ramapcsx2
a64d641a50
spyro enter the dragonfly bootup hack
2014-11-04 17:16:26 +01:00
Gregory Hainaut
69e88ffed0
common: remove old memcpy implementation
...
PCSX2 used standard memcpy now (thanks to xsacha)
2014-11-04 09:20:47 +01:00
Asmodean
937e475169
[Post-Processing] Update GSdx FX effect suite to latest version.
2014-11-03 07:15:34 +00:00
Gregory Hainaut
fc480e9bea
Merge pull request #335 from tadatada/fix_resizing_loop
...
Fix resizing loop when the Windows Classic theme with some large resolutions have been chosen.
2014-10-28 10:36:10 +01:00
Gregory Hainaut
d6ba55eebf
license:
...
* stack walk is coming from PPSSPP => GPL2+
* Remaining are from Kingcom => LGPL3+
2014-10-28 08:21:39 +01:00
tadatada
d55aa66751
Fix resizing loop when the Windows Classic theme with some large resolutions have been chosen.
2014-10-28 12:44:12 +09:00
Gregory Hainaut
f0d85d7dcc
Merge pull request #329 from tadatada/mod_console_title
...
Inserted a game CRC in the title of the console log screen.
2014-10-26 21:53:58 +01:00
Gregory Hainaut
a28d2878e0
Merge pull request #326 from tadatada/mod_cheats_logs
...
Cheats: Added a cheats related log, changed color of a few positive logs.
2014-10-26 15:49:25 +01:00
Gregory Hainaut
a0056f4e05
Merge pull request #325 from tadatada/fix_ts_mixtures
...
Cheats: Fixed tab/space mixtures in pcsx2/Patch_Memory.cpp
2014-10-26 15:45:04 +01:00
Gregory Hainaut
6af09d8a09
Merge pull request #331 from tadatada/fix_bool
...
Fixed a C++ bool variable(1 byte) to WINAPI bool(4 bytes) for SystemParametersInfo API.
2014-10-26 15:34:05 +01:00
Gregory Hainaut
4d818f6cd9
ignore multiple linux file
2014-10-26 15:00:28 +01:00
Gregory Hainaut
f25e056914
gsdx: enable AVX with GCC
...
* Use overloaded function instead of specialized template
=> see http://stackoverflow.com/questions/3052579/explicit-specialization-in-non-namespace-scope
* replace _mm256_slli_si128 by _mm256_slli_si256
I hope they're equivalent. I didn't find any info on _mm256_slli_si128,
however srl use _mm256_srli_si256
2014-10-26 14:47:35 +01:00
Gregory Hainaut
679fa65b84
cmake: By default optimize for current arch
...
Note: it requires GCC 4.7. Otherwise use -DDISABLE_ADVANCE_SIMD=OFF to restore
previous behavior. It will impact Ubuntu precise (12.04)
2014-10-26 14:47:35 +01:00
tadatada
33967649b1
Fixed a C++ bool variable(1 byte) to WINAPI bool(4 bytes) for SystemParametersInfo API.
2014-10-16 07:49:30 +09:00
tadatada
ea6e78ab0d
Inserted a game CRC in the title of the console log screen.
2014-10-13 13:26:03 +09:00
Tom Burnett
a1a1c7d0fb
Removed svn rev inc file
2014-10-12 01:43:30 -07:00
Tom Burnett
1f734a69a0
Small VS2013 fixes
2014-10-12 01:40:40 -07:00
tadatada
7e89477e6c
Cheats: Added a cheats related log, changed color of a few positive logs.
...
If any cheats file is not found, the "Not found Cheats file" message will appear with its full path of the cheats file on the log screen.
Changed color of a few positive logs to green from grey.
2014-10-08 16:51:09 +09:00
tadatada
8b45caf611
Cheats: Fixed tab/space mixtures in pcsx2/Patch_Memory.cpp
2014-10-08 16:43:08 +09:00
Gregory Hainaut
fa3db52cf7
partially revert commit 9fd2f3dd8a
...
No need to add Linux sillyness in Windows file... (Hopefully close #323 )
2014-10-04 11:33:34 +02:00
Gregory Hainaut
6fe9ee387d
gsdx-ogl: optimize the PS cb cache
...
* Don't use the stack
* Don't compare MinMax parameter (depends of others)
* Don't store not-compared parameter in the cache (HalfTexel/MinMax)
+0.3fps/46fps (well better than nothing)
2014-10-02 20:44:22 +02:00
Gregory Hainaut
a573ce185c
gsdx-ogl: mark GL_EXT_shader_io_blocks as mandatory for GLES
2014-10-02 20:44:22 +02:00
Gregory Hainaut
ccc1137e12
gsdx-ogl: merge the two vertex buffer format
...
* Only a single VAO
=> Format is set once
=> Only a single bind at startup
=> GSVertexBufferStateOGL is nearly useless
=> barely faster but better than nothing :)
2014-10-02 20:44:22 +02:00
Gregory Hainaut
10c7be8c50
gsdx-ogl: Use 32B strides for all VBO
2014-10-02 20:44:22 +02:00
Gregory Hainaut
d37cc8e1e7
gsdx-ogl: GL_ARB_shading_language_420pack is now mandatory
...
