JordanTheToaster
d9c5f22d1e
OSD: Rename various fields
2024-09-15 08:41:12 -04:00
KamFretoZ
4e1979427d
Qt: Make Settings List Word Wrapped
2024-09-12 15:42:00 -04:00
OctopusButtons
4565a62634
UI: Update mipmapping help description
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Added mipmapping description similar to the help/hover text of other items. Wording is my own phrasing.
2024-09-12 15:36:19 -04:00
Martino Fontana
a4d2332f9c
Config: Set `{ntsc,pal}FrameRate` bounds to 10-300 Hz
2024-09-10 11:58:42 -04:00
KamFretoZ
28e4b10fda
Translation: Remove excess double quote ( #11777 )
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* Translation: Remove excess double quote on the train controller
* Qt: Add Train Controller Icon
* Qt: Expand controller input list
* FSUI: Base Translation Update
* Qt: Update Base Translations
2024-09-03 12:09:54 -04:00
Joe Stringer
8d3bb1ad80
Settings: Add DenshaCon bindings UI
2024-08-31 20:47:29 +02:00
Jordan
e423fd10c6
Misc: Minor text and settings changes ( #11751 )
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* VMManager: Update CPU detection text
* Settings: Move texture preload to advanced
* Settings: Move spin during readback to advanced
* Translations: Add extra comment to mailbox presentation
Update GraphicsSettingsWidget.ui
2024-08-28 16:08:49 -04:00
Jordan
e4dccc237c
Misc: Minor cleanup. ( #11717 )
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Changes video max bitrate to 200,000kbps default audio from 160kbps to 192kbps and adds a missing name I forgot to add previously.
2024-08-19 09:14:27 +02:00
seta-san
6bedcd768f
Qt: Update Trilinear Filtering Description
2024-08-12 19:00:28 -04:00
seta-san
c5ceba35b6
Qt: Update Texture Filtering Description
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Qt: Update Texture Filtering Description
2024-08-10 18:25:44 -04:00
KamFretoZ
fe3eab5815
Code: Formatting
2024-08-06 18:51:00 +02:00
KamFretoZ
72034da6ac
OSD: Add InputRec/VideoCapture OSD Toggle
2024-08-06 18:51:00 +02:00
JordanTheToaster
63e516ebfe
OSD: Add hardware info statistics
2024-08-01 16:23:17 -04:00
RedDevilus
7086060724
Qt: Add Override word to FMV Aspect Ratio
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To all sources, like big picture (fullscreenui), translation files, and general Qt GUI
2024-08-01 16:14:41 -04:00
RedDevilus
85fc04598b
Qt: FMV Aspect Ratio
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In future would add the Virtual in front of the controller name, but we should change the struct so if you change to other type like Guitar, Pop n Music, or in future new pad devices to not say controllers.
Also added that FMV Aspect Ratio will inherent the value of the regular Aspect Ratio if you put the same value for Aspect Ratio and FMV Aspect ratio it would have the same effect if you left FMV Aspect Ratio on the 'Off (Default)'
2024-08-01 16:14:41 -04:00
Florin9doi
36d4f2602f
Pad: Add Jogcon and Negcon images from @kamfretoz / MBee
2024-08-01 14:30:04 -04:00
Florin9doi
129be9dfe4
Pad: Jogcon and Negcon emulation
2024-08-01 14:30:04 -04:00
TheTechnician27
c6b8df0588
OSD: Allow independent left- and right-align for OSD
2024-07-31 14:07:55 -04:00
KamFretoZ
d6e57f3867
Qt: Add new icon for gametrak and realplay
2024-07-31 12:42:58 -04:00
GovanifY
132431b7c8
headers: relicense to GPL-3.0+
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also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Florin9doi
0b59b930a3
USB: Move Buzz device to dedicated files and create custom UI
2024-07-28 14:01:00 -04:00
Florin9doi
edd39dfe08
USB: ASCII Trance Vib emulation
2024-07-27 14:25:29 -04:00
Florin9doi
2bff3579e5
USB: Gametrak/RealPlay emulation
2024-07-27 12:01:31 -04:00
TheTechnician27
2fa85c56c2
GameList: Make compat strings translatable
