Commit Graph

15496 Commits

Author SHA1 Message Date
refractionpcsx2 2ff72867e3 Achievements: Fix a couple of typos 2022-10-01 00:26:26 +01:00
Connor McLaughlin 0419de4baf Qt: Add RetroAchievements implementation 2022-10-01 00:00:02 +01:00
Connor McLaughlin 843b0b3eb1 3rdparty: Add RAInterface 2022-10-01 00:00:02 +01:00
Connor McLaughlin 9f2c4c6b59 3rdparty: Add rcheevos 2022-10-01 00:00:02 +01:00
Connor McLaughlin 9c64193434 HTTPDownloader: Pass content type by reference 2022-10-01 00:00:02 +01:00
Connor McLaughlin 99fbe4e9ff VMManager: Reload save state ELF in internals
We should serialize this in the state at some point.
2022-10-01 00:00:02 +01:00
Connor McLaughlin ffa014f910 ImGuiFullscreen: Add indeterminate background progress 2022-10-01 00:00:02 +01:00
Mrlinkwii 1edb856214 Gamedb: fixes for 'Guitar Hero - World Tour' 2022-09-30 23:09:18 +01:00
Connor McLaughlin c2cafd1a80 GS/Vulkan: Actually store the readback buffer size
This being missing was causing the buffer to be reallocated every
download.
2022-09-30 14:06:47 +01:00
JordanTheToaster da8a79a857 GameDB: Add Trilinear (PS2) to Burnout games
Trilinear makes the image much smoother and more natural.
2022-09-29 14:28:37 +01:00
Connor McLaughlin cb73017fbe GameDB: Enable full mipmapping + PS2 trilinear for Ape Escape games 2022-09-29 13:28:38 +01:00
Connor McLaughlin 56d6014626 GS/HW: Improve PS2 trilinear selection
trilinear_auto should only be set when using basic, trilinear can be
used with PS2 mips.
2022-09-29 13:28:38 +01:00
Connor McLaughlin 3bbb510b7a GS/HW: Make trilinear filtering behavior consistent across backends
Previously, triln=0 would result in nearest mipmap filtering in
D3D/Vulkan, but forced base level in OpenGL.
2022-09-29 13:28:38 +01:00
Connor McLaughlin f2e6c61bfa GS: Use memcmp for GSVector2 comparisons
Single compare-and-branch versus two.
2022-09-29 13:28:38 +01:00
Connor McLaughlin f1cb13fd94 GS/TextureCache: Fix non-mipmap sources conflicting with mipmap sources
Fixes building flicker in Burnout 3 with Full mipmapping, as the first
draws don't use mipmapping, but the others do, resulting in the texture
having whatever was last left in it before it was recycled.
2022-09-29 13:28:38 +01:00
RedDevilus 7d1e7f2b58 GameDB: Jackass
GSHWFix halfpixeloffset for upscaling issue
2022-09-28 17:42:09 +01:00
Ganael Laplanche 6229148307
cmake: Fix build on FreeBSD. (#7080)
${pcsx2OSXSources} cannot be built on FreeBSD, so remove them.
2022-09-27 14:40:19 +02:00
lightningterror 18288544a5 GUI-wx: Fix condition is always true/false warnings.
Codacy.
2022-09-27 14:36:36 +02:00
lightningterror de5f310011 USB: Try to fix variable never used warnings.
Codacy.
2022-09-27 14:36:36 +02:00
lightningterror 7ef998e438 GameDB: Add a bunch of Korean games. 2022-09-26 19:45:53 +02:00
Christian Kenny 0b7c36c456 gitignore: Don't track bad_shader logs 2022-09-26 00:09:03 +01:00
Connor McLaughlin bf8d3a044f GS/Vulkan: Fix redundant constant buffer reuploads
Also the redundant descriptor set binds.
2022-09-25 15:12:40 +01:00
Connor McLaughlin 000de4c72e GS/HW: HLE shuffles (more like copies) done through moves
Fixes broken shadows in the hardware renderer in Final Fantasy XII.
2022-09-25 15:09:46 +01:00
Connor McLaughlin 5d7ab54340 GS/HW: Vertex/index pointers should be constant 2022-09-25 15:09:46 +01:00
Connor McLaughlin d5e8fadc64 VMManager: Fix per-game memory cards getting ejected on boot 2022-09-25 14:32:25 +01:00
JordanTheToaster 5db2bef7b0 GameDB: Disable InstantVU1 for SoTC
Disables InstantVU1 for a moderate increase in FPS due to lower VU % usage.
2022-09-25 14:59:16 +02:00
Connor McLaughlin 41a03c98f3 INISettingsInterface: Use ToChars() for int/float conversion
Avoids locale issues.
2022-09-25 14:49:48 +02:00
Connor McLaughlin af646e4496 Common: Add StringUtil::ToChars() wrapper 2022-09-25 14:49:48 +02:00
Stuart Kenny b3590430c9 MemoryCardFolder: Use icon osd notification method. 2022-09-24 17:21:07 +02:00
Mrlinkwii 0aea2bac74 GameDB:add HWfixes to Steel Dragon EX 2022-09-23 19:26:41 +01:00
Stuart Kenny 2915a1a145 MemoryCardFolder: Add write osd notification. 2022-09-23 17:41:11 +02:00
Ty Lamontagne 14e0aeb4f3 IOPBios: Implement the different iomanx stat file modes 2022-09-20 18:09:58 +01:00
JordanTheToaster 638f2e09ed GameDB: Correct incorrect GTA SA fix
Fixes a mistake someone made adding ee clamping to GTA SA.
2022-09-20 18:09:46 +01:00
icup321 880e2f0d30
GameDB: Spyro NTSC-U bloom fix and add missing PAL demo disc. (#6960)
* Add NTSC-U Spyro fix and missing PAL demo disc

