From f2c796bcc528b0366b1dec4fc471414efab9b1db Mon Sep 17 00:00:00 2001 From: PCSX2 Bot Date: Tue, 21 Jan 2025 00:01:38 +0000 Subject: [PATCH] [ci skip] Qt: Update Base Translation. --- pcsx2-qt/Translations/pcsx2-qt_en.ts | 144 +++++++++++++-------------- 1 file changed, 72 insertions(+), 72 deletions(-) diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index c1df7b12e9..5b87a5742b 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -14582,7 +14582,7 @@ Swap chain: see Microsoft's Terminology Portal. - + Save slot {0} selected ({1}). @@ -14590,78 +14590,63 @@ Swap chain: see Microsoft's Terminology Portal. ImGuiOverlays - + {} Recording Input - + {} Replaying - - Input Recording Active: {} - - - - - Frame: {}/{} ({}) - - - - - Undo Count: {} - - - - + Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}. - + Save state selector is unavailable without a valid game serial. - + Load - + Save - + Select Previous - + Select Next - + Close Menu - - + + Save Slot {0} - + No save present in this slot. - + no save yet @@ -14771,40 +14756,55 @@ Right click to clear binding InputRecording - + Started new input recording - + Savestate load failed for input recording - + Savestate load failed for input recording, unsupported version? - + Replaying input recording - + Input recording stopped - + Unable to stop input recording - + Congratulations, you've been playing for far too long and thus have reached the limit of input recording! Stopping recording now... + + + Input Recording Active: {} + + + + + Frame: {}/{} ({}) + + + + + Undo Count: {} + + InputRecordingControls @@ -18504,7 +18504,7 @@ Ejecting {3} and replacing it with {2}. SaveState - + This save state is outdated and is no longer compatible with the current version of PCSX2. If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card. @@ -21834,177 +21834,177 @@ Error was: {} - + Cheats have been disabled due to achievements hardcore mode. - + Fast CDVD is enabled, this may break games. - + Cycle rate/skip is not at default, this may crash or make games run too slow. - + Upscale multiplier is below native, this will break rendering. - + Mipmapping is disabled. This may break rendering in some games. - + Renderer is not set to Automatic. This may cause performance problems and graphical issues. - + Texture filtering is not set to Bilinear (PS2). This will break rendering in some games. - + No Game Running - + Trilinear filtering is not set to automatic. This may break rendering in some games. - + Blending Accuracy is below Basic, this may break effects in some games. - + Hardware Download Mode is not set to Accurate, this may break rendering in some games. - + EE FPU Round Mode is not set to default, this may break some games. - + EE FPU Clamp Mode is not set to default, this may break some games. - + VU0 Round Mode is not set to default, this may break some games. - + VU1 Round Mode is not set to default, this may break some games. - + VU Clamp Mode is not set to default, this may break some games. - + 128MB RAM is enabled. Compatibility with some games may be affected. - + Game Fixes are not enabled. Compatibility with some games may be affected. - + Compatibility Patches are not enabled. Compatibility with some games may be affected. - + Frame rate for NTSC is not default. This may break some games. - + Frame rate for PAL is not default. This may break some games. - + EE Recompiler is not enabled, this will significantly reduce performance. - + VU0 Recompiler is not enabled, this will significantly reduce performance. - + VU1 Recompiler is not enabled, this will significantly reduce performance. - + IOP Recompiler is not enabled, this will significantly reduce performance. - + EE Cache is enabled, this will significantly reduce performance. - + EE Wait Loop Detection is not enabled, this may reduce performance. - + INTC Spin Detection is not enabled, this may reduce performance. - + Fastmem is not enabled, this will reduce performance. - + Instant VU1 is disabled, this may reduce performance. - + mVU Flag Hack is not enabled, this may reduce performance. - + GPU Palette Conversion is enabled, this may reduce performance. - + Texture Preloading is not Full, this may reduce performance. - + Estimate texture region is enabled, this may reduce performance. - + Texture dumping is enabled, this will continually dump textures to disk.