GS/OpenGL: Use EGL 1.5 platform interface

This commit is contained in:
Stenzek 2024-02-18 22:55:27 +09:00 committed by Connor McLaughlin
parent 8890e5948b
commit e6ff49eb60
40 changed files with 30851 additions and 33934 deletions

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@ -116,7 +116,6 @@ jobs:
cmake -DCMAKE_PREFIX_PATH="$HOME/deps" \ cmake -DCMAKE_PREFIX_PATH="$HOME/deps" \
-DCMAKE_BUILD_TYPE=Release \ -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_OSX_ARCHITECTURES="x86_64" \ -DCMAKE_OSX_ARCHITECTURES="x86_64" \
-DUSE_OPENGL=OFF \
-DDISABLE_ADVANCE_SIMD=ON \ -DDISABLE_ADVANCE_SIMD=ON \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \ -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DUSE_LINKED_FFMPEG=ON \ -DUSE_LINKED_FFMPEG=ON \

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@ -1,22 +1,21 @@
add_library(glad add_library(glad
src/glad.c include/glad/gl.h
include/KHR/khrplatform.h
src/gl.c
) )
target_include_directories(glad PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(glad PRIVATE Threads::Threads "${CMAKE_DL_LIBS}")
if(WIN32) if(WIN32)
target_sources(glad PRIVATE target_sources(glad PRIVATE
src/glad_wgl.c include/glad/wgl.h
src/wgl.c
) )
elseif(X11_API OR WAYLAND_API) else()
target_sources(glad PRIVATE target_sources(glad PRIVATE
src/glad_egl.c include/EGL/eglplatform.h
include/glad/egl.h
src/egl.c
) )
endif() endif()
target_include_directories(glad PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_include_directories(glad INTERFACE "${CMAKE_CURRENT_SOURCE_DIR}/include")
target_link_libraries(glad PRIVATE Threads::Threads "${CMAKE_DL_LIBS}")
if(APPLE)
target_compile_options(glad PRIVATE -fno-common)
endif()

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@ -29,6 +29,15 @@
<PropertyGroup> <PropertyGroup>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<ClInclude Include="include\glad\gl.h" />
<ClInclude Include="include\glad\wgl.h" />
<ClInclude Include="include\KHR\khrplatform.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\gl.c" />
<ClCompile Include="src\wgl.c" />
</ItemGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -36,15 +45,6 @@
<AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\glad.c" />
<ClCompile Include="src\glad_wgl.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="include\glad.h" />
<ClInclude Include="include\glad_wgl.h" />
<ClInclude Include="include\khrplatform.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" /> <ImportGroup Label="ExtensionTargets" />
</Project> </Project>

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@ -11,22 +11,22 @@
</Filter> </Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="src\glad.c"> <ClInclude Include="include\glad\gl.h">
<Filter>Source Files</Filter> <Filter>Header Files</Filter>
</ClCompile> </ClInclude>
<ClCompile Include="src\glad_wgl.c"> <ClInclude Include="include\glad\wgl.h">
<Filter>Source Files</Filter> <Filter>Header Files</Filter>
</ClCompile> </ClInclude>
<ClInclude Include="include\KHR\khrplatform.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="include\glad.h"> <ClCompile Include="src\gl.c">
<Filter>Header Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClCompile>
<ClInclude Include="include\glad_wgl.h"> <ClCompile Include="src\wgl.c">
<Filter>Header Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClCompile>
<ClInclude Include="include\khrplatform.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

175
3rdparty/glad/include/EGL/eglplatform.h vendored Normal file
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@ -0,0 +1,175 @@
#ifndef __eglplatform_h_
#define __eglplatform_h_
/*
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/
/* Platform-specific types and definitions for egl.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by filing an issue or pull request on the public Khronos EGL Registry, at
* https://www.github.com/KhronosGroup/EGL-Registry/
*/
#include <KHR/khrplatform.h>
/* Macros used in EGL function prototype declarations.
*
* EGL functions should be prototyped as:
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
*
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
*/
#ifndef EGLAPI
#define EGLAPI KHRONOS_APICALL
#endif
#ifndef EGLAPIENTRY
#define EGLAPIENTRY KHRONOS_APIENTRY
#endif
#define EGLAPIENTRYP EGLAPIENTRY*
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
* are aliases of window-system-dependent types, such as X Display * or
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
*
* Khronos STRONGLY RECOMMENDS that you use the default definitions
* provided below, since these changes affect both binary and source
* portability of applications using EGL running on different EGL
* implementations.
*/
#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
typedef void *EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType;
#elif defined(__QNX__)
typedef khronos_uintptr_t EGLNativeDisplayType;
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
#elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType;
typedef int EGLNativePixmapType;
typedef int EGLNativeWindowType;
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(WL_EGL_PLATFORM)
typedef struct wl_display *EGLNativeDisplayType;
typedef struct wl_egl_pixmap *EGLNativePixmapType;
typedef struct wl_egl_window *EGLNativeWindowType;
#elif defined(__GBM__)
typedef struct gbm_device *EGLNativeDisplayType;
typedef struct gbm_bo *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__ANDROID__) || defined(ANDROID)
struct ANativeWindow;
struct egl_native_pixmap_t;
typedef void* EGLNativeDisplayType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef struct ANativeWindow* EGLNativeWindowType;
#elif defined(USE_OZONE)
typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativePixmapType;
typedef intptr_t EGLNativeWindowType;
#elif defined(USE_X11)
/* X11 (tentative) */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#elif defined(__unix__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__APPLE__)
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__HAIKU__)
#include <kernel/image.h>
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__Fuchsia__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#else
#error "Platform not recognized"
#endif
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
typedef EGLNativeDisplayType NativeDisplayType;
typedef EGLNativePixmapType NativePixmapType;
typedef EGLNativeWindowType NativeWindowType;
/* Define EGLint. This must be a signed integral type large enough to contain
* all legal attribute names and values passed into and out of EGL, whether
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
* handle, or other. While in general a 32-bit integer will suffice, if
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
* integer type.
*/
typedef khronos_int32_t EGLint;
/* C++ / C typecast macros for special EGL handle values */
#if defined(__cplusplus)
#define EGL_CAST(type, value) (static_cast<type>(value))
#else
#define EGL_CAST(type, value) ((type) (value))
#endif
#endif /* __eglplatform_h */

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@ -90,12 +90,20 @@
* int arg2) KHRONOS_APIATTRIBUTES; * int arg2) KHRONOS_APIATTRIBUTES;
*/ */
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*------------------------------------------------------------------------- /*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL * Definition of KHRONOS_APICALL
*------------------------------------------------------------------------- *-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype. * This precedes the return type of the function in the function prototype.
*/ */
#if defined(_WIN32) && !defined(__SCITECH_SNAP__) #if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport) # define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__) #elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C # define KHRONOS_APICALL IMPORT_C
@ -145,6 +153,20 @@ typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t; typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1 #define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi) #elif defined(__VMS ) || defined(__sgi)
@ -227,14 +249,21 @@ typedef unsigned short int khronos_uint16_t;
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use. * to be the only LLP64 architecture in current use.
*/ */
#ifdef _WIN64 #ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t; typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t; typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else #else
typedef signed long int khronos_intptr_t; typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t; typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t; typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t; typedef unsigned long int khronos_usize_t;
#endif #endif

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@ -1,282 +0,0 @@
#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
# define KHRONOS_APICALL __attribute__((visibility("default")))
#else
# define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
# define KHRONOS_APIENTRY __stdcall
#else
# define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined (__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__VMS ) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */

