diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 3e7c6f5512..45ec4ddb16 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -484,11 +484,12 @@ SCAJ-20010: region: "NTSC-Unk" SCAJ-20011: name: "Armored Core 3 - Silent Line" - region: "NTSC-Unk" + region: "NTSC-HK" roundModes: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. memcardFilters: - "SCAJ-20011" - "SCPS-55014" @@ -6208,6 +6209,7 @@ SCPS-55014: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SCPS-55015: name: "Zettai Zetsumei Toshi" region: "NTSC-J" @@ -11703,6 +11705,7 @@ SLES-51399: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLES-51400: name: "Tenchu - Wrath of Heaven" region: "PAL-S" @@ -13174,6 +13177,11 @@ SLES-52203: name: "Armored Core - Silent Line" region: "PAL-E" compat: 5 + roundModes: + eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. memcardFilters: - "SLES-51399" - "SLES-52203" @@ -21447,6 +21455,7 @@ SLKA-25041: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. memcardFilters: - "SLKA-25041" - "SLPM-67524" @@ -31874,6 +31883,7 @@ SLPM-67524: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLPM-67526: name: "Ghost Vibration" region: "NTSC-K" @@ -33905,6 +33915,7 @@ SLPS-25112: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLPS-25113: name: "Zettai Zetsumei Toshi" region: "NTSC-J" @@ -34095,6 +34106,7 @@ SLPS-25169: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. memcardFilters: - "SCAJ-20011" - "SCPS-55014" @@ -37251,6 +37263,7 @@ SLPS-73417: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLPS-73418: name: "Shadow Hearts [PlayStation 2 The Best]" region: "NTSC-J" @@ -37266,6 +37279,7 @@ SLPS-73420: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. memcardFilters: - "SCAJ-20011" - "SCPS-55014" @@ -39038,6 +39052,7 @@ SLUS-20435: eeRoundMode: 0 # Fixes Z-Fighting. gsHWFixes: halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLUS-20436: name: "Guilty Gear X2" region: "NTSC-U" @@ -39978,6 +39993,12 @@ SLUS-20643BD: SLUS-20644: name: "Armored Core - Silent Line" region: "NTSC-U" + compat: 5 + roundModes: + eeRoundMode: 0 # Fixes Z-Fighting. + gsHWFixes: + halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + roundSprite: 2 # Reduces garbage on the UI whilst upscaling. memcardFilters: # Can import data from AC3. - "SLUS-20435" - "SLUS-20644"