mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Upscaling fixes and region corrections for Armored Core 3/Silent Line
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@ -484,11 +484,12 @@ SCAJ-20010:
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region: "NTSC-Unk"
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SCAJ-20011:
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name: "Armored Core 3 - Silent Line"
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region: "NTSC-Unk"
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region: "NTSC-HK"
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roundModes:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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memcardFilters:
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- "SCAJ-20011"
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- "SCPS-55014"
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@ -6208,6 +6209,7 @@ SCPS-55014:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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SCPS-55015:
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name: "Zettai Zetsumei Toshi"
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region: "NTSC-J"
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@ -11703,6 +11705,7 @@ SLES-51399:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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SLES-51400:
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name: "Tenchu - Wrath of Heaven"
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region: "PAL-S"
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@ -13174,6 +13177,11 @@ SLES-52203:
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name: "Armored Core - Silent Line"
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region: "PAL-E"
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compat: 5
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roundModes:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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memcardFilters:
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- "SLES-51399"
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- "SLES-52203"
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@ -21447,6 +21455,7 @@ SLKA-25041:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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memcardFilters:
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- "SLKA-25041"
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- "SLPM-67524"
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@ -31874,6 +31883,7 @@ SLPM-67524:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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SLPM-67526:
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name: "Ghost Vibration"
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region: "NTSC-K"
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@ -33905,6 +33915,7 @@ SLPS-25112:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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SLPS-25113:
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name: "Zettai Zetsumei Toshi"
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region: "NTSC-J"
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@ -34095,6 +34106,7 @@ SLPS-25169:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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memcardFilters:
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- "SCAJ-20011"
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- "SCPS-55014"
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@ -37251,6 +37263,7 @@ SLPS-73417:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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SLPS-73418:
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name: "Shadow Hearts [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -37266,6 +37279,7 @@ SLPS-73420:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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memcardFilters:
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- "SCAJ-20011"
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- "SCPS-55014"
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@ -39038,6 +39052,7 @@ SLUS-20435:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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SLUS-20436:
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name: "Guilty Gear X2"
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region: "NTSC-U"
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@ -39978,6 +39993,12 @@ SLUS-20643BD:
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SLUS-20644:
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name: "Armored Core - Silent Line"
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region: "NTSC-U"
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compat: 5
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roundModes:
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eeRoundMode: 0 # Fixes Z-Fighting.
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gsHWFixes:
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halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces.
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roundSprite: 2 # Reduces garbage on the UI whilst upscaling.
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memcardFilters: # Can import data from AC3.
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- "SLUS-20435"
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- "SLUS-20644"
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