gsdx-ogl: enable again geometry shader on Mesa

Please use a recent Mesa version (10.5 if possible)
This commit is contained in:
Gregory Hainaut 2015-06-05 18:58:07 +02:00
parent 868d82a22b
commit e774fecb77
1 changed files with 0 additions and 4 deletions

View File

@ -404,10 +404,6 @@ namespace GLLoader {
GLuint major_gl = s[dot-1]-'0';
GLuint minor_gl = s[dot+1]-'0';
if (mesa_amd_buggy_driver || intel_buggy_driver) {
fprintf(stderr, "Buggy driver detected. Geometry shaders will be disabled\n");
found_geometry_shader = false;
}
if (theApp.GetConfig("override_geometry_shader", -1) != -1) {
found_geometry_shader = !!theApp.GetConfig("override_geometry_shader", -1);
fprintf(stderr, "Override geometry shaders detection\n");