Commit Graph

13 Commits

Author SHA1 Message Date
sudonim1 050354ff0c GSDumpGUI: Did a bunch of stuff I don't even remember. Disclaimer: I don't know C#.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4147 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-26 01:00:11 +00:00
feal87@gmail.com ef55d3af7e Other clearing up and TEX0 implemented.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4143 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-25 20:08:25 +00:00
feal87@gmail.com a3902c57cc Cleared up a bit the code and added the FOG handler.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4142 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-25 17:18:13 +00:00
feal87@gmail.com bd7ff7de67 Started doing Register detection for the packets. (Still missing A+D and FOG)
Happy Christmas to everyone. ;)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4141 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-25 11:12:41 +00:00
feal87@gmail.com 1b5b9b055f While waiting for understanding better how to make Gsdx more sane...
1) Added some basic GIF parser to detect some basic information about the packets. (Still no registers, had little time. :P)
2) Little fixes to allow better navigation.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4133 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-24 08:45:54 +00:00
feal87@gmail.com 39780dcc10 Modified a little the code to be more modular. Should not change the behaviour.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4112 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-20 16:28:59 +00:00
feal87@gmail.com 36f9dcfcfa Little fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4108 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-19 16:54:56 +00:00
feal87@gmail.com 0d0778a5dd Started working on the debugger. Prepared only the link between master and client app. Have to investigate on the changes in the PATH1 done by Jake.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4106 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-19 15:55:52 +00:00
feal87@gmail.com 5ef3d80f47 Rewritten all the dump functionality to be completely managed by my application and not relying anymore on gsdx REPLAY function. This is the first of a series of commit. The plan is to have a decent debug tool to understand problems with gsdx. Plan to do some other commit to clear up the code not used anymore
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4104 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-19 14:41:11 +00:00
feal87 fcd9464a1f Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc...
Added in the GSDX Build (VS2010 side) the proper link to the DirectX libraries
Updated the GSDXGui project to VS2010.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3120 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-29 18:09:38 +00:00
sudonim1 8c0fc49f61 GSdx: Removed DX10 support in favour of DX11. I am told that this shouldn't affect anyone and it reduces code duplication. (DX11 was already missing some changes in DX10, I have ported them.)
GSdx: Removed OpenGL "support".  Nobody showed any interest in getting this working.
GSdx: Removed PS1 GPU support.  pcsx2 does not use this and it is unmaintained, likely broken, and frequently confuses intellisense.
GSDumpGUI: Use the correct export for the library name, was using the PS1 version.

If any of the above code is needed in the future, we have this wonderful technology called version control.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2754 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-19 20:27:06 +00:00
feal87 b7f3b93ecd GSDXGSDumpGUI :
Big optimization, reorganization of the code to be more coherent.
Now the Bitmap of "No Image" is created once.
Fixed crash on opening the bitmap.
Now the program change the GSDX window icon, with its own.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2666 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-04 14:54:20 +00:00
feal87 afde55c1c8 First commit as developer in the team. :P
Committed the first revision of the new GSDX Dump Viewer. At the moment it contains the PThreads dll inside the build process and output to the bin directory of the tools directory till I know for sure I can output the exe directly into pcsx2 bin directory. :P
Report here or on the issue tracker any bug you find. (in this application) :P

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2652 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-03-01 16:47:58 +00:00