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@ -1,576 +0,0 @@
/*
EGL loader generated by glad 0.1.33 on Sun May 3 16:34:53 2020.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
EGL_ANDROID_GLES_layers,
EGL_ANDROID_blob_cache,
EGL_ANDROID_create_native_client_buffer,
EGL_ANDROID_framebuffer_target,
EGL_ANDROID_front_buffer_auto_refresh,
EGL_ANDROID_get_frame_timestamps,
EGL_ANDROID_get_native_client_buffer,
EGL_ANDROID_image_native_buffer,
EGL_ANDROID_native_fence_sync,
EGL_ANDROID_presentation_time,
EGL_ANDROID_recordable,
EGL_ANGLE_d3d_share_handle_client_buffer,
EGL_ANGLE_device_d3d,
EGL_ANGLE_query_surface_pointer,
EGL_ANGLE_surface_d3d_texture_2d_share_handle,
EGL_ANGLE_window_fixed_size,
EGL_ARM_image_format,
EGL_ARM_implicit_external_sync,
EGL_ARM_pixmap_multisample_discard,
EGL_EXT_bind_to_front,
EGL_EXT_buffer_age,
EGL_EXT_client_extensions,
EGL_EXT_client_sync,
EGL_EXT_compositor,
EGL_EXT_create_context_robustness,
EGL_EXT_device_base,
EGL_EXT_device_drm,
EGL_EXT_device_enumeration,
EGL_EXT_device_openwf,
EGL_EXT_device_query,
EGL_EXT_gl_colorspace_bt2020_linear,
EGL_EXT_gl_colorspace_bt2020_pq,
EGL_EXT_gl_colorspace_display_p3,
EGL_EXT_gl_colorspace_display_p3_linear,
EGL_EXT_gl_colorspace_display_p3_passthrough,
EGL_EXT_gl_colorspace_scrgb,
EGL_EXT_gl_colorspace_scrgb_linear,
EGL_EXT_image_dma_buf_import,
EGL_EXT_image_dma_buf_import_modifiers,
EGL_EXT_image_gl_colorspace,
EGL_EXT_image_implicit_sync_control,
EGL_EXT_multiview_window,
EGL_EXT_output_base,
EGL_EXT_output_drm,
EGL_EXT_output_openwf,
EGL_EXT_pixel_format_float,
EGL_EXT_platform_base,
EGL_EXT_platform_device,
EGL_EXT_platform_wayland,
EGL_EXT_platform_x11,
EGL_EXT_protected_content,
EGL_EXT_protected_surface,
EGL_EXT_stream_consumer_egloutput,
EGL_EXT_surface_CTA861_3_metadata,
EGL_EXT_surface_SMPTE2086_metadata,
EGL_EXT_swap_buffers_with_damage,
EGL_EXT_sync_reuse,
EGL_EXT_yuv_surface,
EGL_HI_clientpixmap,
EGL_HI_colorformats,
EGL_IMG_context_priority,
EGL_IMG_image_plane_attribs,
EGL_KHR_cl_event,
EGL_KHR_cl_event2,
EGL_KHR_client_get_all_proc_addresses,
EGL_KHR_config_attribs,
EGL_KHR_context_flush_control,
EGL_KHR_create_context,
EGL_KHR_create_context_no_error,
EGL_KHR_debug,
EGL_KHR_display_reference,
EGL_KHR_fence_sync,
EGL_KHR_get_all_proc_addresses,
EGL_KHR_gl_colorspace,
EGL_KHR_gl_renderbuffer_image,
EGL_KHR_gl_texture_2D_image,
EGL_KHR_gl_texture_3D_image,
EGL_KHR_gl_texture_cubemap_image,
EGL_KHR_image,
EGL_KHR_image_base,
EGL_KHR_image_pixmap,
EGL_KHR_lock_surface,
EGL_KHR_lock_surface2,
EGL_KHR_lock_surface3,
EGL_KHR_mutable_render_buffer,
EGL_KHR_no_config_context,
EGL_KHR_partial_update,
EGL_KHR_platform_android,
EGL_KHR_platform_gbm,
EGL_KHR_platform_wayland,
EGL_KHR_platform_x11,
EGL_KHR_reusable_sync,
EGL_KHR_stream,
EGL_KHR_stream_attrib,
EGL_KHR_stream_consumer_gltexture,
EGL_KHR_stream_cross_process_fd,
EGL_KHR_stream_fifo,
EGL_KHR_stream_producer_aldatalocator,
EGL_KHR_stream_producer_eglsurface,
EGL_KHR_surfaceless_context,
EGL_KHR_swap_buffers_with_damage,
EGL_KHR_vg_parent_image,
EGL_KHR_wait_sync,
EGL_MESA_drm_image,
EGL_MESA_image_dma_buf_export,
EGL_MESA_platform_gbm,
EGL_MESA_platform_surfaceless,
EGL_MESA_query_driver,
EGL_NOK_swap_region,
EGL_NOK_swap_region2,
EGL_NOK_texture_from_pixmap,
EGL_NV_3dvision_surface,
EGL_NV_context_priority_realtime,
EGL_NV_coverage_sample,
EGL_NV_coverage_sample_resolve,
EGL_NV_cuda_event,
EGL_NV_depth_nonlinear,
EGL_NV_device_cuda,
EGL_NV_native_query,
EGL_NV_post_convert_rounding,
EGL_NV_post_sub_buffer,
EGL_NV_quadruple_buffer,
EGL_NV_robustness_video_memory_purge,
EGL_NV_stream_consumer_gltexture_yuv,
EGL_NV_stream_cross_display,
EGL_NV_stream_cross_object,
EGL_NV_stream_cross_partition,
EGL_NV_stream_cross_process,
EGL_NV_stream_cross_system,
EGL_NV_stream_dma,
EGL_NV_stream_fifo_next,
EGL_NV_stream_fifo_synchronous,
EGL_NV_stream_flush,
EGL_NV_stream_frame_limits,
EGL_NV_stream_metadata,
EGL_NV_stream_origin,
EGL_NV_stream_remote,
EGL_NV_stream_reset,
EGL_NV_stream_socket,
EGL_NV_stream_socket_inet,
EGL_NV_stream_socket_unix,
EGL_NV_stream_sync,
EGL_NV_sync,
EGL_NV_system_time,
EGL_NV_triple_buffer,
EGL_TIZEN_image_native_buffer,
EGL_TIZEN_image_native_surface,
EGL_WL_bind_wayland_display,
EGL_WL_create_wayland_buffer_from_image
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --extensions="EGL_ANDROID_GLES_layers,EGL_ANDROID_blob_cache,EGL_ANDROID_create_native_client_buffer,EGL_ANDROID_framebuffer_target,EGL_ANDROID_front_buffer_auto_refresh,EGL_ANDROID_get_frame_timestamps,EGL_ANDROID_get_native_client_buffer,EGL_ANDROID_image_native_buffer,EGL_ANDROID_native_fence_sync,EGL_ANDROID_presentation_time,EGL_ANDROID_recordable,EGL_ANGLE_d3d_share_handle_client_buffer,EGL_ANGLE_device_d3d,EGL_ANGLE_query_surface_pointer,EGL_ANGLE_surface_d3d_texture_2d_share_handle,EGL_ANGLE_window_fixed_size,EGL_ARM_image_format,EGL_ARM_implicit_external_sync,EGL_ARM_pixmap_multisample_discard,EGL_EXT_bind_to_front,EGL_EXT_buffer_age,EGL_EXT_client_extensions,EGL_EXT_client_sync,EGL_EXT_compositor,EGL_EXT_create_context_robustness,EGL_EXT_device_base,EGL_EXT_device_drm,EGL_EXT_device_enumeration,EGL_EXT_device_openwf,EGL_EXT_device_query,EGL_EXT_gl_colorspace_bt2020_linear,EGL_EXT_gl_colorspace_bt2020_pq,EGL_EXT_gl_colorspace_display_p3,EGL_EXT_gl_colorspace_display_p3_linear,EGL_EXT_gl_colorspace_display_p3_passthrough,EGL_EXT_gl_colorspace_scrgb,EGL_EXT_gl_colorspace_scrgb_linear,EGL_EXT_image_dma_buf_import,EGL_EXT_image_dma_buf_import_modifiers,EGL_EXT_image_gl_colorspace,EGL_EXT_image_implicit_sync_control,EGL_EXT_multiview_window,EGL_EXT_output_base,EGL_EXT_output_drm,EGL_EXT_output_openwf,EGL_EXT_pixel_format_float,EGL_EXT_platform_base,EGL_EXT_platform_device,EGL_EXT_platform_wayland,EGL_EXT_platform_x11,EGL_EXT_protected_content,EGL_EXT_protected_surface,EGL_EXT_stream_consumer_egloutput,EGL_EXT_surface_CTA861_3_metadata,EGL_EXT_surface_SMPTE2086_metadata,EGL_EXT_swap_buffers_with_damage,EGL_EXT_sync_reuse,EGL_EXT_yuv_surface,EGL_HI_clientpixmap,EGL_HI_colorformats,EGL_IMG_context_priority,EGL_IMG_image_plane_attribs,EGL_KHR_cl_event,EGL_KHR_cl_event2,EGL_KHR_client_get_all_proc_addresses,EGL_KHR_config_attribs,EGL_KHR_context_flush_control,EGL_KHR_create_context,EGL_KHR_create_context_no_error,EGL_KHR_debug,EGL_KHR_display_reference,EGL_KHR_fence_sync,EGL_KHR_get_all_proc_addresses,EGL_KHR_gl_colorspace,EGL_KHR_gl_renderbuffer_image,EGL_KHR_gl_texture_2D_image,EGL_KHR_gl_texture_3D_image,EGL_KHR_gl_texture_cubemap_image,EGL_KHR_image,EGL_KHR_image_base,EGL_KHR_image_pixmap,EGL_KHR_lock_surface,EGL_KHR_lock_surface2,EGL_KHR_lock_surface3,EGL_KHR_mutable_render_buffer,EGL_KHR_no_config_context,EGL_KHR_partial_update,EGL_KHR_platform_android,EGL_KHR_platform_gbm,EGL_KHR_platform_wayland,EGL_KHR_platform_x11,EGL_KHR_reusable_sync,EGL_KHR_stream,EGL_KHR_stream_attrib,EGL_KHR_stream_consumer_gltexture,EGL_KHR_stream_cross_process_fd,EGL_KHR_stream_fifo,EGL_KHR_stream_producer_aldatalocator,EGL_KHR_stream_producer_eglsurface,EGL_KHR_surfaceless_context,EGL_KHR_swap_buffers_with_damage,EGL_KHR_vg_parent_image,EGL_KHR_wait_sync,EGL_MESA_drm_image,EGL_MESA_image_dma_buf_export,EGL_MESA_platform_gbm,EGL_MESA_platform_surfaceless,EGL_MESA_query_driver,EGL_NOK_swap_region,EGL_NOK_swap_region2,EGL_NOK_texture_from_pixmap,EGL_NV_3dvision_surface,EGL_NV_context_priority_realtime,EGL_NV_coverage_sample,EGL_NV_coverage_sample_resolve,EGL_NV_cuda_event,EGL_NV_depth_nonlinear,EGL_NV_device_cuda,EGL_NV_native_query,EGL_NV_post_convert_rounding,EGL_NV_post_sub_buffer,EGL_NV_quadruple_buffer,EGL_NV_robustness_video_memory_purge,EGL_NV_stream_consumer_gltexture_yuv,EGL_NV_stream_cross_display,EGL_NV_stream_cross_object,EGL_NV_stream_cross_partition,EGL_NV_stream_cross_process,EGL_NV_stream_cross_system,EGL_NV_stream_dma,EGL_NV_stream_fifo_next,EGL_NV_stream_fifo_synchronous,EGL_NV_stream_flush,EGL_NV_stream_frame_limits,EGL_NV_stream_metadata,EGL_NV_stream_origin,EGL_NV_stream_remote,EGL_NV_stream_reset,EGL_NV_stream_socket,EGL_NV_stream_socket_inet,EGL_NV_stream_socket_unix,EGL_NV_stream_sync,EGL_NV_sync,EGL_NV_system_time,EGL_NV_triple_buffer,EGL_TIZEN_image_native_buffer,EGL_TIZEN_image_native_surface,EGL_WL_bind_wayland_display,EGL_WL_create_wayland_buffer_from_image"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_egl.h"
int gladLoadEGL(void) {
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
}
PFNEGLSETBLOBCACHEFUNCSANDROIDPROC glad_eglSetBlobCacheFuncsANDROID = NULL;
PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC glad_eglCreateNativeClientBufferANDROID = NULL;
PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC glad_eglGetCompositorTimingSupportedANDROID = NULL;
PFNEGLGETCOMPOSITORTIMINGANDROIDPROC glad_eglGetCompositorTimingANDROID = NULL;
PFNEGLGETNEXTFRAMEIDANDROIDPROC glad_eglGetNextFrameIdANDROID = NULL;
PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC glad_eglGetFrameTimestampSupportedANDROID = NULL;
PFNEGLGETFRAMETIMESTAMPSANDROIDPROC glad_eglGetFrameTimestampsANDROID = NULL;
PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC glad_eglGetNativeClientBufferANDROID = NULL;
PFNEGLDUPNATIVEFENCEFDANDROIDPROC glad_eglDupNativeFenceFDANDROID = NULL;
PFNEGLPRESENTATIONTIMEANDROIDPROC glad_eglPresentationTimeANDROID = NULL;
PFNEGLQUERYSURFACEPOINTERANGLEPROC glad_eglQuerySurfacePointerANGLE = NULL;
PFNEGLCLIENTSIGNALSYNCEXTPROC glad_eglClientSignalSyncEXT = NULL;
PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC glad_eglCompositorSetContextListEXT = NULL;
PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC glad_eglCompositorSetContextAttributesEXT = NULL;
PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC glad_eglCompositorSetWindowListEXT = NULL;
PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC glad_eglCompositorSetWindowAttributesEXT = NULL;
PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC glad_eglCompositorBindTexWindowEXT = NULL;
PFNEGLCOMPOSITORSETSIZEEXTPROC glad_eglCompositorSetSizeEXT = NULL;
PFNEGLCOMPOSITORSWAPPOLICYEXTPROC glad_eglCompositorSwapPolicyEXT = NULL;
PFNEGLQUERYDEVICEATTRIBEXTPROC glad_eglQueryDeviceAttribEXT = NULL;
PFNEGLQUERYDEVICESTRINGEXTPROC glad_eglQueryDeviceStringEXT = NULL;
PFNEGLQUERYDEVICESEXTPROC glad_eglQueryDevicesEXT = NULL;
PFNEGLQUERYDISPLAYATTRIBEXTPROC glad_eglQueryDisplayAttribEXT = NULL;
PFNEGLQUERYDMABUFFORMATSEXTPROC glad_eglQueryDmaBufFormatsEXT = NULL;
PFNEGLQUERYDMABUFMODIFIERSEXTPROC glad_eglQueryDmaBufModifiersEXT = NULL;
PFNEGLGETOUTPUTLAYERSEXTPROC glad_eglGetOutputLayersEXT = NULL;
PFNEGLGETOUTPUTPORTSEXTPROC glad_eglGetOutputPortsEXT = NULL;
PFNEGLOUTPUTLAYERATTRIBEXTPROC glad_eglOutputLayerAttribEXT = NULL;
PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC glad_eglQueryOutputLayerAttribEXT = NULL;
PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC glad_eglQueryOutputLayerStringEXT = NULL;
PFNEGLOUTPUTPORTATTRIBEXTPROC glad_eglOutputPortAttribEXT = NULL;
PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC glad_eglQueryOutputPortAttribEXT = NULL;
PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC glad_eglQueryOutputPortStringEXT = NULL;
PFNEGLGETPLATFORMDISPLAYEXTPROC glad_eglGetPlatformDisplayEXT = NULL;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC glad_eglCreatePlatformWindowSurfaceEXT = NULL;
PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC glad_eglCreatePlatformPixmapSurfaceEXT = NULL;
PFNEGLSTREAMCONSUMEROUTPUTEXTPROC glad_eglStreamConsumerOutputEXT = NULL;
PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC glad_eglSwapBuffersWithDamageEXT = NULL;
PFNEGLUNSIGNALSYNCEXTPROC glad_eglUnsignalSyncEXT = NULL;
PFNEGLCREATEPIXMAPSURFACEHIPROC glad_eglCreatePixmapSurfaceHI = NULL;
PFNEGLCREATESYNC64KHRPROC glad_eglCreateSync64KHR = NULL;
PFNEGLDEBUGMESSAGECONTROLKHRPROC glad_eglDebugMessageControlKHR = NULL;
PFNEGLQUERYDEBUGKHRPROC glad_eglQueryDebugKHR = NULL;
PFNEGLLABELOBJECTKHRPROC glad_eglLabelObjectKHR = NULL;
PFNEGLQUERYDISPLAYATTRIBKHRPROC glad_eglQueryDisplayAttribKHR = NULL;
PFNEGLCREATESYNCKHRPROC glad_eglCreateSyncKHR = NULL;
PFNEGLDESTROYSYNCKHRPROC glad_eglDestroySyncKHR = NULL;
PFNEGLCLIENTWAITSYNCKHRPROC glad_eglClientWaitSyncKHR = NULL;
PFNEGLGETSYNCATTRIBKHRPROC glad_eglGetSyncAttribKHR = NULL;
PFNEGLCREATEIMAGEKHRPROC glad_eglCreateImageKHR = NULL;
PFNEGLDESTROYIMAGEKHRPROC glad_eglDestroyImageKHR = NULL;
PFNEGLLOCKSURFACEKHRPROC glad_eglLockSurfaceKHR = NULL;
PFNEGLUNLOCKSURFACEKHRPROC glad_eglUnlockSurfaceKHR = NULL;
PFNEGLQUERYSURFACE64KHRPROC glad_eglQuerySurface64KHR = NULL;
PFNEGLSETDAMAGEREGIONKHRPROC glad_eglSetDamageRegionKHR = NULL;
PFNEGLSIGNALSYNCKHRPROC glad_eglSignalSyncKHR = NULL;
PFNEGLCREATESTREAMKHRPROC glad_eglCreateStreamKHR = NULL;
PFNEGLDESTROYSTREAMKHRPROC glad_eglDestroyStreamKHR = NULL;
PFNEGLSTREAMATTRIBKHRPROC glad_eglStreamAttribKHR = NULL;
PFNEGLQUERYSTREAMKHRPROC glad_eglQueryStreamKHR = NULL;
PFNEGLQUERYSTREAMU64KHRPROC glad_eglQueryStreamu64KHR = NULL;
PFNEGLCREATESTREAMATTRIBKHRPROC glad_eglCreateStreamAttribKHR = NULL;
PFNEGLSETSTREAMATTRIBKHRPROC glad_eglSetStreamAttribKHR = NULL;
PFNEGLQUERYSTREAMATTRIBKHRPROC glad_eglQueryStreamAttribKHR = NULL;
PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC glad_eglStreamConsumerAcquireAttribKHR = NULL;
PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC glad_eglStreamConsumerReleaseAttribKHR = NULL;
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC glad_eglStreamConsumerGLTextureExternalKHR = NULL;
PFNEGLSTREAMCONSUMERACQUIREKHRPROC glad_eglStreamConsumerAcquireKHR = NULL;
PFNEGLSTREAMCONSUMERRELEASEKHRPROC glad_eglStreamConsumerReleaseKHR = NULL;
PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC glad_eglGetStreamFileDescriptorKHR = NULL;
PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC glad_eglCreateStreamFromFileDescriptorKHR = NULL;
PFNEGLQUERYSTREAMTIMEKHRPROC glad_eglQueryStreamTimeKHR = NULL;
PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC glad_eglCreateStreamProducerSurfaceKHR = NULL;
PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC glad_eglSwapBuffersWithDamageKHR = NULL;
PFNEGLWAITSYNCKHRPROC glad_eglWaitSyncKHR = NULL;
PFNEGLCREATEDRMIMAGEMESAPROC glad_eglCreateDRMImageMESA = NULL;
PFNEGLEXPORTDRMIMAGEMESAPROC glad_eglExportDRMImageMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC glad_eglExportDMABUFImageQueryMESA = NULL;
PFNEGLEXPORTDMABUFIMAGEMESAPROC glad_eglExportDMABUFImageMESA = NULL;
PFNEGLGETDISPLAYDRIVERCONFIGPROC glad_eglGetDisplayDriverConfig = NULL;
PFNEGLGETDISPLAYDRIVERNAMEPROC glad_eglGetDisplayDriverName = NULL;
PFNEGLSWAPBUFFERSREGIONNOKPROC glad_eglSwapBuffersRegionNOK = NULL;
PFNEGLSWAPBUFFERSREGION2NOKPROC glad_eglSwapBuffersRegion2NOK = NULL;
PFNEGLQUERYNATIVEDISPLAYNVPROC glad_eglQueryNativeDisplayNV = NULL;
PFNEGLQUERYNATIVEWINDOWNVPROC glad_eglQueryNativeWindowNV = NULL;
PFNEGLQUERYNATIVEPIXMAPNVPROC glad_eglQueryNativePixmapNV = NULL;
PFNEGLPOSTSUBBUFFERNVPROC glad_eglPostSubBufferNV = NULL;
PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC glad_eglStreamConsumerGLTextureExternalAttribsNV = NULL;
PFNEGLSTREAMFLUSHNVPROC glad_eglStreamFlushNV = NULL;
PFNEGLQUERYDISPLAYATTRIBNVPROC glad_eglQueryDisplayAttribNV = NULL;
PFNEGLSETSTREAMMETADATANVPROC glad_eglSetStreamMetadataNV = NULL;
PFNEGLQUERYSTREAMMETADATANVPROC glad_eglQueryStreamMetadataNV = NULL;
PFNEGLRESETSTREAMNVPROC glad_eglResetStreamNV = NULL;
PFNEGLCREATESTREAMSYNCNVPROC glad_eglCreateStreamSyncNV = NULL;
PFNEGLCREATEFENCESYNCNVPROC glad_eglCreateFenceSyncNV = NULL;
PFNEGLDESTROYSYNCNVPROC glad_eglDestroySyncNV = NULL;
PFNEGLFENCENVPROC glad_eglFenceNV = NULL;
PFNEGLCLIENTWAITSYNCNVPROC glad_eglClientWaitSyncNV = NULL;
PFNEGLSIGNALSYNCNVPROC glad_eglSignalSyncNV = NULL;
PFNEGLGETSYNCATTRIBNVPROC glad_eglGetSyncAttribNV = NULL;
PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC glad_eglGetSystemTimeFrequencyNV = NULL;
PFNEGLGETSYSTEMTIMENVPROC glad_eglGetSystemTimeNV = NULL;
PFNEGLBINDWAYLANDDISPLAYWLPROC glad_eglBindWaylandDisplayWL = NULL;
PFNEGLUNBINDWAYLANDDISPLAYWLPROC glad_eglUnbindWaylandDisplayWL = NULL;
PFNEGLQUERYWAYLANDBUFFERWLPROC glad_eglQueryWaylandBufferWL = NULL;
PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC glad_eglCreateWaylandBufferFromImageWL = NULL;
static void load_EGL_ANDROID_blob_cache(GLADloadproc load) {
