arcum42
bf899022d7
DMAC: Testing a constant value is always true. ( #6122 )
2022-05-22 13:38:02 -07:00
Connor McLaughlin
ed5aa4a67d
Qt: Cancel game list scanning when VM starts
...
Because of CDVD global state, and the fact that we hijack CDVD for
getting the game details, we have to cancel the scan. Otherwise, the
scanner will clash with the game's CDVD access.
2022-05-22 22:30:02 +02:00
Connor McLaughlin
22bf3549b6
Host: Add game list refresh/cancel calls
2022-05-22 22:30:02 +02:00
Connor McLaughlin
f260a8be66
GameList: Add region string/fix cached progress increment
2022-05-22 22:30:02 +02:00
Tyler Wilding
068ab8ab36
ci: fix windows release asset structure
2022-05-22 15:55:06 -04:00
iMineLink
6fde585504
gs-hw: remove tales of abyss cu hack.
...
fixes ghosting when upscaling.
2022-05-22 21:54:11 +02:00
iMineLink
c45cc6928d
gs-hw-tc: add some assertions on source scale.
2022-05-22 21:54:11 +02:00
iMineLink
110b7df4d5
gs-hw-tc: set scale in missing create source path.
2022-05-22 21:54:11 +02:00
iMineLink
73eea20fcc
gs-hw: fix invalid reference to target texture.
...
if the target texture changes after the source
lookup, correctly propagate the texture update.
fixes tales of abyss fullscreen blur when upscaling.
2022-05-22 21:54:11 +02:00
TheLastRar
4f20a68b33
Core: Fix LnxFlatFileReader compile error with Qt
2022-05-22 19:54:28 +01:00
Tyler Wilding
dafef46a1b
ci: add SSE4 support for tagged Qt builds
2022-05-22 14:18:50 -04:00
Christian Kenny
e283831841
HW: Use more sensible variable names for logging
2022-05-22 17:59:15 +01:00
Christian Kenny
d13c7b6b3e
DMAC: Remove some old defines, optimize case statements
2022-05-22 17:59:15 +01:00
Tyler Wilding
e7d1477a7e
ci: build the right solution file for Qt builds
2022-05-22 12:54:54 -04:00
Tyler Wilding
2810f6afc1
ci: update docs
2022-05-22 12:54:54 -04:00
Tyler Wilding
821811cf0c
ci: create simpler and more efficient release pipeline
2022-05-22 12:54:54 -04:00
Tyler Wilding
fea666bd1e
ci: make build workflows re-usable, extract common scripts
2022-05-22 12:54:54 -04:00
Tyler Wilding
193254de94
ci: improve workflow organization
2022-05-22 12:54:54 -04:00
Connor McLaughlin
b919719aeb
GzippedFileReader: Fix index creation
2022-05-22 16:13:12 +01:00
Connor McLaughlin
ea051c6d5f
Everything: Get rid of wx entirely from the Qt build
2022-05-22 13:58:56 +01:00
Connor McLaughlin
893b3c629d
Everything: Remove a **lot** of wx, and px nonsense
...
- common has no wx left except for Path.
- pcsx2core only has it in a few places (memory cards and path related
stuff).
2022-05-22 13:58:56 +01:00
Connor McLaughlin
c07c942659
Common/StringUtil: Handle error returns in StdStringFromFormatV()
2022-05-22 13:58:56 +01:00
Connor McLaughlin
b1d6d84e6f
Qt: Get rid of wx module init
...
We're not using any wx thread junk anymore, so this can go.
2022-05-22 13:58:56 +01:00
tellowkrinkle
1afb248e4d
Optionally use system libs ( #6094 )
...
* CMake: Make zstd and libzip optionally use system-installed versions
* CMake: Make SDL2 optionally use system version
* CMake: Disable crypto support in bundled libzip
* CMake: Fix bundled SDL build on macOS
2022-05-21 20:28:06 -07:00
Mrlinkwii
cad85d76a5
GameDB: Fix 'Hajime no Ippo - Victorious Boxers' serial
2022-05-21 00:28:52 +02:00
iMineLink
29ad851a9c
gs-ogl: fix depth copy shader in stretch rect.
