Added a WIP Iso reader to pcsx2. Right now it doesn't do anything (meant to be a backup in case I mess things up too much later), but the idea is to integrate iso reading, blockdump creation and loading into pcsx2, obsoleting CDVDiso and cdvdBlockDumper, and giving support for potential future features.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1489 96395faa-99c1-11dd-bbfe-3dabce05a288
The magic values for this setting were made for the old, sometimes failing system.
It should not be needed anymore, and testing confirmed that.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1485 96395faa-99c1-11dd-bbfe-3dabce05a288
* Implemented internationalization (i18n) framework.
* Made a pretty configuration dialog box!
* Many minor bugfixes.
* Removed most of the old Win32 and Linux/GTK gui code because it was causing gettext cataloging to grab about 500 non-relevant strings (can always reference trunk for them anyway).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1484 96395faa-99c1-11dd-bbfe-3dabce05a288
* Added some icons for use in the new configuration panel.
* Added bin2cpp project, located under a new /utilities folder (it's used to generate wx Embedded Images)
* Renamed NewGUI folder to gui
* Relocated Resources folder to gui/Resources
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1477 96395faa-99c1-11dd-bbfe-3dabce05a288
- Kill programs if they haven't been used in ~7 seconds.
- Only kill 1/4 (instead of all) of total programs if all slots are full.
- Make sure programs are searched from oldest to newest. (this is needed to ensure that new programs don't 'evolve' into old programs and repetitively clone themselves.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1470 96395faa-99c1-11dd-bbfe-3dabce05a288
* Moved the x86 emitter to /common, so that plugins can link against it if they wish.
* Created a new "utility" class in /common which houses string utils, fast memcpy, common exception classes, and other handy dandies.
* Removed old-style linux automake files from the pcsx2 dir since they were hopelessly out of date (and their multi-file-per-line format makes svn merging impossible >_<)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1454 96395faa-99c1-11dd-bbfe-3dabce05a288
- Added Simple Constant Propagation to detect Constant Indirect Jump addresses allowing them to act as normal branches. (speedup)
- Added a Pipeline State optimization to remove some unnecessary information. (speedup)
- Severely altered mVU's memory model to dynamically allocate memory based on how much VU programs are run (and free them when dead).
- Made microPrograms recompile to a global rec-cache instead of per-program cache.
- Raised VU1's microprogram slots from 64 to 400.
- Fixed some memleaks that were causing ram usage to increase over time.
- W.I.P. GoW speed hack (not yet in gui)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1453 96395faa-99c1-11dd-bbfe-3dabce05a288
mVU: Quick fix to zero out some memory/pointers; fixes assertion failures when running debug mode builds.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1452 96395faa-99c1-11dd-bbfe-3dabce05a288
Note from the PCSX2 Team: After getting spammed for months in our Google code comments by a user named 'ferrarinews' and due to our inability to ban this member,we have decided to NOT make any changes to the emulator that will affect positively Gran Turismo 3 or 4 for which the user is spamming us,until he stops. Sorry to everyone else,blame him for this.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1449 96395faa-99c1-11dd-bbfe-3dabce05a288
- Smarter microProgram comparison. Games will now use less microProgram 'slots'. Speedup in games using a lot of microPrograms at once...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1443 96395faa-99c1-11dd-bbfe-3dabce05a288