glad_eglSetBlobCacheFuncsANDROID = (PFNEGLSETBLOBCACHEFUNCSANDROIDPROC)load("eglSetBlobCacheFuncsANDROID");
}
static void load_EGL_ANDROID_create_native_client_buffer(GLADloadproc load) {
glad_eglCreateNativeClientBufferANDROID = (PFNEGLCREATENATIVECLIENTBUFFERANDROIDPROC)load("eglCreateNativeClientBufferANDROID");
}
static void load_EGL_ANDROID_get_frame_timestamps(GLADloadproc load) {
glad_eglGetCompositorTimingSupportedANDROID = (PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROIDPROC)load("eglGetCompositorTimingSupportedANDROID");
glad_eglGetCompositorTimingANDROID = (PFNEGLGETCOMPOSITORTIMINGANDROIDPROC)load("eglGetCompositorTimingANDROID");
glad_eglGetNextFrameIdANDROID = (PFNEGLGETNEXTFRAMEIDANDROIDPROC)load("eglGetNextFrameIdANDROID");
glad_eglGetFrameTimestampSupportedANDROID = (PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROIDPROC)load("eglGetFrameTimestampSupportedANDROID");
glad_eglGetFrameTimestampsANDROID = (PFNEGLGETFRAMETIMESTAMPSANDROIDPROC)load("eglGetFrameTimestampsANDROID");
}
static void load_EGL_ANDROID_get_native_client_buffer(GLADloadproc load) {
glad_eglGetNativeClientBufferANDROID = (PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC)load("eglGetNativeClientBufferANDROID");
}
static void load_EGL_ANDROID_native_fence_sync(GLADloadproc load) {
glad_eglDupNativeFenceFDANDROID = (PFNEGLDUPNATIVEFENCEFDANDROIDPROC)load("eglDupNativeFenceFDANDROID");
}
static void load_EGL_ANDROID_presentation_time(GLADloadproc load) {
glad_eglPresentationTimeANDROID = (PFNEGLPRESENTATIONTIMEANDROIDPROC)load("eglPresentationTimeANDROID");
}
static void load_EGL_ANGLE_query_surface_pointer(GLADloadproc load) {
glad_eglQuerySurfacePointerANGLE = (PFNEGLQUERYSURFACEPOINTERANGLEPROC)load("eglQuerySurfacePointerANGLE");
}
static void load_EGL_EXT_client_sync(GLADloadproc load) {
glad_eglClientSignalSyncEXT = (PFNEGLCLIENTSIGNALSYNCEXTPROC)load("eglClientSignalSyncEXT");
}
static void load_EGL_EXT_compositor(GLADloadproc load) {
glad_eglCompositorSetContextListEXT = (PFNEGLCOMPOSITORSETCONTEXTLISTEXTPROC)load("eglCompositorSetContextListEXT");
glad_eglCompositorSetContextAttributesEXT = (PFNEGLCOMPOSITORSETCONTEXTATTRIBUTESEXTPROC)load("eglCompositorSetContextAttributesEXT");
glad_eglCompositorSetWindowListEXT = (PFNEGLCOMPOSITORSETWINDOWLISTEXTPROC)load("eglCompositorSetWindowListEXT");
glad_eglCompositorSetWindowAttributesEXT = (PFNEGLCOMPOSITORSETWINDOWATTRIBUTESEXTPROC)load("eglCompositorSetWindowAttributesEXT");
glad_eglCompositorBindTexWindowEXT = (PFNEGLCOMPOSITORBINDTEXWINDOWEXTPROC)load("eglCompositorBindTexWindowEXT");
glad_eglCompositorSetSizeEXT = (PFNEGLCOMPOSITORSETSIZEEXTPROC)load("eglCompositorSetSizeEXT");
glad_eglCompositorSwapPolicyEXT = (PFNEGLCOMPOSITORSWAPPOLICYEXTPROC)load("eglCompositorSwapPolicyEXT");
}
static void load_EGL_EXT_device_base(GLADloadproc load) {
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
}
static void load_EGL_EXT_device_enumeration(GLADloadproc load) {
glad_eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)load("eglQueryDevicesEXT");
}
static void load_EGL_EXT_device_query(GLADloadproc load) {
glad_eglQueryDeviceAttribEXT = (PFNEGLQUERYDEVICEATTRIBEXTPROC)load("eglQueryDeviceAttribEXT");
glad_eglQueryDeviceStringEXT = (PFNEGLQUERYDEVICESTRINGEXTPROC)load("eglQueryDeviceStringEXT");
glad_eglQueryDisplayAttribEXT = (PFNEGLQUERYDISPLAYATTRIBEXTPROC)load("eglQueryDisplayAttribEXT");
}
static void load_EGL_EXT_image_dma_buf_import_modifiers(GLADloadproc load) {
glad_eglQueryDmaBufFormatsEXT = (PFNEGLQUERYDMABUFFORMATSEXTPROC)load("eglQueryDmaBufFormatsEXT");
glad_eglQueryDmaBufModifiersEXT = (PFNEGLQUERYDMABUFMODIFIERSEXTPROC)load("eglQueryDmaBufModifiersEXT");
}
static void load_EGL_EXT_output_base(GLADloadproc load) {
glad_eglGetOutputLayersEXT = (PFNEGLGETOUTPUTLAYERSEXTPROC)load("eglGetOutputLayersEXT");
glad_eglGetOutputPortsEXT = (PFNEGLGETOUTPUTPORTSEXTPROC)load("eglGetOutputPortsEXT");
glad_eglOutputLayerAttribEXT = (PFNEGLOUTPUTLAYERATTRIBEXTPROC)load("eglOutputLayerAttribEXT");
glad_eglQueryOutputLayerAttribEXT = (PFNEGLQUERYOUTPUTLAYERATTRIBEXTPROC)load("eglQueryOutputLayerAttribEXT");
glad_eglQueryOutputLayerStringEXT = (PFNEGLQUERYOUTPUTLAYERSTRINGEXTPROC)load("eglQueryOutputLayerStringEXT");
glad_eglOutputPortAttribEXT = (PFNEGLOUTPUTPORTATTRIBEXTPROC)load("eglOutputPortAttribEXT");
glad_eglQueryOutputPortAttribEXT = (PFNEGLQUERYOUTPUTPORTATTRIBEXTPROC)load("eglQueryOutputPortAttribEXT");
glad_eglQueryOutputPortStringEXT = (PFNEGLQUERYOUTPUTPORTSTRINGEXTPROC)load("eglQueryOutputPortStringEXT");
}
static void load_EGL_EXT_platform_base(GLADloadproc load) {
glad_eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)load("eglGetPlatformDisplayEXT");
glad_eglCreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)load("eglCreatePlatformWindowSurfaceEXT");
glad_eglCreatePlatformPixmapSurfaceEXT = (PFNEGLCREATEPLATFORMPIXMAPSURFACEEXTPROC)load("eglCreatePlatformPixmapSurfaceEXT");
}
static void load_EGL_EXT_stream_consumer_egloutput(GLADloadproc load) {
glad_eglStreamConsumerOutputEXT = (PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)load("eglStreamConsumerOutputEXT");
}
static void load_EGL_EXT_swap_buffers_with_damage(GLADloadproc load) {
glad_eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)load("eglSwapBuffersWithDamageEXT");
}
static void load_EGL_EXT_sync_reuse(GLADloadproc load) {
glad_eglUnsignalSyncEXT = (PFNEGLUNSIGNALSYNCEXTPROC)load("eglUnsignalSyncEXT");
}
static void load_EGL_HI_clientpixmap(GLADloadproc load) {
glad_eglCreatePixmapSurfaceHI = (PFNEGLCREATEPIXMAPSURFACEHIPROC)load("eglCreatePixmapSurfaceHI");
}
static void load_EGL_KHR_cl_event2(GLADloadproc load) {
glad_eglCreateSync64KHR = (PFNEGLCREATESYNC64KHRPROC)load("eglCreateSync64KHR");
}
static void load_EGL_KHR_debug(GLADloadproc load) {
glad_eglDebugMessageControlKHR = (PFNEGLDEBUGMESSAGECONTROLKHRPROC)load("eglDebugMessageControlKHR");
glad_eglQueryDebugKHR = (PFNEGLQUERYDEBUGKHRPROC)load("eglQueryDebugKHR");
glad_eglLabelObjectKHR = (PFNEGLLABELOBJECTKHRPROC)load("eglLabelObjectKHR");
}
static void load_EGL_KHR_display_reference(GLADloadproc load) {
glad_eglQueryDisplayAttribKHR = (PFNEGLQUERYDISPLAYATTRIBKHRPROC)load("eglQueryDisplayAttribKHR");
}
static void load_EGL_KHR_fence_sync(GLADloadproc load) {
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
}
static void load_EGL_KHR_image(GLADloadproc load) {
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
}
static void load_EGL_KHR_image_base(GLADloadproc load) {
glad_eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)load("eglCreateImageKHR");
glad_eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)load("eglDestroyImageKHR");
}
static void load_EGL_KHR_lock_surface(GLADloadproc load) {
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
}
static void load_EGL_KHR_lock_surface3(GLADloadproc load) {
glad_eglLockSurfaceKHR = (PFNEGLLOCKSURFACEKHRPROC)load("eglLockSurfaceKHR");
glad_eglUnlockSurfaceKHR = (PFNEGLUNLOCKSURFACEKHRPROC)load("eglUnlockSurfaceKHR");
glad_eglQuerySurface64KHR = (PFNEGLQUERYSURFACE64KHRPROC)load("eglQuerySurface64KHR");
}
static void load_EGL_KHR_partial_update(GLADloadproc load) {
glad_eglSetDamageRegionKHR = (PFNEGLSETDAMAGEREGIONKHRPROC)load("eglSetDamageRegionKHR");
}
static void load_EGL_KHR_reusable_sync(GLADloadproc load) {
glad_eglCreateSyncKHR = (PFNEGLCREATESYNCKHRPROC)load("eglCreateSyncKHR");
glad_eglDestroySyncKHR = (PFNEGLDESTROYSYNCKHRPROC)load("eglDestroySyncKHR");
glad_eglClientWaitSyncKHR = (PFNEGLCLIENTWAITSYNCKHRPROC)load("eglClientWaitSyncKHR");
glad_eglSignalSyncKHR = (PFNEGLSIGNALSYNCKHRPROC)load("eglSignalSyncKHR");
glad_eglGetSyncAttribKHR = (PFNEGLGETSYNCATTRIBKHRPROC)load("eglGetSyncAttribKHR");
}
static void load_EGL_KHR_stream(GLADloadproc load) {
glad_eglCreateStreamKHR = (PFNEGLCREATESTREAMKHRPROC)load("eglCreateStreamKHR");
glad_eglDestroyStreamKHR = (PFNEGLDESTROYSTREAMKHRPROC)load("eglDestroyStreamKHR");
glad_eglStreamAttribKHR = (PFNEGLSTREAMATTRIBKHRPROC)load("eglStreamAttribKHR");
glad_eglQueryStreamKHR = (PFNEGLQUERYSTREAMKHRPROC)load("eglQueryStreamKHR");
glad_eglQueryStreamu64KHR = (PFNEGLQUERYSTREAMU64KHRPROC)load("eglQueryStreamu64KHR");
}
static void load_EGL_KHR_stream_attrib(GLADloadproc load) {
glad_eglCreateStreamAttribKHR = (PFNEGLCREATESTREAMATTRIBKHRPROC)load("eglCreateStreamAttribKHR");
glad_eglSetStreamAttribKHR = (PFNEGLSETSTREAMATTRIBKHRPROC)load("eglSetStreamAttribKHR");
glad_eglQueryStreamAttribKHR = (PFNEGLQUERYSTREAMATTRIBKHRPROC)load("eglQueryStreamAttribKHR");
glad_eglStreamConsumerAcquireAttribKHR = (PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)load("eglStreamConsumerAcquireAttribKHR");
glad_eglStreamConsumerReleaseAttribKHR = (PFNEGLSTREAMCONSUMERRELEASEATTRIBKHRPROC)load("eglStreamConsumerReleaseAttribKHR");
}
static void load_EGL_KHR_stream_consumer_gltexture(GLADloadproc load) {
glad_eglStreamConsumerGLTextureExternalKHR = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC)load("eglStreamConsumerGLTextureExternalKHR");
glad_eglStreamConsumerAcquireKHR = (PFNEGLSTREAMCONSUMERACQUIREKHRPROC)load("eglStreamConsumerAcquireKHR");
glad_eglStreamConsumerReleaseKHR = (PFNEGLSTREAMCONSUMERRELEASEKHRPROC)load("eglStreamConsumerReleaseKHR");
}
static void load_EGL_KHR_stream_cross_process_fd(GLADloadproc load) {
glad_eglGetStreamFileDescriptorKHR = (PFNEGLGETSTREAMFILEDESCRIPTORKHRPROC)load("eglGetStreamFileDescriptorKHR");
glad_eglCreateStreamFromFileDescriptorKHR = (PFNEGLCREATESTREAMFROMFILEDESCRIPTORKHRPROC)load("eglCreateStreamFromFileDescriptorKHR");
}
static void load_EGL_KHR_stream_fifo(GLADloadproc load) {
glad_eglQueryStreamTimeKHR = (PFNEGLQUERYSTREAMTIMEKHRPROC)load("eglQueryStreamTimeKHR");
}
static void load_EGL_KHR_stream_producer_eglsurface(GLADloadproc load) {
glad_eglCreateStreamProducerSurfaceKHR = (PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)load("eglCreateStreamProducerSurfaceKHR");
}
static void load_EGL_KHR_swap_buffers_with_damage(GLADloadproc load) {
glad_eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)load("eglSwapBuffersWithDamageKHR");
}
static void load_EGL_KHR_wait_sync(GLADloadproc load) {
glad_eglWaitSyncKHR = (PFNEGLWAITSYNCKHRPROC)load("eglWaitSyncKHR");
}
static void load_EGL_MESA_drm_image(GLADloadproc load) {
glad_eglCreateDRMImageMESA = (PFNEGLCREATEDRMIMAGEMESAPROC)load("eglCreateDRMImageMESA");
glad_eglExportDRMImageMESA = (PFNEGLEXPORTDRMIMAGEMESAPROC)load("eglExportDRMImageMESA");
}
static void load_EGL_MESA_image_dma_buf_export(GLADloadproc load) {
glad_eglExportDMABUFImageQueryMESA = (PFNEGLEXPORTDMABUFIMAGEQUERYMESAPROC)load("eglExportDMABUFImageQueryMESA");
glad_eglExportDMABUFImageMESA = (PFNEGLEXPORTDMABUFIMAGEMESAPROC)load("eglExportDMABUFImageMESA");
}
static void load_EGL_MESA_query_driver(GLADloadproc load) {
glad_eglGetDisplayDriverConfig = (PFNEGLGETDISPLAYDRIVERCONFIGPROC)load("eglGetDisplayDriverConfig");
glad_eglGetDisplayDriverName = (PFNEGLGETDISPLAYDRIVERNAMEPROC)load("eglGetDisplayDriverName");
}
static void load_EGL_NOK_swap_region(GLADloadproc load) {
glad_eglSwapBuffersRegionNOK = (PFNEGLSWAPBUFFERSREGIONNOKPROC)load("eglSwapBuffersRegionNOK");
}
static void load_EGL_NOK_swap_region2(GLADloadproc load) {
glad_eglSwapBuffersRegion2NOK = (PFNEGLSWAPBUFFERSREGION2NOKPROC)load("eglSwapBuffersRegion2NOK");
}
static void load_EGL_NV_native_query(GLADloadproc load) {
glad_eglQueryNativeDisplayNV = (PFNEGLQUERYNATIVEDISPLAYNVPROC)load("eglQueryNativeDisplayNV");
glad_eglQueryNativeWindowNV = (PFNEGLQUERYNATIVEWINDOWNVPROC)load("eglQueryNativeWindowNV");
glad_eglQueryNativePixmapNV = (PFNEGLQUERYNATIVEPIXMAPNVPROC)load("eglQueryNativePixmapNV");
}
static void load_EGL_NV_post_sub_buffer(GLADloadproc load) {
glad_eglPostSubBufferNV = (PFNEGLPOSTSUBBUFFERNVPROC)load("eglPostSubBufferNV");
}
static void load_EGL_NV_stream_consumer_gltexture_yuv(GLADloadproc load) {
glad_eglStreamConsumerGLTextureExternalAttribsNV = (PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALATTRIBSNVPROC)load("eglStreamConsumerGLTextureExternalAttribsNV");
}
static void load_EGL_NV_stream_flush(GLADloadproc load) {
glad_eglStreamFlushNV = (PFNEGLSTREAMFLUSHNVPROC)load("eglStreamFlushNV");
}
static void load_EGL_NV_stream_metadata(GLADloadproc load) {
glad_eglQueryDisplayAttribNV = (PFNEGLQUERYDISPLAYATTRIBNVPROC)load("eglQueryDisplayAttribNV");
glad_eglSetStreamMetadataNV = (PFNEGLSETSTREAMMETADATANVPROC)load("eglSetStreamMetadataNV");
glad_eglQueryStreamMetadataNV = (PFNEGLQUERYSTREAMMETADATANVPROC)load("eglQueryStreamMetadataNV");
}
static void load_EGL_NV_stream_reset(GLADloadproc load) {
glad_eglResetStreamNV = (PFNEGLRESETSTREAMNVPROC)load("eglResetStreamNV");
}
static void load_EGL_NV_stream_sync(GLADloadproc load) {
glad_eglCreateStreamSyncNV = (PFNEGLCREATESTREAMSYNCNVPROC)load("eglCreateStreamSyncNV");
}
static void load_EGL_NV_sync(GLADloadproc load) {
glad_eglCreateFenceSyncNV = (PFNEGLCREATEFENCESYNCNVPROC)load("eglCreateFenceSyncNV");
glad_eglDestroySyncNV = (PFNEGLDESTROYSYNCNVPROC)load("eglDestroySyncNV");
glad_eglFenceNV = (PFNEGLFENCENVPROC)load("eglFenceNV");
glad_eglClientWaitSyncNV = (PFNEGLCLIENTWAITSYNCNVPROC)load("eglClientWaitSyncNV");
glad_eglSignalSyncNV = (PFNEGLSIGNALSYNCNVPROC)load("eglSignalSyncNV");
glad_eglGetSyncAttribNV = (PFNEGLGETSYNCATTRIBNVPROC)load("eglGetSyncAttribNV");
}
static void load_EGL_NV_system_time(GLADloadproc load) {
glad_eglGetSystemTimeFrequencyNV = (PFNEGLGETSYSTEMTIMEFREQUENCYNVPROC)load("eglGetSystemTimeFrequencyNV");
glad_eglGetSystemTimeNV = (PFNEGLGETSYSTEMTIMENVPROC)load("eglGetSystemTimeNV");
}
static void load_EGL_WL_bind_wayland_display(GLADloadproc load) {
glad_eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWLPROC)load("eglBindWaylandDisplayWL");
glad_eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWLPROC)load("eglUnbindWaylandDisplayWL");
glad_eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWLPROC)load("eglQueryWaylandBufferWL");
}
static void load_EGL_WL_create_wayland_buffer_from_image(GLADloadproc load) {
glad_eglCreateWaylandBufferFromImageWL = (PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC)load("eglCreateWaylandBufferFromImageWL");
}
static int find_extensionsEGL(void) {
return 1;
}
static void find_coreEGL(void) {
}
int gladLoadEGLLoader(GLADloadproc load) {
(void) load;
find_coreEGL();
if (!find_extensionsEGL()) return 0;
load_EGL_ANDROID_blob_cache(load);
load_EGL_ANDROID_create_native_client_buffer(load);
load_EGL_ANDROID_get_frame_timestamps(load);
load_EGL_ANDROID_get_native_client_buffer(load);
load_EGL_ANDROID_native_fence_sync(load);
load_EGL_ANDROID_presentation_time(load);
load_EGL_ANGLE_query_surface_pointer(load);
load_EGL_EXT_client_sync(load);
load_EGL_EXT_compositor(load);
load_EGL_EXT_device_base(load);
load_EGL_EXT_device_enumeration(load);
load_EGL_EXT_device_query(load);
load_EGL_EXT_image_dma_buf_import_modifiers(load);
load_EGL_EXT_output_base(load);
load_EGL_EXT_platform_base(load);
load_EGL_EXT_stream_consumer_egloutput(load);
load_EGL_EXT_swap_buffers_with_damage(load);
load_EGL_EXT_sync_reuse(load);
load_EGL_HI_clientpixmap(load);
load_EGL_KHR_cl_event2(load);
load_EGL_KHR_debug(load);
load_EGL_KHR_display_reference(load);
load_EGL_KHR_fence_sync(load);
load_EGL_KHR_image(load);
load_EGL_KHR_image_base(load);
load_EGL_KHR_lock_surface(load);
load_EGL_KHR_lock_surface3(load);
load_EGL_KHR_partial_update(load);
load_EGL_KHR_reusable_sync(load);
load_EGL_KHR_stream(load);
load_EGL_KHR_stream_attrib(load);
load_EGL_KHR_stream_consumer_gltexture(load);
load_EGL_KHR_stream_cross_process_fd(load);
load_EGL_KHR_stream_fifo(load);
load_EGL_KHR_stream_producer_eglsurface(load);
load_EGL_KHR_swap_buffers_with_damage(load);
load_EGL_KHR_wait_sync(load);
load_EGL_MESA_drm_image(load);
load_EGL_MESA_image_dma_buf_export(load);
load_EGL_MESA_query_driver(load);
load_EGL_NOK_swap_region(load);
load_EGL_NOK_swap_region2(load);
load_EGL_NV_native_query(load);
load_EGL_NV_post_sub_buffer(load);
load_EGL_NV_stream_consumer_gltexture_yuv(load);
load_EGL_NV_stream_flush(load);
load_EGL_NV_stream_metadata(load);
load_EGL_NV_stream_reset(load);
load_EGL_NV_stream_sync(load);
load_EGL_NV_sync(load);
load_EGL_NV_system_time(load);
load_EGL_WL_bind_wayland_display(load);
load_EGL_WL_create_wayland_buffer_from_image(load);
return 1;
}

