mirror of https://github.com/PCSX2/pcsx2.git
Rename Release/Debug SSE2 to Release/Debug.
This commit is contained in:
parent
ddc03cbccf
commit
26e2b4a5be
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@ -153,14 +153,14 @@ Global
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{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release|Win32.ActiveCfg = Release|Win32
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{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release|Win32.Build.0 = Release|Win32
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{5307BBB7-EBB9-4AA4-8CB6-A94EC473C8C4}.Release|x64.ActiveCfg = Release|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|Win32.ActiveCfg = Debug SSE2|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|Win32.Build.0 = Debug SSE2|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|x64.ActiveCfg = Debug SSE2|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|x64.Build.0 = Debug SSE2|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|Win32.ActiveCfg = Release SSE2|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|Win32.Build.0 = Release SSE2|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|x64.ActiveCfg = Release SSE2|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|x64.Build.0 = Release SSE2|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|Win32.ActiveCfg = Debug|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|Win32.Build.0 = Debug|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|x64.ActiveCfg = Debug|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Debug|x64.Build.0 = Debug|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|Win32.ActiveCfg = Release|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|Win32.Build.0 = Release|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|x64.ActiveCfg = Release|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Devel|x64.Build.0 = Release|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release AVX|Win32.ActiveCfg = Release AVX|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release AVX|Win32.Build.0 = Release AVX|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release AVX|x64.ActiveCfg = Release AVX|x64
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@ -177,10 +177,10 @@ Global
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release SSSE3|Win32.Build.0 = Release SSSE3|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release SSSE3|x64.ActiveCfg = Release SSSE3|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release SSSE3|x64.Build.0 = Release SSSE3|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|Win32.ActiveCfg = Release SSE2|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|Win32.Build.0 = Release SSE2|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|x64.ActiveCfg = Release SSE2|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|x64.Build.0 = Release SSE2|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|Win32.ActiveCfg = Release|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|Win32.Build.0 = Release|Win32
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|x64.ActiveCfg = Release|x64
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{18E42F6F-3A62-41EE-B42F-79366C4F1E95}.Release|x64.Build.0 = Release|x64
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{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}.Debug|Win32.ActiveCfg = Debug|Win32
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{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}.Debug|Win32.Build.0 = Debug|Win32
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{E9B51944-7E6D-4BCD-83F2-7BBD5A46182D}.Debug|x64.ActiveCfg = Debug|x64
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@ -17,12 +17,12 @@
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<Configuration>Debug AVX</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug SSE2|Win32">
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<Configuration>Debug SSE2</Configuration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug SSE2|x64">
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<Configuration>Debug SSE2</Configuration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug SSE4|Win32">
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@ -57,12 +57,12 @@
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<Configuration>Release AVX</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release SSE2|Win32">
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<Configuration>Release SSE2</Configuration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release SSE2|x64">
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<Configuration>Release SSE2</Configuration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release SSE4|Win32">
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@ -133,13 +133,13 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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@ -188,13 +188,13 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SSE2|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>$(DefaultPlatformToolset)_xp</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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@ -267,7 +267,7 @@
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<Import Project="vsprops\release.props" />
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<Import Project="vsprops\x86.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'" Label="PropertySheets">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="vsprops\ProjectRootDir.props" />
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<Import Project="vsprops\sse2.props" />
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@ -275,7 +275,7 @@
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<Import Project="vsprops\release.props" />
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<Import Project="vsprops\x86.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'" Label="PropertySheets">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="vsprops\ProjectRootDir.props" />
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<Import Project="vsprops\sse2.props" />
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@ -347,7 +347,7 @@
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<Import Project="vsprops\release.props" />
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<Import Project="vsprops\x64.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SSE2|x64'" Label="PropertySheets">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="vsprops\ProjectRootDir.props" />
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<Import Project="vsprops\sse2.props" />
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@ -355,7 +355,7 @@
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<Import Project="vsprops\release.props" />
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<Import Project="vsprops\x64.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|x64'" Label="PropertySheets">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="vsprops\ProjectRootDir.props" />
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<Import Project="vsprops\sse2.props" />
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@ -367,7 +367,7 @@
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<PropertyGroup>
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<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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@ -377,7 +377,7 @@
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<AdditionalLibraryDirectories>$(SvnRootDir)\deps\$(Platform)\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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@ -386,7 +386,7 @@
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</DataExecutionPrevention>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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@ -396,7 +396,7 @@
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<AdditionalLibraryDirectories>$(SvnRootDir)\deps\$(Platform)\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release SSE2|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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@ -610,30 +610,30 @@
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<ClCompile Include="GSDrawScanlineCodeGenerator.x64.avx.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="GSDrawScanlineCodeGenerator.x64.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|x64'">true</ExcludedFromBuild>
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@ -644,18 +644,18 @@
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<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX2|Win32'">true</ExcludedFromBuild>
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@ -663,23 +663,23 @@
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</ClCompile>
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<ClCompile Include="GSDrawScanlineCodeGenerator.x86.avx2.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="GSDrawScanlineCodeGenerator.x86.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release AVX2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSE4|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SSSE3|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">true</ExcludedFromBuild>
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<ClCompile Include="GSSettingsDlg.cpp" />
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<ClCompile Include="GSSetupPrimCodeGenerator.cpp" />
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<ClCompile Include="GSSetupPrimCodeGenerator.x64.avx.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSE4|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SSSE3|Win32'">true</ExcludedFromBuild>
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Loading…
Reference in New Issue