From f28e42c4fed887f7059cc5943f6b3762b8007c6a Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Wed, 13 Apr 2022 14:02:25 +0100 Subject: [PATCH] GS: Set correct framebuffer size for output --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index 23a6eb067c..f13ffaf435 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -41,7 +41,7 @@ GSRendererHW::GSRendererHW() void GSRendererHW::SetScaling() { - const GSVector2i crtc_size(GetDisplayRect().width(), GetDisplayRect().height()); + const GSVector2i crtc_size(GetResolution()); // Details of (potential) perf impact of a big framebuffer // 1/ extra memory