Commit Graph

19776 Commits

Author SHA1 Message Date
wxvu 1239c94fba
GameDB: Add hwfixes to Armored Core 3 and Sandlot titles. (#11873)
Adds Merge Sprite to Armored Core 3 and adds HPO Native + Autoflush to all Sandlot titles.
2024-10-06 00:38:34 +02:00
KamFretoZ 2ab24bbf28 Qt: Move savestate related options to its new home 2024-10-05 11:04:39 -04:00
KamFretoZ a304959933 OSD/Savestate: Add close menu hint to the selector
Don't you hate it when you come up with more ideas just minutes AFTER the PR has been merged?
2024-10-05 11:04:39 -04:00
lightningterror 5f0bc729d7 GS/TC: Clamp TW/TH to 11 in source flush.
Clamp TW/TH to 11, as GS memory loops around 2048, anything higher than 12 causes a crash when texture mapping isn't supported like in Direct3D11.
2024-10-03 17:25:23 +02:00
JordanTheToaster e2421bf3c6 Deps: Update to SDL 2.30.8 2024-10-02 12:53:27 -04:00
JordanTheToaster 9b4b21887f 3rdparty: Update Vulkan-Headers to v1.3.296 2024-10-02 09:52:13 -04:00
PCSX2 Bot cc9eaef477 Qt: Update Base Translation 2024-10-01 20:18:11 -04:00
KamFretoZ c1eecb3512 Savestate: Make selector dismissible by opening pause menu 2024-10-01 19:05:51 -04:00
KamFretoZ 58a26dbca4 Qt: Update Glyph Ranges 2024-10-01 19:05:51 -04:00
KamFretoZ d06700276f Tools: Add shebang to generate fs translation script 2024-10-01 19:05:51 -04:00
KamFretoZ ab5b622d70 Qt: Fix VPS Counter 2024-10-01 19:05:51 -04:00
KamFretoZ 60e21e2530 SaveState: Add configurable compression type and level 2024-10-01 19:05:51 -04:00
Ty Lamontagne a694c1bd26 Debugger: Use safe VTLB functions for memory reading and writing 2024-09-29 10:23:00 -04:00
Ty Lamontagne 84d16802a3 iop/hostfs: don't replace back slashes with forward slashes on Windows 2024-09-29 10:20:31 -04:00
JordanTheToaster 02fda478ea Deps: Update to libzip 1.11.1 2024-09-29 10:17:43 -04:00
chaoticgd 31dcda05b7 DebugTools: Scan for functions from the ELF instead of from memory 2024-09-28 12:17:55 -04:00
PCSX2 Bot 5479ab1b8a Qt: Update Base Translation 2024-09-26 20:24:43 -04:00
Ty Lamontagne cc9c0f9b12 Patches: Implement dynamic patching support in pnaches 2024-09-26 17:15:31 -04:00
Tyler Wilding aa5a94df5a
translations: Syncing Crowdin translations (#11849) 2024-09-26 16:42:42 -04:00
PCSX2 Bot d9b7f413ff Qt: Update Base Translation 2024-09-26 02:47:57 +02:00
crashGG 6c3cf12df6 GS: Add a 10:7 pixel ration option 2024-09-25 11:46:09 -04:00
lightningterror 13e0546f56 GS/HW: Make sure it's not a channel shuffle when the alpha of a target is used as source.
The alpha of a target used a source is meaningless to us,
since it's not really an indexed texture.
2024-09-23 23:57:09 +02:00
PCSX2 Bot c01dc20284 Qt: Update Base Translation 2024-09-23 23:56:16 +02:00
PCSX2 Bot 3faf22256e PAD: Update to latest controller database. 2024-09-23 18:01:50 +02:00
Matthew ac4d827a9c Qt: Add a permission error dialog when converting memorycards in a R/O directory 2024-09-22 14:15:22 -04:00
weirdbeardgame 95201409e3 CDVD: 0 index into tracks array 2024-09-21 10:49:26 -04:00