2024-07-26 19:30:02 -04:00
TheTechnician27
dcfd663c19
Qt: Simplify compat line in GameSummaryWidget
2024-07-24 13:14:05 -04:00
TheTechnician27
3a72328d55
Qt: Add per-game link to PCSX2 Wiki pages on right-click
2024-07-23 18:51:44 -04:00
Ty Lamontagne
6b61ffbb63
GS Capture: Allow selecting the pixel format based on the current codec
2024-07-22 10:56:30 -04:00
KamFretoZ
cd4de28b9e
OSD: Add PCSX2 Version toggle
2024-07-19 12:46:35 -04:00
TheTechnician27
cbd207d3f4
Qt: Add Emerald theme and fix palette var names
2024-07-17 21:56:46 +02:00
TheTechnician27
84fe413635
GameDB: Ensure NativeScaling doesn't nag users at native res
2024-07-17 15:01:07 -04:00
TheTechnician27
05a7a5bdad
Bring ControllerBindingWidget .cpp and .h files in line with others/.ui file
2024-07-07 16:22:00 +01:00
TheTechnician27
10a7fe07a2
UI: Add text to upscaling multipliers and remove two fractional
2024-07-05 21:09:28 +01:00
refractionpcsx2
c7e516b743
UI: Fix per game internal resolution dropdown
2024-07-02 15:50:49 +01:00
Stenzek
315d30fe4c
GS: Uncap upscale multiplier subject to GPU limits
2024-07-02 21:51:33 +10:00
Stenzek
46e30467de
Config: Don't copy global WS/NI to game settings
2024-07-02 15:28:03 +10:00
Stenzek
e7139ab801
Qt: Fix use-after-free in settings reopen()
2024-07-02 15:28:03 +10:00
refractionpcsx2
1d46ec2059
UI: Add new UI upscaling fix for Native Scaling
2024-06-17 22:25:33 +01:00
Stenzek
8766d0b676
VMManager: Refactor Affinity Control to Thread Pinning
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Instead of having control over specific threads, thread pinning puts the
EE/VU/GS threads on the most performant cores, then the software threads
on the remaining cores, but only if they're in the same cluster.
This way we don't end up pinning across clusters with different
performance characteristics, which would harm instead of help software
renderer performance.
Also unpins on shutdown, that way we don't keep CPU cores awake.
2024-06-16 14:18:49 +10:00
JordanTheToaster
f3776fa886
UI: Rename Wild Arms hack
2024-06-14 21:01:13 +01:00
refractionpcsx2
de7d934a05
UI: Increase draw dumping start/count limit
2024-06-14 20:51:58 +01:00
KamFretoZ
774f68936d
Qt: Cleanup Internal label names
2024-06-14 17:28:51 +10:00
KamFretoZ
99a30733c1
Qt: Hide Video Recording Directory option per-game
2024-06-14 17:28:51 +10:00
KamFretoZ
62c5309b23
Qt: Hide texture directory option per-game
2024-06-14 17:28:51 +10:00
Stenzek
7ad27e6e9d
CDVD: Add precaching option
2024-06-11 11:31:28 +10:00
Stenzek
c94282ce5f
GS/Vulkan: Purge threaded presentation
2024-05-27 21:10:59 +10:00
Stenzek
d94f1dd9a3
GS: Add option to disable mailbox presentation
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For those who like terrible frame pacing.
2024-05-27 21:10:59 +10:00
refractionpcsx2
2d127039e1
UI: Fix dithering description + make it so 4 lines of description fits
2024-05-25 15:16:42 +01:00
Stenzek
c7a21a60cf
GS: Improve vsync mode selection
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All games use mailbox/triple buffering. Except when you enable sync to
host refresh, in which case FIFO/double buffering is used.
This means vsync enabled will ever tear, but at the same time, never
drop to 30fps on a missed frame due to frame rate differences.
To have the "best of both worlds", you should enable vsync and sync to
host refresh. Previously, this resulted in additional input lag, since
the host vsync would drive the EE frame timing. Now, this behaviour is
disabled by default, unless you enable "Use Host VSync Timing".
2024-05-25 14:06:50 +10:00
refractionpcsx2
256babd337
GS/HW: Allow forcing Dither to 32bit for 16bit draws
2024-05-25 02:13:33 +01:00
lightningterror
2d79b89acc
Qt: Change hw mipmap to a toggle button.
2024-05-21 10:45:02 +02:00