arcum42
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c2f06e5b70
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ZeroSPU2: Revert a refactor of the mixing code in ZeroSPU2, till I get a chance to fix the refactor. Fixes Issue 147.(Movie audio in ZeroSPU2 not playing.)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@709 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:41 +02:00 |
arcum42
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67cd29edfc
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ZeroSPU2: Windows decided to get picky about includes, in a way usually reserved for gcc.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@694 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:40 +02:00 |
arcum42
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50040eb4fb
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Get the plugins to compile in Linux after the reorg, and bring the game fixes dialog up to date in Linux.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@692 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:40 +02:00 |
arcum42
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347e6c44bb
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ZeroSPU2: Refactor a few things, break up a few files, and fix a fencepost issue when clamping.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@663 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:39 +02:00 |
arcum42
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a165a01495
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ZeroSPU2: Add two files I forgot in my last commit.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@633 a6443dda-0b58-4228-96e9-037be469359c
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2016-05-24 22:40:38 +02:00 |