mirror of https://github.com/PCSX2/pcsx2.git
Qt: Update Base Translation
This commit is contained in:
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852923ea34
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@ -10305,7 +10305,6 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.ui" line="1536"/>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="630"/>
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<source>Saturation</source>
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<translation type="unfinished"></translation>
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@ -10389,6 +10388,11 @@ Percentage sign that will appear next to a number. Add a space or whatever is ne
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<source>Asynchronous Texture Loading</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.ui" line="1536"/>
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<source>Saturation:</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/GraphicsSettingsWidget.ui" line="1662"/>
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<location filename="../Settings/GraphicsSettingsWidget.cpp" line="653"/>
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@ -12039,6 +12043,96 @@ Right click to clear binding</source>
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<source>%1 [%2]</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Left Analog</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Right Analog</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Cross</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Square</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Triangle</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Circle</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>L1</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>R1</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>L2</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>R2</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>D-Pad Down</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>D-Pad Right️</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>D-Pad Up️</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>D-Pad Left️</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>L3</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>R3</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Select</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="60"/>
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<source>Start</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Tools/InputRecording/InputRecordingViewer.cpp" line="98"/>
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<source>Input Recording Files (*.p2m2)</source>
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@ -13252,11 +13346,6 @@ Are you sure you want to continue?</source>
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<source>Select Cover Image</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../MainWindow.cpp" line="2398"/>
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<source>All Cover Image Types (*.jpg *.jpeg *.png)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../MainWindow.cpp" line="2415"/>
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<source>Cover Already Exists</source>
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@ -13296,6 +13385,11 @@ Are you sure you want to continue?</source>
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<source>Confirm Reset</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../MainWindow.cpp" line="2398"/>
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<source>All Cover Image Types (*.jpg *.jpeg *.png *.webp)</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../MainWindow.cpp" line="2411"/>
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<source>You must select a different file to the current cover image.</source>
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@ -13518,6 +13612,7 @@ The saves will not be recoverable.</source>
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</message>
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<message>
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<location filename="../Settings/MemoryCardConvertDialog.cpp" line="68"/>
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<location filename="../Settings/MemoryCardConvertDialog.cpp" line="304"/>
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<source>2x larger than a standard Memory Card. May have some compatibility issues.</source>
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<translation type="unfinished"></translation>
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</message>
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@ -13568,11 +13663,6 @@ The saves will not be recoverable.</source>
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<source>Cannot Convert Memory Card</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Settings/MemoryCardConvertDialog.cpp" line="304"/>
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<source>2x larger as a standard Memory Card. May have some compatibility issues.</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>MemoryCardCreateDialog</name>
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@ -13755,6 +13845,7 @@ The saves will not be recoverable.</source>
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</message>
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<message>
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<location filename="../Settings/MemoryCardSettingsWidget.ui" line="145"/>
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<location filename="../Settings/MemoryCardSettingsWidget.cpp" line="322"/>
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<source>Create</source>
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<translation type="unfinished"></translation>
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</message>
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@ -14262,6 +14353,16 @@ This action cannot be reversed, and you will lose any saves on the card.</source
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<source>Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="74"/>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="79"/>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="82"/>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="85"/>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="89"/>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="92"/>
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<source>%.0f%%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="76"/>
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<source>Sets the analog stick axis scaling factor. A value between 1.30 and 1.40 is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
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@ -15617,6 +15718,11 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Scales the crosshair image set above.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="622"/>
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<source>%.0f%%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="624"/>
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<source>Cursor Color</source>
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@ -15648,6 +15754,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Scales the position to simulate CRT curvature.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="634"/>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="637"/>
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<source>%.2f%%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="635"/>
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<source>Y Scale (Sensitivity)</source>
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@ -15663,6 +15775,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Sets the horizontal center position of the simulated screen.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="640"/>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="643"/>
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<source>%.0fpx</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="641"/>
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<source>Center Y</source>
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@ -15683,6 +15801,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Sets the width of the simulated screen.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="645"/>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="648"/>
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<source>%dpx</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-lightgun/guncon2.cpp" line="647"/>
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<source>Screen Height</source>
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@ -15738,6 +15862,15 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Specifies the latency to the host input device.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1008"/>
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<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1011"/>
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<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="862"/>
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<location filename="../../pcsx2/USB/usb-mic/usb-mic-singstar.cpp" line="885"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-seamic.cpp" line="396"/>
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<source>%dms</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-mic/usb-headset.cpp" line="1009"/>
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<source>Output Latency</source>
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@ -15938,6 +16071,26 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Y</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="173"/>
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<source>Off</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="173"/>
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<source>Low</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="173"/>
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<source>Medium</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="173"/>
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<source>High</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="175"/>
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<source>Steering Smoothing</source>
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@ -15948,6 +16101,12 @@ Scanning recursively takes more time, but will identify files in subdirectories.
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<source>Smooths out changes in steering to the specified percentage per poll. Needed for using keyboards.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="177"/>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="180"/>
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<source>%d%%</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/USB/usb-pad/usb-pad.cpp" line="178"/>
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<source>Steering Deadzone</source>
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