View File

@ -1,753 +0,0 @@
/*
WGL loader generated by glad 0.1.33 on Sun May 3 16:49:27 2020.
Language/Generator: C/C++
Specification: wgl
APIs: wgl=1.0
Profile: -
Extensions:
WGL_3DFX_multisample,
WGL_3DL_stereo_control,
WGL_AMD_gpu_association,
WGL_ARB_buffer_region,
WGL_ARB_context_flush_control,
WGL_ARB_create_context,
WGL_ARB_create_context_no_error,
WGL_ARB_create_context_profile,
WGL_ARB_create_context_robustness,
WGL_ARB_extensions_string,
WGL_ARB_framebuffer_sRGB,
WGL_ARB_make_current_read,
WGL_ARB_multisample,
WGL_ARB_pbuffer,
WGL_ARB_pixel_format,
WGL_ARB_pixel_format_float,
WGL_ARB_render_texture,
WGL_ARB_robustness_application_isolation,
WGL_ARB_robustness_share_group_isolation,
WGL_ATI_pixel_format_float,
WGL_ATI_render_texture_rectangle,
WGL_EXT_colorspace,
WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile,
WGL_EXT_depth_float,
WGL_EXT_display_color_table,
WGL_EXT_extensions_string,
WGL_EXT_framebuffer_sRGB,
WGL_EXT_make_current_read,
WGL_EXT_multisample,
WGL_EXT_pbuffer,
WGL_EXT_pixel_format,
WGL_EXT_pixel_format_packed_float,
WGL_EXT_swap_control,
WGL_EXT_swap_control_tear,
WGL_I3D_digital_video_control,
WGL_I3D_gamma,
WGL_I3D_genlock,
WGL_I3D_image_buffer,
WGL_I3D_swap_frame_lock,
WGL_I3D_swap_frame_usage,
WGL_NV_DX_interop,
WGL_NV_DX_interop2,
WGL_NV_copy_image,
WGL_NV_delay_before_swap,
WGL_NV_float_buffer,
WGL_NV_gpu_affinity,
WGL_NV_multigpu_context,
WGL_NV_multisample_coverage,
WGL_NV_present_video,
WGL_NV_render_depth_texture,
WGL_NV_render_texture_rectangle,
WGL_NV_swap_group,
WGL_NV_vertex_array_range,
WGL_NV_video_capture,
WGL_NV_video_output,
WGL_OML_sync_control
Loader: True
Local files: False
Omit khrplatform: False
Reproducible: False
Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "glad_wgl.h"
static void* get_proc(const char *namez);
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_gl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
#else
#include <dlfcn.h>
static void* libGL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
int open_gl(void) {
#ifdef __APPLE__
static const char *NAMES[] = {
"../Frameworks/OpenGL.framework/OpenGL",
"/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
};
#else
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
#endif
unsigned int index = 0;
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
"glXGetProcAddressARB");
return gladGetProcAddressPtr != NULL;
#endif
}
}
return 0;
}
static
void close_gl(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
}
}
#endif
static
void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
}
return result;
}
int gladLoadWGL(HDC hdc) {
int status = 0;
if(open_gl()) {
status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
close_gl();
}
return status;
}
static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
static int get_exts(void) {
return 1;
}
static void free_exts(void) {
return;
}
static int has_ext(const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
return 0;
if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
extensions = wglGetExtensionsStringEXT();
else
extensions = wglGetExtensionsStringARB(GLADWGLhdc);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
}
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
}
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
}
static void load_WGL_ARB_create_context(GLADloadproc load) {
if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
}
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
}
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
}
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
}
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
}
static void load_WGL_ARB_render_texture(GLADloadproc load) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
}
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
}
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
}
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
}
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
}
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
}
static void load_WGL_EXT_swap_control(GLADloadproc load) {
if(!GLAD_WGL_EXT_swap_control) return;
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
}
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
}
static void load_WGL_I3D_gamma(GLADloadproc load) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
}
static void load_WGL_I3D_genlock(GLADloadproc load) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
}
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
}
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
}
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
}
static void load_WGL_NV_DX_interop(GLADloadproc load) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
}
static void load_WGL_NV_copy_image(GLADloadproc load) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
}
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
}
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
}
static void load_WGL_NV_present_video(GLADloadproc load) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
}
static void load_WGL_NV_swap_group(GLADloadproc load) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
}
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
}
static void load_WGL_NV_video_capture(GLADloadproc load) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
}
static void load_WGL_NV_video_output(GLADloadproc load) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
}
static void load_WGL_OML_sync_control(GLADloadproc load) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
}
static int find_extensionsWGL(void) {
if (!get_exts()) return 0;
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
free_exts();
return 1;
}
static void find_coreWGL(HDC hdc) {
GLADWGLhdc = hdc;
}
int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
find_coreWGL(hdc);
if (!find_extensionsWGL()) return 0;
load_WGL_3DL_stereo_control(load);
load_WGL_AMD_gpu_association(load);
load_WGL_ARB_buffer_region(load);
load_WGL_ARB_create_context(load);
load_WGL_ARB_extensions_string(load);
load_WGL_ARB_make_current_read(load);
load_WGL_ARB_pbuffer(load);
load_WGL_ARB_pixel_format(load);
load_WGL_ARB_render_texture(load);
load_WGL_EXT_display_color_table(load);
load_WGL_EXT_extensions_string(load);
load_WGL_EXT_make_current_read(load);
load_WGL_EXT_pbuffer(load);
load_WGL_EXT_pixel_format(load);
load_WGL_EXT_swap_control(load);
load_WGL_I3D_digital_video_control(load);
load_WGL_I3D_gamma(load);
load_WGL_I3D_genlock(load);
load_WGL_I3D_image_buffer(load);
load_WGL_I3D_swap_frame_lock(load);
load_WGL_I3D_swap_frame_usage(load);
load_WGL_NV_DX_interop(load);
load_WGL_NV_copy_image(load);
load_WGL_NV_delay_before_swap(load);
load_WGL_NV_gpu_affinity(load);
load_WGL_NV_present_video(load);
load_WGL_NV_swap_group(load);
load_WGL_NV_vertex_array_range(load);
load_WGL_NV_video_capture(load);
load_WGL_NV_video_output(load);
load_WGL_OML_sync_control(load);
return 1;
}

580
3rdparty/glad/src/wgl.c vendored Normal file
View File

@ -0,0 +1,580 @@
/**
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/wgl.h>
#ifndef GLAD_IMPL_UTIL_C_
#define GLAD_IMPL_UTIL_C_
#ifdef _MSC_VER
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
#else
#define GLAD_IMPL_UTIL_SSCANF sscanf
#endif
#endif /* GLAD_IMPL_UTIL_C_ */
#ifdef __cplusplus
extern "C" {
#endif
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void glad_wgl_load_WGL_3DL_stereo_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC) load(userptr, "wglSetStereoEmitterState3DL");
}
static void glad_wgl_load_WGL_AMD_gpu_association(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) load(userptr, "wglBlitContextFramebufferAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) load(userptr, "wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglDeleteAssociatedContextAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC) load(userptr, "wglGetContextGPUIDAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) load(userptr, "wglGetCurrentAssociatedContextAMD");
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC) load(userptr, "wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC) load(userptr, "wglGetGPUInfoAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) load(userptr, "wglMakeAssociatedContextCurrentAMD");
}
static void glad_wgl_load_WGL_ARB_buffer_region(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC) load(userptr, "wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC) load(userptr, "wglDeleteBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC) load(userptr, "wglRestoreBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC) load(userptr, "wglSaveBufferRegionARB");
}
static void glad_wgl_load_WGL_ARB_create_context(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) load(userptr, "wglCreateContextAttribsARB");
}
static void glad_wgl_load_WGL_ARB_extensions_string(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB");
}
static void glad_wgl_load_WGL_ARB_make_current_read(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC) load(userptr, "wglGetCurrentReadDCARB");
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC) load(userptr, "wglMakeContextCurrentARB");
}
static void glad_wgl_load_WGL_ARB_pbuffer(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC) load(userptr, "wglCreatePbufferARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC) load(userptr, "wglDestroyPbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC) load(userptr, "wglGetPbufferDCARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC) load(userptr, "wglQueryPbufferARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC) load(userptr, "wglReleasePbufferDCARB");
}
static void glad_wgl_load_WGL_ARB_pixel_format(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC) load(userptr, "wglChoosePixelFormatARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC) load(userptr, "wglGetPixelFormatAttribfvARB");
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) load(userptr, "wglGetPixelFormatAttribivARB");
}
static void glad_wgl_load_WGL_ARB_render_texture(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC) load(userptr, "wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC) load(userptr, "wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC) load(userptr, "wglSetPbufferAttribARB");
}
static void glad_wgl_load_WGL_EXT_display_color_table(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglBindDisplayColorTableEXT");
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglCreateDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglDestroyDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) load(userptr, "wglLoadDisplayColorTableEXT");
}
static void glad_wgl_load_WGL_EXT_extensions_string(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT");
}
static void glad_wgl_load_WGL_EXT_make_current_read(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC) load(userptr, "wglGetCurrentReadDCEXT");
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC) load(userptr, "wglMakeContextCurrentEXT");
}
static void glad_wgl_load_WGL_EXT_pbuffer(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC) load(userptr, "wglCreatePbufferEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC) load(userptr, "wglDestroyPbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC) load(userptr, "wglGetPbufferDCEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC) load(userptr, "wglQueryPbufferEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC) load(userptr, "wglReleasePbufferDCEXT");
}
static void glad_wgl_load_WGL_EXT_pixel_format(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC) load(userptr, "wglChoosePixelFormatEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) load(userptr, "wglGetPixelFormatAttribfvEXT");
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) load(userptr, "wglGetPixelFormatAttribivEXT");
}
static void glad_wgl_load_WGL_EXT_swap_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_EXT_swap_control) return;
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC) load(userptr, "wglGetSwapIntervalEXT");
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) load(userptr, "wglSwapIntervalEXT");
}
static void glad_wgl_load_WGL_I3D_digital_video_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) load(userptr, "wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) load(userptr, "wglSetDigitalVideoParametersI3D");
}
static void glad_wgl_load_WGL_I3D_gamma(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC) load(userptr, "wglGetGammaTableI3D");
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) load(userptr, "wglGetGammaTableParametersI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC) load(userptr, "wglSetGammaTableI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) load(userptr, "wglSetGammaTableParametersI3D");
}
static void glad_wgl_load_WGL_I3D_genlock(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC) load(userptr, "wglDisableGenlockI3D");
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC) load(userptr, "wglEnableGenlockI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC) load(userptr, "wglGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC) load(userptr, "wglGenlockSourceDelayI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC) load(userptr, "wglGenlockSourceEdgeI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC) load(userptr, "wglGenlockSourceI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC) load(userptr, "wglGetGenlockSampleRateI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) load(userptr, "wglGetGenlockSourceDelayI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) load(userptr, "wglGetGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC) load(userptr, "wglGetGenlockSourceI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC) load(userptr, "wglIsEnabledGenlockI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) load(userptr, "wglQueryGenlockMaxSourceDelayI3D");
}
static void glad_wgl_load_WGL_I3D_image_buffer(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) load(userptr, "wglAssociateImageBufferEventsI3D");
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC) load(userptr, "wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC) load(userptr, "wglDestroyImageBufferI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) load(userptr, "wglReleaseImageBufferEventsI3D");
}
static void glad_wgl_load_WGL_I3D_swap_frame_lock(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC) load(userptr, "wglDisableFrameLockI3D");
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC) load(userptr, "wglEnableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC) load(userptr, "wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC) load(userptr, "wglQueryFrameLockMasterI3D");
}
static void glad_wgl_load_WGL_I3D_swap_frame_usage(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC) load(userptr, "wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC) load(userptr, "wglEndFrameTrackingI3D");
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC) load(userptr, "wglGetFrameUsageI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC) load(userptr, "wglQueryFrameTrackingI3D");
}
static void glad_wgl_load_WGL_NV_DX_interop(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC) load(userptr, "wglDXCloseDeviceNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC) load(userptr, "wglDXLockObjectsNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC) load(userptr, "wglDXObjectAccessNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC) load(userptr, "wglDXOpenDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC) load(userptr, "wglDXRegisterObjectNV");
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC) load(userptr, "wglDXSetResourceShareHandleNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC) load(userptr, "wglDXUnlockObjectsNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC) load(userptr, "wglDXUnregisterObjectNV");
}
static void glad_wgl_load_WGL_NV_copy_image(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC) load(userptr, "wglCopyImageSubDataNV");
}
static void glad_wgl_load_WGL_NV_delay_before_swap(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC) load(userptr, "wglDelayBeforeSwapNV");
}
static void glad_wgl_load_WGL_NV_gpu_affinity(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC) load(userptr, "wglCreateAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC) load(userptr, "wglDeleteDCNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC) load(userptr, "wglEnumGpuDevicesNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) load(userptr, "wglEnumGpusFromAffinityDCNV");
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC) load(userptr, "wglEnumGpusNV");
}
static void glad_wgl_load_WGL_NV_present_video(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC) load(userptr, "wglBindVideoDeviceNV");
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC) load(userptr, "wglEnumerateVideoDevicesNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC) load(userptr, "wglQueryCurrentContextNV");
}
static void glad_wgl_load_WGL_NV_swap_group(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC) load(userptr, "wglBindSwapBarrierNV");
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC) load(userptr, "wglJoinSwapGroupNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC) load(userptr, "wglQueryFrameCountNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC) load(userptr, "wglQueryMaxSwapGroupsNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC) load(userptr, "wglQuerySwapGroupNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC) load(userptr, "wglResetFrameCountNV");
}
static void glad_wgl_load_WGL_NV_vertex_array_range(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC) load(userptr, "wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC) load(userptr, "wglFreeMemoryNV");
}
static void glad_wgl_load_WGL_NV_video_capture(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) load(userptr, "wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) load(userptr, "wglReleaseVideoCaptureDeviceNV");
}
static void glad_wgl_load_WGL_NV_video_output(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC) load(userptr, "wglBindVideoImageNV");
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC) load(userptr, "wglGetVideoDeviceNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC) load(userptr, "wglGetVideoInfoNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC) load(userptr, "wglReleaseVideoDeviceNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC) load(userptr, "wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC) load(userptr, "wglSendPbufferToVideoNV");
}
static void glad_wgl_load_WGL_OML_sync_control(GLADuserptrloadfunc load, void *userptr) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC) load(userptr, "wglGetMscRateOML");
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC) load(userptr, "wglGetSyncValuesOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC) load(userptr, "wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) load(userptr, "wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC) load(userptr, "wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC) load(userptr, "wglWaitForSbcOML");
}
static int glad_wgl_has_extension(HDC hdc, const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
return 0;
if(wglGetExtensionsStringARB == NULL || hdc == INVALID_HANDLE_VALUE)
extensions = wglGetExtensionsStringEXT();
else
extensions = wglGetExtensionsStringARB(hdc);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
static GLADapiproc glad_wgl_get_proc_from_userptr(void *userptr, const char* name) {
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
}
static int glad_wgl_find_extensions_wgl(HDC hdc) {
GLAD_WGL_3DFX_multisample = glad_wgl_has_extension(hdc, "WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = glad_wgl_has_extension(hdc, "WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = glad_wgl_has_extension(hdc, "WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = glad_wgl_has_extension(hdc, "WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = glad_wgl_has_extension(hdc, "WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = glad_wgl_has_extension(hdc, "WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = glad_wgl_has_extension(hdc, "WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = glad_wgl_has_extension(hdc, "WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = glad_wgl_has_extension(hdc, "WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = glad_wgl_has_extension(hdc, "WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = glad_wgl_has_extension(hdc, "WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = glad_wgl_has_extension(hdc, "WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = glad_wgl_has_extension(hdc, "WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = glad_wgl_has_extension(hdc, "WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = glad_wgl_has_extension(hdc, "WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = glad_wgl_has_extension(hdc, "WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = glad_wgl_has_extension(hdc, "WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = glad_wgl_has_extension(hdc, "WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = glad_wgl_has_extension(hdc, "WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = glad_wgl_has_extension(hdc, "WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = glad_wgl_has_extension(hdc, "WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = glad_wgl_has_extension(hdc, "WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = glad_wgl_has_extension(hdc, "WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = glad_wgl_has_extension(hdc, "WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = glad_wgl_has_extension(hdc, "WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = glad_wgl_has_extension(hdc, "WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = glad_wgl_has_extension(hdc, "WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = glad_wgl_has_extension(hdc, "WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = glad_wgl_has_extension(hdc, "WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = glad_wgl_has_extension(hdc, "WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = glad_wgl_has_extension(hdc, "WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = glad_wgl_has_extension(hdc, "WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = glad_wgl_has_extension(hdc, "WGL_NV_video_capture");
GLAD_WGL_NV_video_output = glad_wgl_has_extension(hdc, "WGL_NV_video_output");
GLAD_WGL_OML_sync_control = glad_wgl_has_extension(hdc, "WGL_OML_sync_control");
return 1;
}
static int glad_wgl_find_core_wgl(void) {
int major = 1, minor = 0;
GLAD_WGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
return GLAD_MAKE_VERSION(major, minor);
}
int gladLoadWGLUserPtr(HDC hdc, GLADuserptrloadfunc load, void *userptr) {
int version;
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) load(userptr, "wglGetExtensionsStringARB");
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) load(userptr, "wglGetExtensionsStringEXT");
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
version = glad_wgl_find_core_wgl();
if (!glad_wgl_find_extensions_wgl(hdc)) return 0;
glad_wgl_load_WGL_3DL_stereo_control(load, userptr);
glad_wgl_load_WGL_AMD_gpu_association(load, userptr);
glad_wgl_load_WGL_ARB_buffer_region(load, userptr);
glad_wgl_load_WGL_ARB_create_context(load, userptr);
glad_wgl_load_WGL_ARB_extensions_string(load, userptr);
glad_wgl_load_WGL_ARB_make_current_read(load, userptr);
glad_wgl_load_WGL_ARB_pbuffer(load, userptr);
glad_wgl_load_WGL_ARB_pixel_format(load, userptr);
glad_wgl_load_WGL_ARB_render_texture(load, userptr);
glad_wgl_load_WGL_EXT_display_color_table(load, userptr);
glad_wgl_load_WGL_EXT_extensions_string(load, userptr);
glad_wgl_load_WGL_EXT_make_current_read(load, userptr);
glad_wgl_load_WGL_EXT_pbuffer(load, userptr);
glad_wgl_load_WGL_EXT_pixel_format(load, userptr);
glad_wgl_load_WGL_EXT_swap_control(load, userptr);
glad_wgl_load_WGL_I3D_digital_video_control(load, userptr);
glad_wgl_load_WGL_I3D_gamma(load, userptr);
glad_wgl_load_WGL_I3D_genlock(load, userptr);
glad_wgl_load_WGL_I3D_image_buffer(load, userptr);
glad_wgl_load_WGL_I3D_swap_frame_lock(load, userptr);
glad_wgl_load_WGL_I3D_swap_frame_usage(load, userptr);
glad_wgl_load_WGL_NV_DX_interop(load, userptr);
glad_wgl_load_WGL_NV_copy_image(load, userptr);
glad_wgl_load_WGL_NV_delay_before_swap(load, userptr);
glad_wgl_load_WGL_NV_gpu_affinity(load, userptr);
glad_wgl_load_WGL_NV_present_video(load, userptr);
glad_wgl_load_WGL_NV_swap_group(load, userptr);
glad_wgl_load_WGL_NV_vertex_array_range(load, userptr);
glad_wgl_load_WGL_NV_video_capture(load, userptr);
glad_wgl_load_WGL_NV_video_output(load, userptr);
glad_wgl_load_WGL_OML_sync_control(load, userptr);
return version;
}
int gladLoadWGL(HDC hdc, GLADloadfunc load) {
return gladLoadWGLUserPtr(hdc, glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
}
#ifdef __cplusplus
}
#endif

