refractionpcsx2
1d46ec2059
UI: Add new UI upscaling fix for Native Scaling
2024-06-17 22:25:33 +01:00
Stenzek
8766d0b676
VMManager: Refactor Affinity Control to Thread Pinning
...
Instead of having control over specific threads, thread pinning puts the
EE/VU/GS threads on the most performant cores, then the software threads
on the remaining cores, but only if they're in the same cluster.
This way we don't end up pinning across clusters with different
performance characteristics, which would harm instead of help software
renderer performance.
Also unpins on shutdown, that way we don't keep CPU cores awake.
2024-06-16 14:18:49 +10:00
JordanTheToaster
f3776fa886
UI: Rename Wild Arms hack
2024-06-14 21:01:13 +01:00
refractionpcsx2
de7d934a05
UI: Increase draw dumping start/count limit
2024-06-14 20:51:58 +01:00
KamFretoZ
774f68936d
Qt: Cleanup Internal label names
2024-06-14 17:28:51 +10:00
KamFretoZ
99a30733c1
Qt: Hide Video Recording Directory option per-game
2024-06-14 17:28:51 +10:00
KamFretoZ
62c5309b23
Qt: Hide texture directory option per-game
2024-06-14 17:28:51 +10:00
Stenzek
7ad27e6e9d
CDVD: Add precaching option
2024-06-11 11:31:28 +10:00
Stenzek
c94282ce5f
GS/Vulkan: Purge threaded presentation
2024-05-27 21:10:59 +10:00
Stenzek
d94f1dd9a3
GS: Add option to disable mailbox presentation
...
For those who like terrible frame pacing.
2024-05-27 21:10:59 +10:00
refractionpcsx2
2d127039e1
UI: Fix dithering description + make it so 4 lines of description fits
2024-05-25 15:16:42 +01:00
Stenzek
c7a21a60cf
GS: Improve vsync mode selection
...
All games use mailbox/triple buffering. Except when you enable sync to
host refresh, in which case FIFO/double buffering is used.
This means vsync enabled will ever tear, but at the same time, never
drop to 30fps on a missed frame due to frame rate differences.
To have the "best of both worlds", you should enable vsync and sync to
host refresh. Previously, this resulted in additional input lag, since
the host vsync would drive the EE frame timing. Now, this behaviour is
disabled by default, unless you enable "Use Host VSync Timing".
2024-05-25 14:06:50 +10:00
refractionpcsx2
256babd337
GS/HW: Allow forcing Dither to 32bit for 16bit draws
2024-05-25 02:13:33 +01:00
lightningterror
2d79b89acc
Qt: Change hw mipmap to a toggle button.
2024-05-21 10:45:02 +02:00
Connor McLaughlin
7683674585
Qt: Fix default tab of Graphics Settings
2024-05-19 22:25:55 +10:00
KamFretoZ
4134e7a7e0
Qt: Tidy up texture replacement settings
2024-05-19 14:45:20 +10:00
Stenzek
3fd1eabdb8
Qt: Rename Load Profile to Apply Profile
...
And make it copy hotkeys.
2024-05-17 11:57:38 +10:00
Stenzek
25bc75a468
InputManager: Add push to toggle for macros
...
