PCSX2-GUI: Console log rename and newline

This commit is contained in:
RedDevilus 2021-04-19 06:56:39 +02:00 committed by lightningterror
parent 23f727351c
commit ee0ebe1c04
3 changed files with 6 additions and 6 deletions

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@ -1,5 +1,5 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
@ -190,7 +190,7 @@ void SysLogMachineCaps()
{
if ( !PCSX2_isReleaseVersion )
{
Console.WriteLn(Color_StrongGreen, "PCSX2 %u.%u.%u-%lld %s"
Console.WriteLn(Color_StrongGreen, "\nPCSX2 %u.%u.%u-%lld %s"
#ifndef DISABLE_BUILD_DATE
"- compiled on " __DATE__
#endif

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@ -1,5 +1,5 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-

View File

@ -1,5 +1,5 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
@ -427,9 +427,9 @@ void MainEmuFrame::CreatePcsx2Menu()
_("Input Recording for controller/keyboard presses, tools for automation and playback."), wxITEM_CHECK);
#endif
m_GameSettingsSubmenu.Append(MenuId_EnableHostFs, _("Enable &Host Filesystem"),
wxEmptyString, wxITEM_CHECK);
m_menuSys.AppendSeparator();
// Implement custom hotkeys (F3) with translatable string intact + not blank in GUI.
wxMenuItem* sysLoadStateItem = m_menuSys.Append(MenuId_Sys_LoadStates, _("&Load state"), &m_LoadStatesSubmenu);
@ -589,7 +589,7 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
, m_SaveStatesSubmenu(*MakeStatesSubMenu(MenuId_State_Save01))
, m_GameSettingsSubmenu(*new wxMenu())
, m_MenuItem_Console(*new wxMenuItem(&m_menuWindow, MenuId_Console, _("&Show Console"), wxEmptyString, wxITEM_CHECK))
, m_MenuItem_Console(*new wxMenuItem(&m_menuWindow, MenuId_Console, _("&Show Program Log"), wxEmptyString, wxITEM_CHECK))
#if defined(__unix__)
, m_MenuItem_Console_Stdio(*new wxMenuItem(&m_menuWindow, MenuId_Console_Stdio, _("&Console to Stdio"), wxEmptyString, wxITEM_CHECK))
#endif