View File

@ -11,7 +11,9 @@ option(USE_VTUNE "Plug VTUNE to profile GS JIT.")
#------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
# Graphical option # Graphical option
#------------------------------------------------------------------------------- #-------------------------------------------------------------------------------
option(USE_OPENGL "Enable OpenGL GS renderer" ON) if(NOT APPLE)
option(USE_OPENGL "Enable OpenGL GS renderer" ON)
endif()
option(USE_VULKAN "Enable Vulkan GS renderer" ON) option(USE_VULKAN "Enable Vulkan GS renderer" ON)
#------------------------------------------------------------------------------- #-------------------------------------------------------------------------------

View File

@ -47,10 +47,6 @@ else()
include(CheckLib) include(CheckLib)
if(UNIX AND NOT APPLE) if(UNIX AND NOT APPLE)
if(USE_OPENGL)
check_lib(EGL EGL EGL/egl.h)
endif()
if(LINUX) if(LINUX)
check_lib(AIO aio libaio.h) check_lib(AIO aio libaio.h)
check_lib(LIBUDEV libudev libudev.h) check_lib(LIBUDEV libudev libudev.h)

View File

@ -582,14 +582,10 @@ if(USE_OPENGL)
list(APPEND pcsx2GSSources GS/Renderers/OpenGL/GLContextWGL.cpp) list(APPEND pcsx2GSSources GS/Renderers/OpenGL/GLContextWGL.cpp)
list(APPEND pcsx2GSHeaders GS/Renderers/OpenGL/GLContextWGL.h) list(APPEND pcsx2GSHeaders GS/Renderers/OpenGL/GLContextWGL.h)
target_link_libraries(PCSX2_FLAGS INTERFACE opengl32.lib WinPixEventRuntime::WinPixEventRuntime) target_link_libraries(PCSX2_FLAGS INTERFACE opengl32.lib WinPixEventRuntime::WinPixEventRuntime)
elseif(APPLE)
list(APPEND pcsx2GSSources GS/Renderers/OpenGL/GLContextAGL.mm)
list(APPEND pcsx2GSHeaders GS/Renderers/OpenGL/GLContextAGL.h)
else() else()
if(X11_API OR WAYLAND_API) if(X11_API OR WAYLAND_API)
list(APPEND pcsx2GSSources GS/Renderers/OpenGL/GLContextEGL.cpp) list(APPEND pcsx2GSSources GS/Renderers/OpenGL/GLContextEGL.cpp)
list(APPEND pcsx2GSHeaders GS/Renderers/OpenGL/GLContextEGL.h) list(APPEND pcsx2GSHeaders GS/Renderers/OpenGL/GLContextEGL.h)
target_link_libraries(PCSX2_FLAGS INTERFACE PkgConfig::EGL)
endif() endif()
if(X11_API) if(X11_API)

View File

@ -1,12 +1,10 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContext.h" #include "GS/Renderers/OpenGL/GLContext.h"
#if defined(_WIN32) #if defined(_WIN32)
#include "GS/Renderers/OpenGL/GLContextWGL.h" #include "GS/Renderers/OpenGL/GLContextWGL.h"
#elif defined(__APPLE__)
#include "GS/Renderers/OpenGL/GLContextAGL.h"
#else // Linux #else // Linux
#ifdef X11_API #ifdef X11_API
#include "GS/Renderers/OpenGL/GLContextEGLX11.h" #include "GS/Renderers/OpenGL/GLContextEGLX11.h"
@ -17,8 +15,9 @@
#endif #endif
#include "common/Console.h" #include "common/Console.h"
#include "common/Error.h"
#include "glad.h" #include "glad/gl.h"
GLContext::GLContext(const WindowInfo& wi) GLContext::GLContext(const WindowInfo& wi)
: m_wi(wi) : m_wi(wi)
@ -27,7 +26,7 @@ GLContext::GLContext(const WindowInfo& wi)
GLContext::~GLContext() = default; GLContext::~GLContext() = default;
std::unique_ptr<GLContext> GLContext::Create(const WindowInfo& wi) std::unique_ptr<GLContext> GLContext::Create(const WindowInfo& wi, Error* error)
{ {
// We need at least GL3.3. // We need at least GL3.3.
static constexpr Version vlist[] = { static constexpr Version vlist[] = {
@ -42,19 +41,18 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowInfo& wi)
}; };
std::unique_ptr<GLContext> context; std::unique_ptr<GLContext> context;
Error local_error;
#if defined(_WIN32) #if defined(_WIN32)
context = GLContextWGL::Create(wi, vlist); context = GLContextWGL::Create(wi, vlist, error);
#elif defined(__APPLE__)
context = GLContextAGL::Create(wi, vlist);
#else // Linux #else // Linux
#if defined(X11_API) #if defined(X11_API)
if (wi.type == WindowInfo::Type::X11) if (wi.type == WindowInfo::Type::X11)
context = GLContextEGLX11::Create(wi, vlist); context = GLContextEGLX11::Create(wi, vlist, error);
#endif #endif
#if defined(WAYLAND_API) #if defined(WAYLAND_API)
if (wi.type == WindowInfo::Type::Wayland) if (wi.type == WindowInfo::Type::Wayland)
context = GLContextEGLWayland::Create(wi, vlist); context = GLContextEGLWayland::Create(wi, vlist, error);
#endif #endif
#endif #endif
@ -66,9 +64,9 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowInfo& wi)
context_being_created = context.get(); context_being_created = context.get();
// load up glad // load up glad
if (!gladLoadGLLoader([](const char* name) { return context_being_created->GetProcAddress(name); })) if (!gladLoadGL([](const char* name) { return reinterpret_cast<GLADapiproc>(context_being_created->GetProcAddress(name)); }))
{ {
Console.Error("Failed to load GL functions for GLAD"); Error::SetStringView(error, "Failed to load GL functions for GLAD");
return nullptr; return nullptr;
} }

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#pragma once #pragma once
@ -10,6 +10,8 @@
#include <memory> #include <memory>
#include <vector> #include <vector>
class Error;
class GLContext class GLContext
{ {
public: public:
@ -30,12 +32,13 @@ public:
virtual bool ChangeSurface(const WindowInfo& new_wi) = 0; virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0; virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
virtual bool SwapBuffers() = 0; virtual bool SwapBuffers() = 0;
virtual bool IsCurrent() = 0;
virtual bool MakeCurrent() = 0; virtual bool MakeCurrent() = 0;
virtual bool DoneCurrent() = 0; virtual bool DoneCurrent() = 0;
virtual bool SetSwapInterval(s32 interval) = 0; virtual bool SetSwapInterval(s32 interval) = 0;
virtual std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) = 0; virtual std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi, Error* error) = 0;
static std::unique_ptr<GLContext> Create(const WindowInfo& wi); static std::unique_ptr<GLContext> Create(const WindowInfo& wi, Error* error);
protected: protected:
WindowInfo m_wi; WindowInfo m_wi;

View File

@ -1,50 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include "GS/Renderers/OpenGL/GLContext.h"
#include "glad.h"
#include <span>
#if defined(__APPLE__) && defined(__OBJC__)
#import <AppKit/AppKit.h>
#else
struct NSView;
struct NSOpenGLContext;
struct NSOpenGLPixelFormat;
#endif
class GLContextAGL final : public GLContext
{
public:
GLContextAGL(const WindowInfo& wi);
~GLContextAGL() override;
static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) override;
private:
bool Initialize(std::span<const Version> versions_to_try);
bool CreateContext(NSOpenGLContext* share_context, int profile, bool make_current);
void BindContextToView();
void CleanupView();
// returns true if dimensions have changed
bool UpdateDimensions();
NSView* m_view = nullptr;
NSOpenGLContext* m_context = nullptr;
NSOpenGLPixelFormat* m_pixel_format = nullptr;
void* m_opengl_module_handle = nullptr;
};

View File

@ -1,204 +0,0 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContextAGL.h"
#include "common/Assertions.h"
#include "common/Console.h"
#include "glad.h"
#include <dlfcn.h>
GLContextAGL::GLContextAGL(const WindowInfo& wi)
: GLContext(wi)
{
m_opengl_module_handle = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_NOW);
if (!m_opengl_module_handle)
Console.Error("Could not open OpenGL.framework, function lookups will probably fail");
}
GLContextAGL::~GLContextAGL()
{
if ([NSOpenGLContext currentContext] == m_context)
[NSOpenGLContext clearCurrentContext];
CleanupView();
if (m_opengl_module_handle)
dlclose(m_opengl_module_handle);
[m_pixel_format release];
[m_context release];
}
std::unique_ptr<GLContext> GLContextAGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try)
{
std::unique_ptr<GLContextAGL> context = std::make_unique<GLContextAGL>(wi);
if (!context->Initialize(versions_to_try))
return nullptr;
return context;
}
bool GLContextAGL::Initialize(std::span<const Version> versions_to_try)
{
for (const Version& cv : versions_to_try)
{
if (cv.major_version > 4 || cv.minor_version > 1)
continue;
const NSOpenGLPixelFormatAttribute profile = (cv.major_version > 3 || cv.minor_version > 2) ? NSOpenGLProfileVersion4_1Core : NSOpenGLProfileVersion3_2Core;
if (CreateContext(nullptr, static_cast<int>(profile), true))
{
m_version = cv;
return true;
}
}
return false;
}
void* GLContextAGL::GetProcAddress(const char* name)
{
void* addr = m_opengl_module_handle ? dlsym(m_opengl_module_handle, name) : nullptr;
if (addr)
return addr;
return dlsym(RTLD_NEXT, name);
}
bool GLContextAGL::ChangeSurface(const WindowInfo& new_wi)
{
m_wi = new_wi;
BindContextToView();
return true;
}
void GLContextAGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
UpdateDimensions();
}
bool GLContextAGL::UpdateDimensions()
{
if (![NSThread isMainThread])
{
bool ret;
dispatch_sync(dispatch_get_main_queue(), [this, &ret]{ ret = UpdateDimensions(); });
return ret;
}
const NSSize window_size = [m_view frame].size;
const CGFloat window_scale = [[m_view window] backingScaleFactor];
const u32 new_width = static_cast<u32>(window_size.width * window_scale);
const u32 new_height = static_cast<u32>(window_size.height * window_scale);
if (m_wi.surface_width == new_width && m_wi.surface_height == new_height)
return false;
m_wi.surface_width = new_width;
m_wi.surface_height = new_height;
[m_context update];
return true;
}
bool GLContextAGL::SwapBuffers()
{
[m_context flushBuffer];
return true;
}
bool GLContextAGL::MakeCurrent()
{
[m_context makeCurrentContext];
return true;
}
bool GLContextAGL::DoneCurrent()
{
[NSOpenGLContext clearCurrentContext];
return true;
}
bool GLContextAGL::SetSwapInterval(s32 interval)
{
GLint gl_interval = static_cast<GLint>(interval);
[m_context setValues:&gl_interval forParameter:NSOpenGLCPSwapInterval];
return true;
}
std::unique_ptr<GLContext> GLContextAGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<GLContextAGL> context = std::make_unique<GLContextAGL>(wi);
context->m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:m_context];
if (context->m_context == nil)
return nullptr;
context->m_version = m_version;
context->m_pixel_format = m_pixel_format;
if (wi.type == WindowInfo::Type::MacOS)
context->BindContextToView();
return context;
}
bool GLContextAGL::CreateContext(NSOpenGLContext* share_context, int profile, bool make_current)
{
[m_context release];
[m_pixel_format release];
m_context = nullptr;
m_pixel_format = nullptr;
const NSOpenGLPixelFormatAttribute attribs[] = {
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAOpenGLProfile, static_cast<NSOpenGLPixelFormatAttribute>(profile),
NSOpenGLPFAAccelerated,
0
};
m_pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
if (m_pixel_format == nil)
{
Console.Error("(GLContextAGL) Failed to initialize pixel format");
return false;
}
m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:nil];
if (m_context == nil)
return false;
if (m_wi.type == WindowInfo::Type::MacOS)
BindContextToView();
if (make_current)
[m_context makeCurrentContext];
return true;
}
void GLContextAGL::BindContextToView()
{
if (![NSThread isMainThread])
{
dispatch_sync(dispatch_get_main_queue(), [this]{ BindContextToView(); });
return;
}
m_view = [static_cast<NSView*>(m_wi.window_handle) retain];
[m_view setWantsBestResolutionOpenGLSurface:YES];
UpdateDimensions();
[m_context setView:m_view];
}
void GLContextAGL::CleanupView()
{
[m_view release];
m_view = nullptr;
}

