuffered = 0;
CDVDSECTORREADY_INT(cdvd.ReadTime);
break;
@ -1190,7 +1189,7 @@ __fi void cdvdSectorReady()
if (cdvd.nextSectorsBuffered < 16)
CDVDSECTORREADY_INT(cdvd.ReadTime);
else
else if (!cdvd.Reading)
cdvdUpdateStatus(CDVD_STATUS_PAUSE);
}
@ -1314,7 +1313,7 @@ __fi void cdvdReadInterrupt()
// Street Fighter Ex3 (NTSC-J version).
cdvdSetIrq();
cdvdUpdateReady(CDVD_DRIVE_READY);
cdvd.Reading = 0;
if (cdvd.nextSectorsBuffered < 16)
cdvdUpdateStatus(CDVD_STATUS_READ);
else
@ -1340,7 +1339,11 @@ __fi void cdvdReadInterrupt()
cdvdUpdateStatus(CDVD_STATUS_PAUSE);
return;
}
CDVDREAD_INT((cdvd.BlockSize / 4) * 12);
if (cdvd.nextSectorsBuffered)
CDVDREAD_INT((cdvd.BlockSize / 4) * 12);
else
CDVDREAD_INT(psxRemainingCycles(IopEvt_CdvdSectorReady) + ((cdvd.BlockSize / 4) * 12));
return;
}
@ -1350,7 +1353,7 @@ __fi void cdvdReadInterrupt()
if (cdvd.nextSectorsBuffered)
CDVDREAD_INT((cdvd.BlockSize / 4) * 12);
else
CDVDREAD_INT((psxRegs.cycle - psxRegs.sCycle[IopEvt_CdvdSectorReady]) + ((cdvd.BlockSize / 4) * 12));
CDVDREAD_INT(psxRemainingCycles(IopEvt_CdvdSectorReady) + ((cdvd.BlockSize / 4) * 12));
}
// Returns the number of IOP cycles until the event completes.
@ -1421,44 +1424,46 @@ static uint cdvdStartSeek(uint newsector, CDVD_MODE_TYPE mode, bool transition_t
isSeeking = false;
if (delta == 0)
if (cdvd.Action != cdvdAction_Seek)
{
//cdvd.Status = CDVD_STATUS_PAUSE;
cdvdUpdateStatus(CDVD_STATUS_READ);
cdvd.SeekCompleted = 1; // Note: 1, not 0, as implied by the next comment. Need to look into this. --arcum42
cdvd.Reading = 1; // We don't need to wait for it to read a sector as it's already queued up, or we adjust for it here.
cdvd.CurrentRetryCnt = 0;
// setting Readed to 0 skips the seek logic, which means the next call to
// cdvdReadInterrupt will load a block. So make sure it's properly scheduled
// based on sector read speeds:
//seektime = cdvd.ReadTime;
if (!cdvd.nextSectorsBuffered)//Buffering time hasn't completed yet so cancel it and simulate the remaining time
if (delta == 0)
{
if (psxRegs.interrupt & (1 << IopEvt_CdvdSectorReady))
//cdvd.Status = CDVD_STATUS_PAUSE;
cdvdUpdateStatus(CDVD_STATUS_READ);
cdvd.SeekCompleted = 1; // Note: 1, not 0, as implied by the next comment. Need to look into this. --arcum42
cdvd.Reading = 1; // We don't need to wait for it to read a sector as it's already queued up, or we adjust for it here.
cdvd.CurrentRetryCnt = 0;
// setting Readed to 0 skips the seek logic, which means the next call to
// cdvdReadInterrupt will load a block. So make sure it's properly scheduled
// based on sector read speeds:
//seektime = cdvd.ReadTime;
if (!cdvd.nextSectorsBuffered)//Buffering time hasn't completed yet so cancel it and simulate the remaining time
{
//DevCon.Warning("coming back from ready sector early reducing %d cycles by %d cycles", seektime, psxRegs.cycle - psxRegs.sCycle[IopEvt_CdvdSectorReady]);
seektime = (psxRegs.cycle - psxRegs.sCycle[IopEvt_CdvdSectorReady]) + ((cdvd.BlockSize / 4) * 12);
if (psxRegs.interrupt & (1 << IopEvt_CdvdSectorReady))
{
//DevCon.Warning("coming back from ready sector early reducing %d cycles by %d cycles", seektime, psxRegs.cycle - psxRegs.sCycle[IopEvt_CdvdSectorReady]);
seektime = psxRemainingCycles(IopEvt_CdvdSectorReady) + ((cdvd.BlockSize / 4) * 12);
}
else
{
delta = 1; // Forces it to use the rotational delay since we have no sectors buffered and it isn't buffering any.
}
}
else
{
delta = 1; // Forces it to use the rotational delay since we have no sectors buffered and it isn't buffering any.
}
return (cdvd.BlockSize / 4) * 12;
}
else
return (cdvd.BlockSize / 4) * 12;
}
else
{
if (delta >= cdvd.nextSectorsBuffered)
{
psxRegs.interrupt &= ~(1 << IopEvt_CdvdSectorReady);
cdvd.nextSectorsBuffered = 0;
if (delta >= cdvd.nextSectorsBuffered)
{
psxRegs.interrupt &= ~(1 << IopEvt_CdvdSectorReady);
cdvd.nextSectorsBuffered = 0;
}
else
cdvd.nextSectorsBuffered -= delta;
}
else
cdvd.nextSectorsBuffered -= delta;
}
}
@ -1883,9 +1888,9 @@ static void cdvdWrite04(u8 rt)
case N_CD_SEEK: // CdSeek
cdvdUpdateReady(CDVD_DRIVE_BUSY);
cdvd.Action = cdvdAction_Seek; // Have to do this first, the StartSeek relies on it
CDVD_INT(cdvdStartSeek(GetBufferU32(&cdvd.NCMDParamBuff[0], 0), static_cast<CDVD_MODE_TYPE>(cdvdIsDVD()), false));
cdvdUpdateStatus(CDVD_STATUS_SEEK);
cdvd.Action = cdvdAction_Seek;
break;
case N_CD_READ: // CdRead

View File

@ -326,6 +326,7 @@ enum IopEventId
};
extern void PSX_INT( IopEventId n, s32 ecycle);
extern int psxRemainingCycles(IopEventId n);
extern void psxSetNextBranch( u32 startCycle, s32 delta );
extern void psxSetNextBranchDelta( s32 delta );

View File

@ -129,6 +129,14 @@ __fi int psxTestCycle( u32 startCycle, s32 delta )
return (int)(psxRegs.cycle - startCycle) >= delta;
}
__fi int psxRemainingCycles(IopEventId n)
{
if (psxRegs.interrupt & (1 << n))
return ((psxRegs.cycle - psxRegs.sCycle[n]) + psxRegs.eCycle[n]);
else
return 0;
}
__fi void PSX_INT( IopEventId n, s32 ecycle )
{
// 19 is CDVD read int, it's supposed to be high.
@ -189,8 +197,8 @@ static __fi void _psxTestInterrupts()
IopTestEvent(IopEvt_SIF1, sif1Interrupt); // SIF1
IopTestEvent(IopEvt_SIF2, sif2Interrupt); // SIF2
Sio0TestEvent(IopEvt_SIO);
IopTestEvent(IopEvt_CdvdRead, cdvdReadInterrupt);
IopTestEvent(IopEvt_CdvdSectorReady, cdvdSectorReady);
IopTestEvent(IopEvt_CdvdRead, cdvdReadInterrupt);
// Profile-guided Optimization (sorta)
// The following ints are rarely called. Encasing them in a conditional