mirror of https://github.com/PCSX2/pcsx2.git
GS: Set correct framebuffer size for output
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@ -41,7 +41,7 @@ GSRendererHW::GSRendererHW()
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void GSRendererHW::SetScaling()
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{
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const GSVector2i crtc_size(GetDisplayRect().width(), GetDisplayRect().height());
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const GSVector2i crtc_size(GetResolution());
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// Details of (potential) perf impact of a big framebuffer
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// 1/ extra memory
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