View File

@ -1,79 +1,237 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContextEGL.h" #include "GS/Renderers/OpenGL/GLContextEGL.h"
#include "common/Assertions.h"
#include "common/Console.h" #include "common/Console.h"
#include "common/DynamicLibrary.h"
#include "common/Error.h"
#include <algorithm> #include <algorithm>
#include <atomic>
#include <cstring> #include <cstring>
#include <optional> #include <optional>
#include <vector> #include <vector>
static DynamicLibrary s_egl_library;
static std::atomic_uint32_t s_egl_refcount = 0;
static bool LoadEGL()
{
// We're not going to be calling this from multiple threads concurrently.
// So, not wrapping this in a mutex should be fine.
if (s_egl_refcount.fetch_add(1, std::memory_order_acq_rel) == 0)
{
pxAssert(!s_egl_library.IsOpen());
std::string egl_libname = DynamicLibrary::GetVersionedFilename("libEGL");
Console.WriteLnFmt("Loading EGL from {}...", egl_libname);
Error error;
if (!s_egl_library.Open(egl_libname.c_str(), &error))
{
// Try versioned.
egl_libname = DynamicLibrary::GetVersionedFilename("libEGL", 1);
Console.WriteLnFmt("Loading EGL from {}...", egl_libname);
if (!s_egl_library.Open(egl_libname.c_str(), &error))
Console.ErrorFmt("Failed to load EGL: {}", error.GetDescription());
}
}
return s_egl_library.IsOpen();
}
static void UnloadEGL()
{
pxAssert(s_egl_refcount.load(std::memory_order_acquire) > 0);
if (s_egl_refcount.fetch_sub(1, std::memory_order_acq_rel) == 1)
{
Console.WriteLn("Unloading EGL.");
s_egl_library.Close();
}
}
static bool LoadGLADEGL(EGLDisplay display, Error* error)
{
const int version =
gladLoadEGL(display, [](const char* name) { return (GLADapiproc)s_egl_library.GetSymbolAddress(name); });
if (version == 0)
{
Error::SetStringView(error, "Loading GLAD EGL functions failed");
return false;
}
Console.WriteLnFmt("GLAD EGL Version: {}.{}", GLAD_VERSION_MAJOR(version), GLAD_VERSION_MINOR(version));
return true;
}
GLContextEGL::GLContextEGL(const WindowInfo& wi) GLContextEGL::GLContextEGL(const WindowInfo& wi)
: GLContext(wi) : GLContext(wi)
{ {
LoadEGL();
} }
GLContextEGL::~GLContextEGL() GLContextEGL::~GLContextEGL()
{ {
DestroySurface(); DestroySurface();
DestroyContext(); DestroyContext();
UnloadEGL();
} }
std::unique_ptr<GLContext> GLContextEGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try) std::unique_ptr<GLContext> GLContextEGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
Error* error)
{ {
std::unique_ptr<GLContextEGL> context = std::make_unique<GLContextEGL>(wi); std::unique_ptr<GLContextEGL> context = std::make_unique<GLContextEGL>(wi);
if (!context->Initialize(versions_to_try)) if (!context->Initialize(versions_to_try, error))
return nullptr; return nullptr;
return context; return context;
} }
bool GLContextEGL::Initialize(std::span<const Version> versions_to_try) bool GLContextEGL::Initialize(std::span<const Version> versions_to_try, Error* error)
{ {
if (!gladLoadEGL()) if (!LoadGLADEGL(EGL_NO_DISPLAY, error))
{
Console.Error("Loading GLAD EGL functions failed");
return false; return false;
}
if (!SetDisplay()) m_display = GetPlatformDisplay(error);
if (m_display == EGL_NO_DISPLAY)
return false; return false;
int egl_major, egl_minor; int egl_major, egl_minor;
if (!eglInitialize(m_display, &egl_major, &egl_minor)) if (!eglInitialize(m_display, &egl_major, &egl_minor))
{ {
Console.Error("eglInitialize() failed: %d", eglGetError()); const int gerror = static_cast<int>(eglGetError());
Error::SetStringFmt(error, "eglInitialize() failed: {} (0x{:X})", gerror, gerror);
return false; return false;
} }
Console.WriteLn("EGL Version: %d.%d", egl_major, egl_minor);
const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS); Console.WriteLnFmt("eglInitialize() version: {}.{}", egl_major, egl_minor);
if (extensions)
m_supports_surfaceless = std::strstr(extensions, "EGL_KHR_surfaceless_context") != nullptr; // Re-initialize EGL/GLAD.
if (!m_supports_surfaceless) if (!LoadGLADEGL(m_display, error))
return false;
if (!GLAD_EGL_KHR_surfaceless_context)
Console.Warning("EGL implementation does not support surfaceless contexts, emulating with pbuffers"); Console.Warning("EGL implementation does not support surfaceless contexts, emulating with pbuffers");
for (const Version& version : versions_to_try) for (const Version& cv : versions_to_try)
{ {
if (CreateContextAndSurface(version, nullptr, true)) if (CreateContextAndSurface(cv, nullptr, true))
return true; return true;
} }
Error::SetStringView(error, "Failed to create any context versions");
return false; return false;
} }
bool GLContextEGL::SetDisplay() EGLDisplay GLContextEGL::GetPlatformDisplay(Error* error)
{ {
m_display = eglGetDisplay(static_cast<EGLNativeDisplayType>(m_wi.display_connection)); EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_SURFACELESS_MESA, "EGL_MESA_platform_surfaceless");
if (!m_display) if (dpy == EGL_NO_DISPLAY)
dpy = GetFallbackDisplay(error);
return dpy;
}
EGLSurface GLContextEGL::CreatePlatformSurface(EGLConfig config, void* win, Error* error)
{
EGLSurface surface = TryCreatePlatformSurface(config, win, error);
if (!surface)
surface = CreateFallbackSurface(config, win, error);
return surface;
}
EGLDisplay GLContextEGL::TryGetPlatformDisplay(EGLenum platform, const char* platform_ext)
{
const char* extensions_str = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (!extensions_str)
{ {
Console.Error("eglGetDisplay() failed: %d", eglGetError()); Console.WriteLn("No extensions supported.");
return false; return EGL_NO_DISPLAY;
} }
return true; EGLDisplay dpy = EGL_NO_DISPLAY;
if (platform_ext && std::strstr(extensions_str, platform_ext))
{
Console.WriteLnFmt("Using EGL platform {}.", platform_ext);
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display_ext =
(PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
if (get_platform_display_ext)
{
dpy = get_platform_display_ext(platform, m_wi.display_connection, nullptr);
m_use_ext_platform_base = (dpy != EGL_NO_DISPLAY);
if (!m_use_ext_platform_base)
{
const EGLint err = eglGetError();
Console.ErrorFmt("eglGetPlatformDisplayEXT() failed: {} (0x{:X})", err, err);
}
}
else
{
Console.Warning("eglGetPlatformDisplayEXT() was not found");
}
}
else
{
Console.WarningFmt("{} is not supported.", platform_ext);
}
return dpy;
}
EGLSurface GLContextEGL::TryCreatePlatformSurface(EGLConfig config, void* win, Error* error)
{
EGLSurface surface = EGL_NO_SURFACE;
if (m_use_ext_platform_base)
{
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface_ext =
(PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
if (create_platform_window_surface_ext)
{
surface = create_platform_window_surface_ext(m_display, config, win, nullptr);
if (surface == EGL_NO_SURFACE)
{
const EGLint err = eglGetError();
Error::SetStringFmt(error, "eglCreatePlatformWindowSurfaceEXT() failed: {} (0x{:X})", err, err);
}
}
else
{
Console.Error("eglCreatePlatformWindowSurfaceEXT() not found");
}
}
return surface;
}
EGLDisplay GLContextEGL::GetFallbackDisplay(Error* error)
{
Console.Warning("Using fallback eglGetDisplay() path.");
EGLDisplay dpy = eglGetDisplay(m_wi.display_connection);
if (dpy == EGL_NO_DISPLAY)
{
const EGLint err = eglGetError();
Error::SetStringFmt(error, "eglGetDisplay() failed: {} (0x{:X})", err, err);
}
return dpy;
}
EGLSurface GLContextEGL::CreateFallbackSurface(EGLConfig config, void* win, Error* error)
{
Console.Warning("Using fallback eglCreateWindowSurface() path.");
EGLSurface surface = eglCreateWindowSurface(m_display, config, (EGLNativeWindowType)win, nullptr);
if (surface == EGL_NO_SURFACE)
{
const EGLint err = eglGetError();
Error::SetStringFmt(error, "eglCreateWindowSurface() failed: {} (0x{:X})", err, err);
}
return surface;
} }
void* GLContextEGL::GetProcAddress(const char* name) void* GLContextEGL::GetProcAddress(const char* name)
@ -120,7 +278,7 @@ void GLContextEGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_
} }
else else
{ {
Console.Error("eglQuerySurface() failed: %d", eglGetError()); Console.ErrorFmt("eglQuerySurface() failed: 0x{:x}", eglGetError());
} }
} }
@ -133,11 +291,16 @@ bool GLContextEGL::SwapBuffers()
return eglSwapBuffers(m_display, m_surface); return eglSwapBuffers(m_display, m_surface);
} }
bool GLContextEGL::IsCurrent()
{
return m_context && eglGetCurrentContext() == m_context;
}
bool GLContextEGL::MakeCurrent() bool GLContextEGL::MakeCurrent()
{ {
if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context)) if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{ {
Console.Error("eglMakeCurrent() failed: %d", eglGetError()); Console.ErrorFmt("eglMakeCurrent() failed: 0x{:x}", eglGetError());
return false; return false;
} }
@ -154,38 +317,35 @@ bool GLContextEGL::SetSwapInterval(s32 interval)
return eglSwapInterval(m_display, interval); return eglSwapInterval(m_display, interval);
} }
std::unique_ptr<GLContext> GLContextEGL::CreateSharedContext(const WindowInfo& wi) std::unique_ptr<GLContext> GLContextEGL::CreateSharedContext(const WindowInfo& wi, Error* error)
{ {
std::unique_ptr<GLContextEGL> context = std::make_unique<GLContextEGL>(wi); std::unique_ptr<GLContextEGL> context = std::make_unique<GLContextEGL>(wi);
context->m_display = m_display; context->m_display = m_display;
context->m_supports_surfaceless = m_supports_surfaceless;
if (!context->CreateContextAndSurface(m_version, m_context, false)) if (!context->CreateContextAndSurface(m_version, m_context, false))
{
Error::SetStringView(error, "Failed to create context/surface");
return nullptr; return nullptr;
}
return context; return context;
} }
EGLNativeWindowType GLContextEGL::GetNativeWindow(EGLConfig config)
{
return {};
}
bool GLContextEGL::CreateSurface() bool GLContextEGL::CreateSurface()
{ {
if (m_wi.type == WindowInfo::Type::Surfaceless) if (m_wi.type == WindowInfo::Type::Surfaceless)
{ {
if (m_supports_surfaceless) if (GLAD_EGL_KHR_surfaceless_context)
return true; return true;
else else
return CreatePBufferSurface(); return CreatePBufferSurface();
} }
EGLNativeWindowType native_window = GetNativeWindow(m_config); Error error;
m_surface = eglCreateWindowSurface(m_display, m_config, native_window, nullptr); m_surface = CreatePlatformSurface(m_config, m_wi.window_handle, &error);
if (!m_surface) if (m_surface == EGL_NO_SURFACE)
{ {
Console.Error("eglCreateWindowSurface() failed: %d", eglGetError()); Console.ErrorFmt("Failed to create platform surface: {}", error.GetDescription());
return false; return false;
} }
@ -199,7 +359,7 @@ bool GLContextEGL::CreateSurface()
} }
else else
{ {
Console.Error("eglQuerySurface() failed: %d", eglGetError()); Console.ErrorFmt("eglQuerySurface() failed: 0x{:x}", eglGetError());
} }
return true; return true;
@ -210,6 +370,7 @@ bool GLContextEGL::CreatePBufferSurface()
const u32 width = std::max<u32>(m_wi.surface_width, 1); const u32 width = std::max<u32>(m_wi.surface_width, 1);
const u32 height = std::max<u32>(m_wi.surface_height, 1); const u32 height = std::max<u32>(m_wi.surface_height, 1);
// TODO: Format
EGLint attrib_list[] = { EGLint attrib_list[] = {
EGL_WIDTH, EGL_WIDTH,
static_cast<EGLint>(width), static_cast<EGLint>(width),
@ -221,20 +382,21 @@ bool GLContextEGL::CreatePBufferSurface()
m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list); m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list);
if (!m_surface) if (!m_surface)
{ {
Console.Error("eglCreatePbufferSurface() failed: %d", eglGetError()); Console.Error("eglCreatePbufferSurface() failed: 0x{:x}", eglGetError());
return false; return false;
} }
Console.WriteLn("Created %ux%u pbuffer surface", width, height); DevCon.WriteLnFmt("Created {}x{} pbuffer surface", width, height);
return true; return true;
} }
bool GLContextEGL::CheckConfigSurfaceFormat(EGLConfig config) const bool GLContextEGL::CheckConfigSurfaceFormat(EGLConfig config)
{ {
int red_size, green_size, blue_size; int red_size, green_size, blue_size, alpha_size;
if (!eglGetConfigAttrib(m_display, config, EGL_RED_SIZE, &red_size) || if (!eglGetConfigAttrib(m_display, config, EGL_RED_SIZE, &red_size) ||
!eglGetConfigAttrib(m_display, config, EGL_GREEN_SIZE, &green_size) || !eglGetConfigAttrib(m_display, config, EGL_GREEN_SIZE, &green_size) ||
!eglGetConfigAttrib(m_display, config, EGL_BLUE_SIZE, &blue_size)) !eglGetConfigAttrib(m_display, config, EGL_BLUE_SIZE, &blue_size) ||
!eglGetConfigAttrib(m_display, config, EGL_ALPHA_SIZE, &alpha_size))
{ {
return false; return false;
} }
@ -268,56 +430,69 @@ void GLContextEGL::DestroySurface()
bool GLContextEGL::CreateContext(const Version& version, EGLContext share_context) bool GLContextEGL::CreateContext(const Version& version, EGLContext share_context)
{ {
const int surface_attribs[] = {EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_SURFACE_TYPE, DevCon.WriteLnFmt("Trying GL version {}.{}", version.major_version, version.minor_version);
(m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, const int surface_attribs[] = {
EGL_BLUE_SIZE, 8, EGL_NONE}; EGL_RENDERABLE_TYPE,
EGL_OPENGL_BIT,
EGL_SURFACE_TYPE,
(m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0,
EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8, EGL_NONE, 0};
EGLint num_configs; EGLint num_configs;
if (!eglChooseConfig(m_display, surface_attribs, nullptr, 0, &num_configs) || num_configs == 0) if (!eglChooseConfig(m_display, surface_attribs, nullptr, 0, &num_configs) || num_configs == 0)
{ {
Console.Error("eglChooseConfig() failed: %d", eglGetError()); Console.ErrorFmt("eglChooseConfig() failed: 0x{:x}", eglGetError());
return false; return false;
} }
std::vector<EGLConfig> configs(static_cast<u32>(num_configs)); std::vector<EGLConfig> configs(static_cast<u32>(num_configs));
if (!eglChooseConfig(m_display, surface_attribs, configs.data(), num_configs, &num_configs)) if (!eglChooseConfig(m_display, surface_attribs, configs.data(), num_configs, &num_configs))
{ {
Console.Error("eglChooseConfig() failed: %d", eglGetError()); Console.ErrorFmt("eglChooseConfig() failed: 0x{:x}", eglGetError());
return false; return false;
} }
configs.resize(static_cast<u32>(num_configs)); configs.resize(static_cast<u32>(num_configs));
m_config = [this, &configs]() { std::optional<EGLConfig> config;
const auto found_config = std::find_if(std::begin(configs), std::end(configs), for (EGLConfig check_config : configs)
[this](const auto& check_config) { return CheckConfigSurfaceFormat(check_config); }); {
if (found_config == std::end(configs)) if (CheckConfigSurfaceFormat(check_config))
{ {
Console.Warning("No EGL configs matched exactly, using first."); config = check_config;
return configs.front(); break;
} }
else }
{
return *found_config;
}
}();
const std::array<int, 5> attribs = { if (!config.has_value())
{EGL_CONTEXT_MAJOR_VERSION, version.major_version, EGL_CONTEXT_MINOR_VERSION, version.minor_version, EGL_NONE}}; {
Console.Warning("No EGL configs matched exactly, using first.");
config = configs.front();
}
const int attribs[] = {
EGL_CONTEXT_MAJOR_VERSION,
version.major_version,
EGL_CONTEXT_MINOR_VERSION,
version.minor_version,
EGL_NONE,
0};
if (!eglBindAPI(EGL_OPENGL_API)) if (!eglBindAPI(EGL_OPENGL_API))
{ {
Console.Error("eglBindAPI failed"); Console.ErrorFmt("eglBindAPI() failed: 0x{:x}", eglGetError());
return false; return false;
} }
m_context = eglCreateContext(m_display, m_config, share_context, attribs.data()); m_context = eglCreateContext(m_display, config.value(), share_context, attribs);
if (!m_context) if (!m_context)
{ {
Console.Error("eglCreateContext() failed: %d", eglGetError()); Console.ErrorFmt("eglCreateContext() failed: 0x{:x}", eglGetError());
return false; return false;
} }
Console.WriteLn("eglCreateContext() succeeded for version %u.%u", version.major_version, version.minor_version); Console.WriteLnFmt("Got GL version {}.{}", version.major_version, version.minor_version);
m_config = config.value();
m_version = version; m_version = version;
return true; return true;
} }
@ -337,7 +512,7 @@ bool GLContextEGL::CreateContextAndSurface(const Version& version, EGLContext sh
if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context)) if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{ {
Console.Error("eglMakeCurrent() failed: %d", eglGetError()); Console.ErrorFmt("eglMakeCurrent() failed: 0x{:x}", eglGetError());
if (m_surface != EGL_NO_SURFACE) if (m_surface != EGL_NO_SURFACE)
{ {
eglDestroySurface(m_display, m_surface); eglDestroySurface(m_display, m_surface);