2022-05-20 01:12:38 +02:00
Mrlinkwii
cb9eaeeff9
GameDB: fix 'R: Racing Evolution' serial
2022-05-19 17:58:45 +01:00
Christian Kenny
7c9493cbc2
Core: Refactor code for shutting down internal PS2 components.
2022-05-16 17:30:52 +01:00
Christian Kenny
d21c01f8d1
Core: Remove unused code/includes.
2022-05-16 17:30:52 +01:00
RedDevilus
f4f06c9777
GameDB: Add new serials, GS (HW) Fixes
...
GS (HW) Fixes:
- R - Racing Evolution
- Lemony Snicket's A Series of Unfortunate Events
- Free Running
- Sopranos
New Serials:
- Shadow Hearts II [Demo]
- GI Jockey 2 [Demo]
- Hajime no Ippo - Victorious Boxers
2022-05-16 17:30:28 +01:00
Connor McLaughlin
437b6f3f0e
Host: Reset imgui state when there's no frame to present
...
Prevents things getting into a messed up state internally where several
frames are buffered.
2022-05-16 17:30:11 +01:00
Connor McLaughlin
a163c90f2b
3rdparty/imgui: Update to 60bea05
2022-05-16 17:30:11 +01:00
PCSX2 Bot
9d9d22fcba
PAD: Update to latest controller database.
2022-05-16 18:02:34 +02:00
Connor McLaughlin
df5e175b86
GS: Support creating/replaying dumps in zstandard format
2022-05-16 15:03:29 +01:00
Connor McLaughlin
0f8bbfd64c
GS: Fix aspect ratio cycle hotkey in Qt
2022-05-16 15:03:29 +01:00
Connor McLaughlin
8c270288de
GS: Refactor screenshots/GS dumping triggers
...
i.e. make it not rubbish and a massive race condition.
Also adds GS dump saving to Qt.
2022-05-16 15:03:29 +01:00
LargoUsagi
7bd7cdd867
GameDB: Modify .hack // games to use 'dot hack' and '-'( #6086 )
2022-05-16 10:36:10 +01:00
Mrlinkwii
f618713551
GameDB: update EyeToy - Play 2 compat
2022-05-16 10:11:59 +01:00
refractionpcsx2
de329e49a8
GS: Redo a bunch of the ignore offset code
...
Plus clean up a bunch of stuff which isn't needed
2022-05-16 10:09:42 +01:00
Connor McLaughlin
2aa6f771a9
GS/TextureCache: Handle edge cases of paltex and texture replacement
2022-05-15 11:40:49 +01:00
Connor McLaughlin
7787fcff8e
GS/TextureCache: Fix partial replacement of textures with same hash and paltex on
2022-05-15 11:40:49 +01:00
SgtSteel
6e576d208e
README.md: update website links ( #6073 )
...
Updated the downloads link to point to the new page;
Changed the "Want more?" link to point to the homepage
Removed GitHub Releases link for development builds, since they are available on the website.
Also removed any reference to Windows and Linux, since binaries are now available for all three major OS
2022-05-13 16:34:37 +01:00
Connor McLaughlin
00751dc5d3
GS/TextureCache: Force hash caching for replaced textures
...
If we didn't do this, and preloading wasn't set to full, we'd partial
load the texture, and it wouldn't be in the hash cache. Then, when the
replacement came back (after being asynchronously loaded), there'd be
nothing for it to swap out with.
2022-05-13 12:50:08 +01:00
arcum42
e456fb8f88
Qt: Hook up screenshot button. ( #6070 )
...
Qt: Implemented hotkey as well.
2022-05-12 14:53:40 -07:00
Mrlinkwii
9dd579a6d5
GameDB: add some missing serials
2022-05-12 17:31:21 +01:00
Connor McLaughlin
fbd36a4347
Qt: Fix building on Linux
2022-05-12 17:31:06 +01:00
Connor McLaughlin
7f8bfb22de
Build: Fix revision extractor for Qt auto updater
2022-05-12 17:31:06 +01:00
Connor McLaughlin
943b513a52
GS/TextureReplacements: Use aligned buffer for texture dumping
2022-05-12 15:08:45 +01:00
Connor McLaughlin
221eaf1a81
Common/AlignedMalloc: Add move constructor/assignment
2022-05-12 15:08:45 +01:00
Connor McLaughlin
41f1ec445f
Qt: Add auto updater UI
2022-05-12 15:03:26 +01:00