Commit Graph

30 Commits

Author SHA1 Message Date
Gauvain 'GovanifY' Roussel-Tarbouriech 9dd0ef681d USB: remove initial references for merge 2020-11-11 13:34:16 +00:00
Gauvain 'GovanifY' Roussel-Tarbouriech f430a63312 DEV9: initial work on merge, removing references 2020-10-31 16:35:38 +00:00
Tyler Wilding bab8bdfe47 vs: Setup fmt on Visual Studio 2020-10-17 04:12:50 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech b8c3bd4fae SPU2: remove initial plugin references 2020-10-04 00:13:36 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 6f98fd4b65 FW: clang-format 2020-09-19 22:38:32 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech 4a3e67d143 FW: including back some references 2020-09-19 22:38:32 +01:00
Gauvain 'GovanifY' Roussel-Tarbouriech ee53bd795b CDVD: fix conflicts merging 2020-09-19 06:56:25 -04:00
Filjo Abraham 029461c5ae CDVD: merging and removing remnants of plugin 2020-09-19 01:37:43 +01:00
lightningterror 6529fa419f vcxproj/vsprops/sln: Remove opencl 3rdparty libs. 2020-09-18 19:14:32 +02:00
Jonathan Li ab9bdb009b baseclasses: Move from unfree to 3rdparty
Update it to the version found at
https://github.com/Microsoft/Windows-classic-samples , which is in an
MIT licensed repo, and add the LICENSE file (edited to remove the SIL
Open Font LICENSE part since that doesn't apply).

Some modifications have been made to reduce the diff/stop git
complaining (not including any file that wasn't in the previous version
and removing the related header includes in streams.h, and fixing some
but not all of the whitespace issues).
2018-04-29 02:19:17 +01:00
FlatOutPS2 af74a75c54 Plugins: Move Xpad and USBqemu plugins to old plugins solution
The XPad plugin has been superseded by the LilyPad plugin, and is known
to cause control issues.

The USBqemu plugin is an dead plugin with no functionality.

Close #106
Close #2293
2018-02-05 22:34:29 +00:00
Jonathan Li 58f2b6c257 windows: Fix Devel solution configuration
The FreeType release configurations should be used for devel solution
configurations.
2017-10-14 22:54:40 +01:00
Jonathan Li 3912f3330f windows: Link GSdx to liblzma (xz) 2017-06-03 14:52:01 +02:00
Jonathan Li 754045b6f7 gsdx:windows: Remove SSSE3 and AVX configurations 2017-01-27 11:06:30 +01:00
Jonathan Li 72d3e4e03f windows: Add freetype to solution and link to GSdx 2016-09-10 12:36:56 +01:00
Jonathan Li dbf6b38a2e windows: Remove intrin_x86.h from solution
File was deleted recently.
2016-07-24 22:25:08 +01:00
Jonathan Li 259a39ef0c windows: Update VS solution configurations
Use portaudio devel build for devel config - it fixes a warning that
occurs due to incompatible linker settings (incremental vs whole program
optimisation)

Also add 64-bit configurations.
2016-07-21 23:59:41 +01:00
Jonathan Li 04a72381e6 windows: Remove GSNull, PADNull, and CDVDNull from VS solution
They're not really needed, and some of the exported functions don't
actually match what PCSX2 currently expects (i.e. PADgsDriverInfo,
GSgetDriverInfo).

Although it can be fixed up, it's simpler to just remove them.
2016-04-12 00:23:56 +01:00
Jonathan Li d158d4de51 windows: Move baseclasses to a separate project
It saves the buildbots from needlessly recompiling the files for each GSdx
configuration.
2016-04-11 00:22:31 +01:00
Miguel A. Colón Vélez 26e2b4a5be Rename Release/Debug SSE2 to Release/Debug. 2015-09-08 23:17:07 -04:00
Miguel A. Colón Vélez c97c4f878a Update pthreads project.
- Add x64
- Use static library
2015-08-25 09:53:00 -04:00
Miguel A. Colón Vélez 09c8a41294 Update SoundTouch to 1.9.0.
It claimed to be 1.7.1 but it had a mixture from various
versions. It was hard to update as everything in the top directory
so I used upstream's way to organize files. I renamed include to
soundtouch since I did not want to #ifdef that for windows.
.
Wavfile.h is a private header so I used the private path instead of
moving the file over. This changed 3 files in the plugin folder.
2015-08-22 10:16:27 -04:00
Miguel A. Colón Vélez 157565eaa0 Remove extra debug configurations from sln.
Removed
- Debug SSE2 (same as Debug)
- Debug SSSE3
- Debug SSE4
- Debug AVX
- Debug AVX2
- Release SSE2 (same as Release)
.
I also checked the x64 part and made sure no skips and
Debug/Devel/Release used the correct configurations.
.
GSdx can still be compiled with these debug flavors but requires
to manually select them.
2015-08-19 11:59:47 -04:00
Miguel A. Colón Vélez 69b056e121 Devel: Don't mix Devel with Debug.
Devel uses /MD
Release uses /MD
Debug uses /MDd
.
Don't mix /MD with /MDd.
2015-08-19 07:11:49 -04:00
Miguel A. Colón Vélez b07608d438 Debug: Make sure everything builds using Debug.
Skipped: 45
Release to Debug: 6
2015-08-19 02:07:36 -04:00
Miguel A. Colón Vélez 683c003622 Add Debug target for CDVDnull.
It's the only one w/o it.
2015-08-19 01:38:36 -04:00
Miguel A. Colón Vélez dab37e0fe2 MSVS: Compile all plugins. Missing 7. 2015-08-18 23:32:00 -04:00
Pistachioman 223eb44f19 Don't use ASIO in release builds of portaudio
Just like in Debug and Devel builds

Conflicts:
	pcsx2_suite_2013.sln
2015-08-18 23:21:14 -04:00
Miguel A. Colón Vélez a1e56518a5 Rename inside the files. 2015-08-18 00:44:49 -04:00
Miguel A. Colón Vélez 277217353e Rename files. 2015-08-18 00:44:35 -04:00