weirdbeardgame 89cd474278 CDVD: Added cdvdTrack, cdvdTrackIndex
used IOCtl SubQ reads to get proper control register
Added Checks for Control fields.
2024-09-21 10:49:26 -04:00
Joe Wagner fc715d58f0 Qt: Fix keyboard SHIFT for non-alpha characters 2024-09-20 03:01:33 +02:00
Stuart Kenny 217e1c8fae GS: Update lottes crt shader. 2024-09-19 17:51:29 +02:00
lightningterror 5486eed151 GS/HW: Merge blend ad a mask separate conditions in to one.
Duplicate code.
2024-09-19 00:19:05 +02:00
Ty Lamontagne d1721360ff
DebugInterface: Fix formatting 2024-09-18 16:57:20 -04:00
Ty Lamontagne 0a0f99dd1b DebugInterface: Try to show the kernel memory mappings, again 2024-09-18 12:50:48 -04:00
PCSX2 Bot eb5ea6f64e Qt: Update Base Translation 2024-09-18 17:38:09 +02:00
lightningterror 1d449e9675 FullscreenUI: Remove unused function.
CopyGlobalControllerSettingsToGame.
2024-09-17 23:19:00 +02:00
Ty Lamontagne c82671fce4 microVU: fix block clearing regression 2024-09-16 16:46:23 -04:00
oltolm 4c267c4206 microvu: fix ASAN container-overflow in mVUsetupRange 2024-09-16 13:48:00 -04:00
PCSX2 Bot 158e67cf6d Qt: Update Base Translation 2024-09-16 18:41:23 +02:00
Pyra Drake 1afff1a064 GameDB: Pro Race Driver fixes
Pro Race Driver fixes for upscaling lines.
2024-09-16 18:41:05 +02:00
JordanTheToaster 904874d959 OSD: Improve main window stat spacing 2024-09-16 18:40:20 +02:00
PCSX2 Bot d33168d31f PAD: Update to latest controller database. 2024-09-16 18:39:49 +02:00
Ty 2b7c4ae438 gh: update the feature request template labels
We are trying out a new feature request labelling system.
2024-09-15 14:40:05 -04:00
lightningterror 6483565d47 GS/HW: Fix/cleanup pabe optimization condition.
We should check only if As max is 128, also make sure we are checking the original Alpha C value as it could have been modified for an optimization.
2024-09-15 20:39:41 +02:00
JordanTheToaster 11704f7f0c GameDB: Various fixes 2024-09-15 14:38:38 -04:00
chaoticgd 8d3f4fac23 Debugger: Prevent flicker when resetting symbol tree node children 2024-09-15 08:57:12 -04:00
chaoticgd 93b18412f5 Debugger: Make check box widgets in the symbol tree more responsive 2024-09-15 08:57:12 -04:00
JordanTheToaster d9c5f22d1e OSD: Rename various fields 2024-09-15 08:41:12 -04:00
KamFretoZ d12ef2b17c
OSD: Add GPU Info (#11808)
* OSD: Add GPU Info

* Qt: More Translatable Strings
2024-09-15 08:24:05 -04:00
lightningterror e8e0b97f6d GS/HW: Reduce sw/hdr colclip in more cases.
When doing `Cs*Alpha + Cd*(1 - Alpha)` or `Cd*Alpha + Cs*(1 - Alpha)` with an alpha of 128 or lower
we don't really need to hdr or sw colclip blend it because colour range of the result will be
between 0-1 (0-255) without it overflowing.

Also update previous optimizations to include Ad cases when RTA is already scaled.
2024-09-15 01:09:28 +02:00
PCSX2 Bot f50083e47a Qt: Update Base Translation 2024-09-14 18:07:20 +02:00
Farran666 461ee350c2 GameDB: Add Skip MPEG Hack to Never7 2024-09-13 16:45:43 -04:00