Backport of f0a4ceb909
2024-05-17 11:57:38 +10:00
Stenzek
12a0644315
Misc: Pass most string_views by value instead of reference
2024-05-17 11:57:38 +10:00
Stenzek
f084e76f36
Qt: Add option to pause when controller is disconnected
2024-05-17 11:57:38 +10:00
Jaime J. Denizard
1483e4f88e
Qt: Rename "Enable" to "Apply" for WS/NI patches ( #11236 )
2024-05-16 13:04:17 +10:00
JordanTheToaster
3cb12cce84
Qt: Fix copy paste fail
2024-05-13 22:37:51 +01:00
Benjamin Moir
5f7e97c27c
[SAVEVERSION+] EE: Expose advanced option for extra memory
2024-05-09 13:45:06 +10:00
Stenzek
7bc5427908
Qt: Fix remove game directory button being enabled w/o selection
2024-05-07 12:41:03 +10:00
JordanTheToaster
3114332c89
Qt: Add label next to audio buffer size
2024-05-06 23:34:34 +10:00
TheLastRar
f67611cbe6
DEV9: Inherit from QStyledItemDelegate for address fields in hosts table
2024-05-06 12:26:14 +10:00
KamFretoZ
89749f2206
Qt: Fix incorrectly labeled Reset Volume button
2024-05-06 12:25:19 +10:00
Stenzek
2ab6a3b873
Qt: Clean and remove empty game settings
2024-05-05 12:13:20 +10:00
Stenzek
12af031193
Qt: Fix volume reset button in game properties
2024-05-05 12:13:20 +10:00
Stenzek
0f5e7355ff
SPU2: Use AudioStream for output
2024-05-04 14:12:20 +10:00
Stenzek
dceac5372a
Qt: Handle sliders in per-game settings
2024-05-04 14:12:20 +10:00
JordanTheToaster
ce734f8a0d
Qt: Add Classic Windows as theme option
...
But it'll bug out when switching between windows11/windowsvista.
Restart to fix.
2024-05-04 13:59:18 +10:00
TheLastRar
59d7a36068
DEV9: Also defer loading until ethernet is enabled
2024-04-23 13:19:59 +10:00
TheLastRar
500b31eab0
DEV9: Lazy load adapter list in settings UI
2024-04-23 13:19:59 +10:00
TheLastRar
cd907584ee
DEV9: Use a signal blocker instead of disconnecting signal
2024-04-23 13:19:59 +10:00
TheLastRar
5af5fe8387
DEV9: Properly disable/enable the DHCP label
2024-04-23 13:19:08 +10:00
TheLastRar
346823f7c2
DEV9: Fixup Settings Layout
2024-04-23 13:19:08 +10:00
TheLastRar
fc712a0724
DEV9: Properly disable/enable the LBA48 checkbox
2024-04-23 13:19:08 +10:00
KamFretoZ
f09e99fb05
Qt: Add Grey Matter theme
2024-04-17 13:35:08 +10:00
Stenzek
850845ea44
Qt: Shrink settings window by ~30 pixels
2024-04-15 22:02:21 +10:00
Stenzek
ff0b748d58
Qt: Change stateChanged() to checkStateChanged()
...
Introduced in Qt 6.7.
2024-04-13 12:35:22 +10:00
KamFretoZ
dcdb39026c
Qt: Use window modality for message boxes
...
Backport from DuckStation:
86927ea3eb
2024-04-06 22:36:38 +10:00
KamFretoZ
eafdd8bc76
Qt: Translatification
2024-04-06 22:36:38 +10:00
Stenzek
ebf0cf91b6
GS: Support saving WebP screenshots
2024-04-06 13:17:22 +10:00
Stenzek
7066369887
Qt: Fix BIOS list
2024-04-04 17:35:14 +10:00
JordanTheToaster
b2b7fa36bb
Qt: Remove Speed Limiter setting
...
Causes confusion when users untick it and wonder why games won't react to F4 or tab.
2024-03-28 14:04:26 +00:00
Stenzek
0917d49a01
GS: Remove separate alpha pass fallback
...
This is just wrong when overlap and depth writes are involved.
2024-03-28 11:46:20 +10:00
JordanTheToaster
3ca9680c88
UI: Rename screenshot size options
2024-03-18 14:43:24 +01:00
lightningterror
867afd7da0
Qt: Disable Texture barriers option on Metal.
...
Not implemented.
2024-03-15 18:02:54 +01:00
dreamsyntax
162354decf
Qt: Toggle for DualSense Player LED
2024-03-07 12:37:00 +10:00