* Add missing PAL Sonic Riders demo disc

* Add HalfPixelOffset fix to Crash Twinsanity demo
Necessary for fixing depth lines in Crash Twinsanity demo.
2022-09-19 18:12:31 +02:00
PCSX2 Bot e5698e6c8f PAD: Update to latest controller database. 2022-09-19 18:08:43 +02:00
lightningterror aa075bdf6b GS-wx: Rearrange debug checkboxes in advanced tab graphics settings.
Less confusing and easier to debug.
2022-09-19 01:55:43 +02:00
JordanTheToaster 96b00e95f5 GameDB: Add missing DB entrys
Adds various missing entry's.
2022-09-18 18:40:11 +01:00
RedPanda4552 9394e3ec42
Config: Preserve memcard types instead of wiping to defaults (#7065) 2022-09-18 12:38:34 +01:00
Ty Lamontagne 435b5a2b27 IOPBios: Differentiate ioman and iomanx dread & getStat HLE
Structure differences with fio_stat_t and fxio_stat_t make them incompatible
2022-09-18 01:52:22 +01:00
Ty Lamontagne 4ad563f8fc IOPBios: Properly increment host dir iterator
Fixes uLaunchELF and any other homebrew that iterates over directories.
2022-09-18 01:52:22 +01:00
JordanTheToaster e94f56a185 Qt: Make FastCDVD per game only
Makes FastCDVD per game only to prevent users enabling a destructive setting globally.
2022-09-17 17:51:54 +01:00
Connor McLaughlin a2c140c87f VMManager: Ensure MTGS is finished before resetting 2022-09-17 17:51:14 +01:00
Connor McLaughlin 1a979a8498 VMManager: Fix inactive per-game bindings taking precedence over global 2022-09-17 17:51:14 +01:00
Connor McLaughlin a020e985f2 VMManager: Fix toggling game fixes per-game (stuck enabled) 2022-09-17 17:51:14 +01:00
Connor McLaughlin f8d9e6eeb8 InputManager: Split AddBinding() and AddBindings() 2022-09-17 17:51:14 +01:00
Connor McLaughlin 564c81575f FullscreenUI: Various improvements 2022-09-17 17:51:14 +01:00
Connor McLaughlin 8b16a7a8c7 Qt: Add cover downloader 2022-09-17 17:51:14 +01:00
Connor McLaughlin 6b245f34a2 CI: Add libcurl to appimages 2022-09-17 17:51:14 +01:00
Connor McLaughlin f17a77c18e Common: Add HTTPDownloader implementation 2022-09-17 17:51:14 +01:00
Connor McLaughlin 17ac5ffe99 GameList: Use sanitized game titles for covers
Fixes covers for games such as dot hack which use characters incompatble
with the file system.
2022-09-17 17:51:14 +01:00