View File

@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#pragma once #pragma once
#include "GS/Renderers/OpenGL/GLContext.h" #include "GS/Renderers/OpenGL/GLContext.h"
#include "glad_egl.h" #include "glad/egl.h"
#include <span> #include <span>
@ -15,28 +15,33 @@ public:
GLContextEGL(const WindowInfo& wi); GLContextEGL(const WindowInfo& wi);
~GLContextEGL() override; ~GLContextEGL() override;
static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try); static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try, Error* error);
void* GetProcAddress(const char* name) override; void* GetProcAddress(const char* name) override;
virtual bool ChangeSurface(const WindowInfo& new_wi) override; virtual bool ChangeSurface(const WindowInfo& new_wi) override;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override; virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override; bool SwapBuffers() override;
bool IsCurrent() override;
bool MakeCurrent() override; bool MakeCurrent() override;
bool DoneCurrent() override; bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override; bool SetSwapInterval(s32 interval) override;
virtual std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) override; virtual std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
protected: protected:
virtual bool SetDisplay(); virtual EGLDisplay GetPlatformDisplay(Error* error);
virtual EGLNativeWindowType GetNativeWindow(EGLConfig config); virtual EGLSurface CreatePlatformSurface(EGLConfig config, void* win, Error* error);
bool Initialize(std::span<const Version> versions_to_try); EGLDisplay TryGetPlatformDisplay(EGLenum platform, const char* platform_ext);
bool CreateDisplay(); EGLSurface TryCreatePlatformSurface(EGLConfig config, void* window, Error* error);
EGLDisplay GetFallbackDisplay(Error* error);
EGLSurface CreateFallbackSurface(EGLConfig config, void* window, Error* error);
bool Initialize(std::span<const Version> versions_to_try, Error* error);
bool CreateContext(const Version& version, EGLContext share_context); bool CreateContext(const Version& version, EGLContext share_context);
bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current); bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current);
bool CreateSurface(); bool CreateSurface();
bool CreatePBufferSurface(); bool CreatePBufferSurface();
bool CheckConfigSurfaceFormat(EGLConfig config) const; bool CheckConfigSurfaceFormat(EGLConfig config);
void DestroyContext(); void DestroyContext();
void DestroySurface(); void DestroySurface();
@ -46,5 +51,5 @@ protected:
EGLConfig m_config = {}; EGLConfig m_config = {};
bool m_supports_surfaceless = false; bool m_use_ext_platform_base = false;
}; };

View File

@ -1,9 +1,10 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContextEGLWayland.h" #include "GS/Renderers/OpenGL/GLContextEGLWayland.h"
#include "common/Console.h" #include "common/Console.h"
#include "common/Error.h"
#include <dlfcn.h> #include <dlfcn.h>
@ -22,21 +23,22 @@ GLContextEGLWayland::~GLContextEGLWayland()
dlclose(m_wl_module); dlclose(m_wl_module);
} }
std::unique_ptr<GLContext> GLContextEGLWayland::Create(const WindowInfo& wi, std::span<const Version> versions_to_try) std::unique_ptr<GLContext> GLContextEGLWayland::Create(const WindowInfo& wi,
std::span<const Version> versions_to_try, Error* error)
{ {
std::unique_ptr<GLContextEGLWayland> context = std::make_unique<GLContextEGLWayland>(wi); std::unique_ptr<GLContextEGLWayland> context = std::make_unique<GLContextEGLWayland>(wi);
if (!context->LoadModule() || !context->Initialize(versions_to_try)) if (!context->LoadModule(error) || !context->Initialize(versions_to_try, error))
return nullptr; return nullptr;
return context; return context;
} }
std::unique_ptr<GLContext> GLContextEGLWayland::CreateSharedContext(const WindowInfo& wi) std::unique_ptr<GLContext> GLContextEGLWayland::CreateSharedContext(const WindowInfo& wi, Error* error)
{ {
std::unique_ptr<GLContextEGLWayland> context = std::make_unique<GLContextEGLWayland>(wi); std::unique_ptr<GLContextEGLWayland> context = std::make_unique<GLContextEGLWayland>(wi);
context->m_display = m_display; context->m_display = m_display;
if (!context->LoadModule() || !context->CreateContextAndSurface(m_version, m_context, false)) if (!context->LoadModule(error) || !context->CreateContextAndSurface(m_version, m_context, false))
return nullptr; return nullptr;
return context; return context;
@ -50,7 +52,16 @@ void GLContextEGLWayland::ResizeSurface(u32 new_surface_width, u32 new_surface_h
GLContextEGL::ResizeSurface(new_surface_width, new_surface_height); GLContextEGL::ResizeSurface(new_surface_width, new_surface_height);
} }
EGLNativeWindowType GLContextEGLWayland::GetNativeWindow(EGLConfig config) EGLDisplay GLContextEGLWayland::GetPlatformDisplay(Error* error)
{
EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, "EGL_EXT_platform_wayland");
if (dpy == EGL_NO_DISPLAY)
dpy = GetFallbackDisplay(error);
return dpy;
}
EGLSurface GLContextEGLWayland::CreatePlatformSurface(EGLConfig config, void* win, Error* error)
{ {
if (m_wl_window) if (m_wl_window)
{ {
@ -58,20 +69,34 @@ EGLNativeWindowType GLContextEGLWayland::GetNativeWindow(EGLConfig config)
m_wl_window = nullptr; m_wl_window = nullptr;
} }
m_wl_window = m_wl_window = m_wl_egl_window_create(static_cast<wl_surface*>(win), m_wi.surface_width, m_wi.surface_height);
m_wl_egl_window_create(static_cast<wl_surface*>(m_wi.window_handle), m_wi.surface_width, m_wi.surface_height);
if (!m_wl_window) if (!m_wl_window)
return {}; {
Error::SetStringView(error, "wl_egl_window_create() failed");
return EGL_NO_SURFACE;
}
return reinterpret_cast<EGLNativeWindowType>(m_wl_window); EGLSurface surface = TryCreatePlatformSurface(config, m_wl_window, error);
if (surface == EGL_NO_SURFACE)
{
surface = CreateFallbackSurface(config, m_wl_window, error);
if (surface == EGL_NO_SURFACE)
{
m_wl_egl_window_destroy(m_wl_window);
m_wl_window = nullptr;
}
}
return surface;
} }
bool GLContextEGLWayland::LoadModule() bool GLContextEGLWayland::LoadModule(Error* error)
{ {
m_wl_module = dlopen(WAYLAND_EGL_MODNAME, RTLD_NOW | RTLD_GLOBAL); m_wl_module = dlopen(WAYLAND_EGL_MODNAME, RTLD_NOW | RTLD_GLOBAL);
if (!m_wl_module) if (!m_wl_module)
{ {
Console.Error("Failed to load %s.", WAYLAND_EGL_MODNAME); const char* err = dlerror();
Error::SetStringFmt(error, "Loading {} failed: {}", WAYLAND_EGL_MODNAME, err ? err : "<UNKNOWN>");
return false; return false;
} }
@ -83,7 +108,7 @@ bool GLContextEGLWayland::LoadModule()
reinterpret_cast<decltype(m_wl_egl_window_resize)>(dlsym(m_wl_module, "wl_egl_window_resize")); reinterpret_cast<decltype(m_wl_egl_window_resize)>(dlsym(m_wl_module, "wl_egl_window_resize"));
if (!m_wl_egl_window_create || !m_wl_egl_window_destroy || !m_wl_egl_window_resize) if (!m_wl_egl_window_create || !m_wl_egl_window_destroy || !m_wl_egl_window_resize)
{ {
Console.Error("Failed to load one or more functions from %s.", WAYLAND_EGL_MODNAME); Error::SetStringFmt(error, "Failed to load one or more functions from {}.", WAYLAND_EGL_MODNAME);
return false; return false;
} }

View File

@ -1,12 +1,11 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#pragma once #pragma once
#include "GS/Renderers/OpenGL/GLContextEGL.h" #include "GS/Renderers/OpenGL/GLContextEGL.h"
struct wl_egl_window; #include <wayland-egl.h>
struct wl_surface;
class GLContextEGLWayland final : public GLContextEGL class GLContextEGLWayland final : public GLContextEGL
{ {
@ -14,16 +13,17 @@ public:
GLContextEGLWayland(const WindowInfo& wi); GLContextEGLWayland(const WindowInfo& wi);
~GLContextEGLWayland() override; ~GLContextEGLWayland() override;
static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try); static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try, Error* error);
std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) override; std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override; void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected: protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override; EGLDisplay GetPlatformDisplay(Error* error) override;
EGLSurface CreatePlatformSurface(EGLConfig config, void* win, Error* error) override;
private: private:
bool LoadModule(); bool LoadModule(Error* error);
wl_egl_window* m_wl_window = nullptr; wl_egl_window* m_wl_window = nullptr;

View File

@ -1,26 +1,29 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContextEGLX11.h" #include "GS/Renderers/OpenGL/GLContextEGLX11.h"
#include <X11/Xlib.h> #include "common/Console.h"
#include "common/Error.h"
GLContextEGLX11::GLContextEGLX11(const WindowInfo& wi) GLContextEGLX11::GLContextEGLX11(const WindowInfo& wi)
: GLContextEGL(wi) : GLContextEGL(wi)
{ {
} }
GLContextEGLX11::~GLContextEGLX11() = default; GLContextEGLX11::~GLContextEGLX11() = default;
std::unique_ptr<GLContext> GLContextEGLX11::Create(const WindowInfo& wi, std::span<const Version> versions_to_try) std::unique_ptr<GLContext> GLContextEGLX11::Create(const WindowInfo& wi,
std::span<const Version> versions_to_try, Error* error)
{ {
std::unique_ptr<GLContextEGLX11> context = std::make_unique<GLContextEGLX11>(wi); std::unique_ptr<GLContextEGLX11> context = std::make_unique<GLContextEGLX11>(wi);
if (!context->Initialize(versions_to_try)) if (!context->Initialize(versions_to_try, error))
return nullptr; return nullptr;
return context; return context;
} }
std::unique_ptr<GLContext> GLContextEGLX11::CreateSharedContext(const WindowInfo& wi) std::unique_ptr<GLContext> GLContextEGLX11::CreateSharedContext(const WindowInfo& wi, Error* error)
{ {
std::unique_ptr<GLContextEGLX11> context = std::make_unique<GLContextEGLX11>(wi); std::unique_ptr<GLContextEGLX11> context = std::make_unique<GLContextEGLX11>(wi);
context->m_display = m_display; context->m_display = m_display;
@ -31,12 +34,22 @@ std::unique_ptr<GLContext> GLContextEGLX11::CreateSharedContext(const WindowInfo
return context; return context;
} }
void GLContextEGLX11::ResizeSurface(u32 new_surface_width, u32 new_surface_height) EGLDisplay GLContextEGLX11::GetPlatformDisplay(Error* error)
{ {
GLContextEGL::ResizeSurface(new_surface_width, new_surface_height); EGLDisplay dpy = TryGetPlatformDisplay(EGL_PLATFORM_X11_KHR, "EGL_EXT_platform_x11");
if (dpy == EGL_NO_DISPLAY)
dpy = GetFallbackDisplay(error);
return dpy;
} }
EGLNativeWindowType GLContextEGLX11::GetNativeWindow(EGLConfig config) EGLSurface GLContextEGLX11::CreatePlatformSurface(EGLConfig config, void* win, Error* error)
{ {
return (EGLNativeWindowType) reinterpret_cast<Window>(m_wi.window_handle); // This is hideous.. the EXT version requires a pointer to the window, whereas the base
} // version requires the window itself, casted to void*...
EGLSurface surface = TryCreatePlatformSurface(config, &win, error);
if (surface == EGL_NO_SURFACE)
surface = CreateFallbackSurface(config, win, error);
return surface;
}

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#pragma once #pragma once
@ -11,11 +11,11 @@ public:
GLContextEGLX11(const WindowInfo& wi); GLContextEGLX11(const WindowInfo& wi);
~GLContextEGLX11() override; ~GLContextEGLX11() override;
static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try); static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try, Error* error);
std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) override; std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected: protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override; EGLDisplay GetPlatformDisplay(Error* error) override;
EGLSurface CreatePlatformSurface(EGLConfig config, void* win, Error* error) override;
}; };