All API/drivers support it so time to remove the fallback.
2014-10-02 20:44:22 +02:00
ramapcsx2
aaf3fe8b19
Merge pull request #319 from aphirst/patch-1
...
Minor spelling/punctuation fixes in SPU2-X
2014-10-02 20:04:21 +02:00
Adam Hirst
b98e53e059
Minor spelling/punctuation fixes in SPU2-X
2014-10-02 12:35:13 +02:00
Gregory Hainaut
79e8a912cd
gsdx-ogl: keep the draw buffer enabled by default
...
Note: Only DATE requires to disable the draw buffer
2014-09-30 22:18:20 +02:00
Gregory Hainaut
f46e8cc6ac
gsdx-ogl: bump base requirement to 3.3
...
A couple of fallbacks were introduced for the Mesa driver that only support 3.0
DSA will require a recent Mesa which already support GL3.3
Require at least SandyBridge for Intel GPU
2014-09-30 22:18:20 +02:00
Gregory Hainaut
594f6c33a2
gsdx-ogl-ES: require GL_EXT_shader_io_blocks + GLES3.1
...
Allow to use same shader interface for all API
Note: on the GL API it will require GL3.3 (see next commit)
2014-09-30 22:18:01 +02:00
Gregory Hainaut
1c501047f5
gsdx-ogl: refresh the linux gui with latest extension
2014-09-28 12:23:44 +02:00
Gregory Hainaut
8833afc2fa
gsdx-ogl: drop GL_ARB_multi_bind
...
It will be replaced by DSA so let's reduce the complexity of opengl
2014-09-28 12:23:44 +02:00
Gregory Hainaut
fa43018d10
gsdx-ogl: no DSA isn't mandatory yet...
2014-09-28 12:11:22 +02:00
Gregory Hainaut
1e86e3cb08
gsdx-ogl: rework callback debug
...
* use DebugOutputToFile as a callback of gl error. Add a breakpoint to
find the culprit GL call
* use string instead of char[n]
Note: CheckDebugLog is potentially useless now
2014-09-28 12:00:34 +02:00
Gregory Hainaut
b7601a9add
gsdx-ogl: Enable various GL4+ extensions
...
* GL_ARB_clip_control: reduce z fighting
* GL_ARB_clear_texture: no real speed gain (but improve code quality)
* GL_ARB_bindless_texture: +1fps (if you're CPU limited)
2014-09-28 12:00:34 +02:00
Gregory Hainaut
9d8d702aa6
gsdx-ogl: drop GL_NV_depth_clamp extension
...
superseeded by GL_ARB_clip_control
2014-09-28 12:00:34 +02:00
Gregory Hainaut
4659184cc1
gsdx-ogl: add support of clip_control (depth only)
...
* replace the [-1;1] depth range of openGL with the DX range [0;1].
2014-09-28 12:00:34 +02:00
Gregory Hainaut
104688e3ee
gsdx-ogl: fix ARB_bindless support
2014-09-28 12:00:34 +02:00
Gregory Hainaut
cc24da128c
gsdx-ogl: fix for gl_clear_texture
...
Note: Disabled for depth_stencil texture (I'm not sure we can split the two)
2014-09-28 12:00:34 +02:00
Gregory Hainaut
d720cc16a6
gsdx-ogl: gl4.5: add plumbering to support direct_state_access and clip_control
2014-09-28 12:00:33 +02:00
Gregory Hainaut
0118d578a2
gitignore: debug file (linux)
2014-09-28 11:59:50 +02:00
Gregory Hainaut
1ea86eedc0
debian: force some dependencies
...
* i686 to use optimized version of the std lib
* libpulse (provide a sound plugin)
2014-09-28 11:59:50 +02:00
Gregory Hainaut
5297bd7b2c
Merge pull request #316 from nE0sIghT/master
...
Use cmake variable "BIN_DIR" for binaries installation
2014-09-28 11:37:31 +02:00
nE0sIghT
7f57692ee3
Use cmake variable "BIN_DIR" for binaries installation
2014-09-27 22:26:42 +04:00
Gregory Hainaut
20b9dbadda
pcsx2: replace wxStrtoul by ToUlong method
...
Close issue #308
2014-09-27 11:50:31 +02:00
Gregory Hainaut
c85221c64f
openSuse vs openSUSE
2014-09-27 11:50:31 +02:00
ramapcsx2
962d136cbc
Merge pull request #315 from tadatada/patch-1
...
Cheat code cleanup
2014-09-26 13:15:30 +02:00
tadatada
728840b7c5
Code cleanup
...
Altered some variable names and comments. Removed some redundant parentheses.
2014-09-26 06:55:00 +09:00
Gregory Hainaut
c66ea9f740
linux: openSuse don't follow the FHS, so manually pick the lib path
2014-09-24 09:02:56 +02:00
Gregory Hainaut
5b3f031654
cmake: fix commit f3a50a01a7
...
* link common with c lib (required for gold linker)
* fix the macro to properly set the library variable
=> use the variable instead to hardcoded value
2014-09-24 09:02:56 +02:00