GovanifY
132431b7c8
headers: relicense to GPL-3.0+
...
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Stenzek
299fd3d5ad
GS/DX11: Re-enable FL10 support with a warning
2024-03-30 11:33:57 +10:00
Stenzek
d9abe10308
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
Stenzek
784264eba4
GS: Drop alpha gather from FXAA
...
It's not used by any backends.
2023-07-29 22:28:49 +10:00
Stenzek
ff9ca059c7
GS/DX11: Require feature level 11.0
...
Feature level 11.0 GPUs were first released in 2009, almost 14 years ago
now. Older GPUs have not had drivers released in a long time, and are
known to be buggy.
None of us have hardware this old, so it's impossible for us to support
it.
2023-07-29 22:28:49 +10:00
lightningterror
3dce969a5e
GS-shaders: Add missing copyright headers.
2023-07-21 10:24:15 +02:00
lightningterror
8a06fb1840
GS: Fix fxaa bad shader on opengl.
2023-03-31 10:18:27 +01:00
lightningterror
3210f24293
GS-d3d12: Fix macro redefinition error in fxaa shader.
2022-12-22 04:27:20 +00:00
Connor McLaughlin
eba2273cd1
GS/OpenGL: Cleanups and GLES support
2022-12-16 11:11:15 +00:00
Connor McLaughlin
066cf42338
GS: Compute luminance in shader for FXAA
...
Fixes FXAA being broken after b706c25b68
.
Will be slightly difference since this is using the BT.709 coefficients
instead of CCIR 601 - but it matches the non-gather codepath now.
2022-12-12 09:31:11 +00:00
TellowKrinkle
2dfb819d35
Resources: ffx_cas.h Metal support
2022-11-23 11:45:37 +00:00
TellowKrinkle
cef8d03d49
Resources: ffx_a MSL support
2022-11-23 11:45:37 +00:00
Connor McLaughlin
4177b090b2
Resources: Add GPUOpen's FidelityFX CAS headers
2022-11-23 11:45:37 +00:00
TellowKrinkle
5ecaa9459d
GS: Add Metal renderer
2022-03-31 23:51:27 -05:00
Connor McLaughlin
d32d8cc0ec
Shaders/FXAA: Fix warnings with Vulkan compiler
2022-03-28 09:24:51 +02:00
Connor McLaughlin
3067bef82d
GS/Vulkan: Implement FXAA
2022-03-28 09:24:51 +02:00
Connor McLaughlin
a2ae4ba441
GS/OpenGL: Get rid of interface blocks for convert shaders
2021-12-26 13:21:51 +00:00
Connor McLaughlin
4e1b2792c9
GS/OpenGL: Move some uniform buffers to program uniforms
2021-12-26 13:21:51 +00:00
TellowKrinkle
962db4bfc4
Resources: Move fxaa.fx to out of dx11 directory
...
It was used by both DX and OGL
2021-12-12 06:10:47 -06:00