View File

@ -1,26 +1,30 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContextWGL.h" #include "GS/Renderers/OpenGL/GLContextWGL.h"
#include "common/Assertions.h" #include "common/Assertions.h"
#include "common/Console.h" #include "common/Console.h"
#include "common/Error.h"
#include "common/ScopedGuard.h" #include "common/ScopedGuard.h"
#ifdef __clang__
#pragma clang diagnostic ignored "-Wmicrosoft-cast"
#endif
static void* GetProcAddressCallback(const char* name) static void* GetProcAddressCallback(const char* name)
{ {
void* addr = reinterpret_cast<void*>(wglGetProcAddress(name)); void* addr = wglGetProcAddress(name);
if (addr) if (addr)
return addr; return addr;
// try opengl32.dll // try opengl32.dll
return reinterpret_cast<void*>(::GetProcAddress(GetModuleHandleA("opengl32.dll"), name)); return ::GetProcAddress(GetModuleHandleA("opengl32.dll"), name);
} }
static bool ReloadWGL(HDC dc) static bool ReloadWGL(HDC dc)
{ {
if (!gladLoadWGLLoader( if (!gladLoadWGL(dc, [](const char* name) { return (GLADapiproc)wglGetProcAddress(name); }))
[](const char* name) -> void* { return reinterpret_cast<void*>(wglGetProcAddress(name)); }, dc))
{ {
Console.Error("Loading GLAD WGL functions failed"); Console.Error("Loading GLAD WGL functions failed");
return false; return false;
@ -45,41 +49,43 @@ GLContextWGL::~GLContextWGL()
ReleaseDC(); ReleaseDC();
} }
std::unique_ptr<GLContext> GLContextWGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try) std::unique_ptr<GLContext> GLContextWGL::Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
Error* error)
{ {
std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>(wi); std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>(wi);
if (!context->Initialize(versions_to_try)) if (!context->Initialize(versions_to_try, error))
return nullptr; return nullptr;
return context; return context;
} }
bool GLContextWGL::Initialize(std::span<const Version> versions_to_try) bool GLContextWGL::Initialize(std::span<const Version> versions_to_try, Error* error)
{ {
if (m_wi.type == WindowInfo::Type::Win32) if (m_wi.type == WindowInfo::Type::Win32)
{ {
if (!InitializeDC()) if (!InitializeDC(error))
return false; return false;
} }
else else
{ {
if (!CreatePBuffer()) if (!CreatePBuffer(error))
return false; return false;
} }
// Everything including core/ES requires a dummy profile to load the WGL extensions. // Everything including core/ES requires a dummy profile to load the WGL extensions.
if (!CreateAnyContext(nullptr, true)) if (!CreateAnyContext(nullptr, true, error))
return false; return false;
for (const Version& cv : versions_to_try) for (const Version& cv : versions_to_try)
{ {
if (CreateVersionContext(cv, nullptr, true)) if (CreateVersionContext(cv, nullptr, true, error))
{ {
m_version = cv; m_version = cv;
return true; return true;
} }
} }
Error::SetStringView(error, "Failed to create any contexts.");
return false; return false;
} }
@ -91,16 +97,21 @@ void* GLContextWGL::GetProcAddress(const char* name)
bool GLContextWGL::ChangeSurface(const WindowInfo& new_wi) bool GLContextWGL::ChangeSurface(const WindowInfo& new_wi)
{ {
const bool was_current = (wglGetCurrentContext() == m_rc); const bool was_current = (wglGetCurrentContext() == m_rc);
Error error;
ReleaseDC(); ReleaseDC();
m_wi = new_wi; m_wi = new_wi;
if (!InitializeDC()) if (!InitializeDC(&error))
{
Console.ErrorFmt("Failed to change surface: {}", error.GetDescription());
return false; return false;
}
if (was_current && !wglMakeCurrent(m_dc, m_rc)) if (was_current && !wglMakeCurrent(m_dc, m_rc))
{ {
Console.Error("Failed to make context current again after surface change: 0x%08X", GetLastError()); error.SetWin32(GetLastError());
Console.ErrorFmt("Failed to make context current again after surface change: {}", error.GetDescription());
return false; return false;
} }
@ -120,11 +131,16 @@ bool GLContextWGL::SwapBuffers()
return ::SwapBuffers(m_dc); return ::SwapBuffers(m_dc);
} }
bool GLContextWGL::IsCurrent()
{
return (m_rc && wglGetCurrentContext() == m_rc);
}
bool GLContextWGL::MakeCurrent() bool GLContextWGL::MakeCurrent()
{ {
if (!wglMakeCurrent(m_dc, m_rc)) if (!wglMakeCurrent(m_dc, m_rc))
{ {
Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); Console.ErrorFmt("wglMakeCurrent() failed: {}", GetLastError());
return false; return false;
} }
@ -144,28 +160,28 @@ bool GLContextWGL::SetSwapInterval(s32 interval)
return wglSwapIntervalEXT(interval); return wglSwapIntervalEXT(interval);
} }
std::unique_ptr<GLContext> GLContextWGL::CreateSharedContext(const WindowInfo& wi) std::unique_ptr<GLContext> GLContextWGL::CreateSharedContext(const WindowInfo& wi, Error* error)
{ {
std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>(wi); std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>(wi);
if (wi.type == WindowInfo::Type::Win32) if (wi.type == WindowInfo::Type::Win32)
{ {
if (!context->InitializeDC()) if (!context->InitializeDC(error))
return nullptr; return nullptr;
} }
else else
{ {
if (!context->CreatePBuffer()) if (!context->CreatePBuffer(error))
return nullptr; return nullptr;
} }
if (!context->CreateVersionContext(m_version, m_rc, false)) if (!context->CreateVersionContext(m_version, m_rc, false, error))
return nullptr; return nullptr;
context->m_version = m_version; context->m_version = m_version;
return context; return context;
} }
HDC GLContextWGL::GetDCAndSetPixelFormat(HWND hwnd) HDC GLContextWGL::GetDCAndSetPixelFormat(HWND hwnd, Error* error)
{ {
PIXELFORMATDESCRIPTOR pfd = {}; PIXELFORMATDESCRIPTOR pfd = {};
pfd.nSize = sizeof(pfd); pfd.nSize = sizeof(pfd);
@ -181,7 +197,7 @@ HDC GLContextWGL::GetDCAndSetPixelFormat(HWND hwnd)
HDC hDC = ::GetDC(hwnd); HDC hDC = ::GetDC(hwnd);
if (!hDC) if (!hDC)
{ {
Console.Error("GetDC() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "GetDC() failed: ", GetLastError());
return {}; return {};
} }
@ -190,7 +206,7 @@ HDC GLContextWGL::GetDCAndSetPixelFormat(HWND hwnd)
const int pf = ChoosePixelFormat(hDC, &pfd); const int pf = ChoosePixelFormat(hDC, &pfd);
if (pf == 0) if (pf == 0)
{ {
Console.Error("ChoosePixelFormat() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "ChoosePixelFormat() failed: ", GetLastError());
::ReleaseDC(hwnd, hDC); ::ReleaseDC(hwnd, hDC);
return {}; return {};
} }
@ -200,7 +216,7 @@ HDC GLContextWGL::GetDCAndSetPixelFormat(HWND hwnd)
if (!SetPixelFormat(hDC, m_pixel_format.value(), &pfd)) if (!SetPixelFormat(hDC, m_pixel_format.value(), &pfd))
{ {
Console.Error("SetPixelFormat() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "SetPixelFormat() failed: ", GetLastError());
::ReleaseDC(hwnd, hDC); ::ReleaseDC(hwnd, hDC);
return {}; return {};
} }
@ -208,26 +224,23 @@ HDC GLContextWGL::GetDCAndSetPixelFormat(HWND hwnd)
return hDC; return hDC;
} }
bool GLContextWGL::InitializeDC() bool GLContextWGL::InitializeDC(Error* error)
{ {
if (m_wi.type == WindowInfo::Type::Win32) if (m_wi.type == WindowInfo::Type::Win32)
{ {
m_dc = GetDCAndSetPixelFormat(GetHWND()); m_dc = GetDCAndSetPixelFormat(GetHWND(), error);
if (!m_dc) if (!m_dc)
{
Console.Error("Failed to get DC for window");
return false; return false;
}
return true; return true;
} }
else if (m_wi.type == WindowInfo::Type::Surfaceless) else if (m_wi.type == WindowInfo::Type::Surfaceless)
{ {
return CreatePBuffer(); return CreatePBuffer(error);
} }
else else
{ {
Console.Error("Unknown window info type %u", static_cast<unsigned>(m_wi.type)); Error::SetStringFmt(error, "Unknown window info type {}", static_cast<unsigned>(m_wi.type));
return false; return false;
} }
} }
@ -255,7 +268,7 @@ void GLContextWGL::ReleaseDC()
} }
} }
bool GLContextWGL::CreatePBuffer() bool GLContextWGL::CreatePBuffer(Error* error)
{ {
static bool window_class_registered = false; static bool window_class_registered = false;
static const wchar_t* window_class_name = L"ContextWGLPBuffer"; static const wchar_t* window_class_name = L"ContextWGLPBuffer";
@ -278,7 +291,7 @@ bool GLContextWGL::CreatePBuffer()
if (!RegisterClassExW(&wc)) if (!RegisterClassExW(&wc))
{ {
Console.Error("(ContextWGL::CreatePBuffer) RegisterClassExW() failed"); Error::SetStringView(error, "(ContextWGL::CreatePBuffer) RegisterClassExW() failed");
return false; return false;
} }
@ -288,13 +301,13 @@ bool GLContextWGL::CreatePBuffer()
HWND hwnd = CreateWindowExW(0, window_class_name, window_class_name, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL); HWND hwnd = CreateWindowExW(0, window_class_name, window_class_name, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
if (!hwnd) if (!hwnd)
{ {
Console.Error("(ContextWGL::CreatePBuffer) CreateWindowEx() failed"); Error::SetStringView(error, "(ContextWGL::CreatePBuffer) CreateWindowEx() failed");
return false; return false;
} }
ScopedGuard hwnd_guard([hwnd]() { DestroyWindow(hwnd); }); ScopedGuard hwnd_guard([hwnd]() { DestroyWindow(hwnd); });
HDC hdc = GetDCAndSetPixelFormat(hwnd); HDC hdc = GetDCAndSetPixelFormat(hwnd, error);
if (!hdc) if (!hdc)
return false; return false;
@ -317,13 +330,13 @@ bool GLContextWGL::CreatePBuffer()
temp_rc = wglCreateContext(hdc); temp_rc = wglCreateContext(hdc);
if (!temp_rc || !wglMakeCurrent(hdc, temp_rc)) if (!temp_rc || !wglMakeCurrent(hdc, temp_rc))
{ {
Console.Error("Failed to create temporary context to load WGL for pbuffer."); Error::SetStringView(error, "Failed to create temporary context to load WGL for pbuffer.");
return false; return false;
} }
if (!ReloadWGL(hdc) || !GLAD_WGL_ARB_pbuffer) if (!ReloadWGL(hdc) || !GLAD_WGL_ARB_pbuffer)
{ {
Console.Error("Missing WGL_ARB_pbuffer"); Error::SetStringView(error, "Missing WGL_ARB_pbuffer");
return false; return false;
} }
} }
@ -332,7 +345,7 @@ bool GLContextWGL::CreatePBuffer()
HPBUFFERARB pbuffer = wglCreatePbufferARB(hdc, m_pixel_format.value(), 1, 1, pb_attribs); HPBUFFERARB pbuffer = wglCreatePbufferARB(hdc, m_pixel_format.value(), 1, 1, pb_attribs);
if (!pbuffer) if (!pbuffer)
{ {
Console.Error("(ContextWGL::CreatePBuffer) wglCreatePbufferARB() failed"); Error::SetStringView(error, "(ContextWGL::CreatePBuffer) wglCreatePbufferARB() failed");
return false; return false;
} }
@ -341,7 +354,7 @@ bool GLContextWGL::CreatePBuffer()
m_dc = wglGetPbufferDCARB(pbuffer); m_dc = wglGetPbufferDCARB(pbuffer);
if (!m_dc) if (!m_dc)
{ {
Console.Error("(ContextWGL::CreatePbuffer) wglGetPbufferDCARB() failed"); Error::SetStringView(error, "(ContextWGL::CreatePbuffer) wglGetPbufferDCARB() failed");
return false; return false;
} }
@ -356,12 +369,12 @@ bool GLContextWGL::CreatePBuffer()
return true; return true;
} }
bool GLContextWGL::CreateAnyContext(HGLRC share_context, bool make_current) bool GLContextWGL::CreateAnyContext(HGLRC share_context, bool make_current, Error* error)
{ {
m_rc = wglCreateContext(m_dc); m_rc = wglCreateContext(m_dc);
if (!m_rc) if (!m_rc)
{ {
Console.Error("wglCreateContext() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "wglCreateContext() failed: ", GetLastError());
return false; return false;
} }
@ -369,50 +382,54 @@ bool GLContextWGL::CreateAnyContext(HGLRC share_context, bool make_current)
{ {
if (!wglMakeCurrent(m_dc, m_rc)) if (!wglMakeCurrent(m_dc, m_rc))
{ {
Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "wglMakeCurrent() failed: ", GetLastError());
return false; return false;
} }
// re-init glad-wgl // re-init glad-wgl
if (!gladLoadWGLLoader( if (!gladLoadWGL(m_dc, [](const char* name) { return (GLADapiproc)wglGetProcAddress(name); }))
[](const char* name) -> void* { return reinterpret_cast<void*>(wglGetProcAddress(name)); }, m_dc))
{ {
Console.Error("Loading GLAD WGL functions failed"); Error::SetStringView(error, "Loading GLAD WGL functions failed");
return false; return false;
} }
} }
if (share_context && !wglShareLists(share_context, m_rc)) if (share_context && !wglShareLists(share_context, m_rc))
{ {
Console.Error("wglShareLists() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "wglShareLists() failed: ", GetLastError());
return false; return false;
} }
return true; return true;
} }
bool GLContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current) bool GLContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current,
Error* error)
{ {
// we need create context attribs // we need create context attribs
if (!GLAD_WGL_ARB_create_context) if (!GLAD_WGL_ARB_create_context)
{ {
Console.Error("Missing GLAD_WGL_ARB_create_context."); Error::SetStringView(error, "Missing GLAD_WGL_ARB_create_context.");
return false; return false;
} }
HGLRC new_rc; const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, WGL_CONTEXT_MAJOR_VERSION_ARB,
WGL_CONTEXT_MAJOR_VERSION_ARB, version.major_version, WGL_CONTEXT_MINOR_VERSION_ARB, version.minor_version, version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
#ifdef _DEBUG #ifdef _DEBUG
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB, WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
#else #else
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
#endif #endif
0, 0}; 0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
HGLRC new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
if (!new_rc) if (!new_rc)
return false; return false;
@ -421,7 +438,7 @@ bool GLContextWGL::CreateVersionContext(const Version& version, HGLRC share_cont
{ {
if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr)) if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr))
{ {
Console.Error("wglMakeCurrent() failed: 0x%08X", GetLastError()); Error::SetWin32(error, "wglMakeCurrent() failed: ", GetLastError());
wglDeleteContext(new_rc); wglDeleteContext(new_rc);
return false; return false;
} }

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#pragma once #pragma once
@ -7,8 +7,7 @@
#include "common/RedtapeWindows.h" #include "common/RedtapeWindows.h"
#include "glad_wgl.h" #include "glad/wgl.h"
#include "glad.h"
#include <optional> #include <optional>
#include <span> #include <span>
@ -19,28 +18,29 @@ public:
GLContextWGL(const WindowInfo& wi); GLContextWGL(const WindowInfo& wi);
~GLContextWGL() override; ~GLContextWGL() override;
static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try); static std::unique_ptr<GLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try, Error* error);
void* GetProcAddress(const char* name) override; void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override; bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override; void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override; bool SwapBuffers() override;
bool IsCurrent() override;
bool MakeCurrent() override; bool MakeCurrent() override;
bool DoneCurrent() override; bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override; bool SetSwapInterval(s32 interval) override;
std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi) override; std::unique_ptr<GLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
private: private:
__fi HWND GetHWND() const { return static_cast<HWND>(m_wi.window_handle); } __fi HWND GetHWND() const { return static_cast<HWND>(m_wi.window_handle); }
HDC GetDCAndSetPixelFormat(HWND hwnd); HDC GetDCAndSetPixelFormat(HWND hwnd, Error* error);
bool Initialize(std::span<const Version> versions_to_try); bool Initialize(std::span<const Version> versions_to_try, Error* error);
bool InitializeDC(); bool InitializeDC(Error* error);
void ReleaseDC(); void ReleaseDC();
bool CreatePBuffer(); bool CreatePBuffer(Error* error);
bool CreateAnyContext(HGLRC share_context, bool make_current); bool CreateAnyContext(HGLRC share_context, bool make_current, Error* error);
bool CreateVersionContext(const Version& version, HGLRC share_context, bool make_current); bool CreateVersionContext(const Version& version, HGLRC share_context, bool make_current, Error* error);
HDC m_dc = {}; HDC m_dc = {};
HGLRC m_rc = {}; HGLRC m_rc = {};

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@ -5,7 +5,7 @@
#include "common/Pcsx2Defs.h" #include "common/Pcsx2Defs.h"
#include "glad.h" #include "glad/gl.h"
#include <string_view> #include <string_view>
#include <vector> #include <vector>

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@ -5,7 +5,7 @@
#include "GS/GSVector.h" #include "GS/GSVector.h"
#include "glad.h" #include "glad/gl.h"
class GSTextureOGL; class GSTextureOGL;

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@ -5,7 +5,7 @@
#include "common/Pcsx2Defs.h" #include "common/Pcsx2Defs.h"
#include "glad.h" #include "glad/gl.h"
#include <memory> #include <memory>
#include <tuple> #include <tuple>

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@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+ // SPDX-License-Identifier: LGPL-3.0+
#include "GS/Renderers/OpenGL/GLContext.h" #include "GS/Renderers/OpenGL/GLContext.h"
@ -11,6 +11,7 @@
#include "Host.h" #include "Host.h"
#include "common/Console.h" #include "common/Console.h"
#include "common/Error.h"
#include "common/StringUtil.h" #include "common/StringUtil.h"
#include "imgui.h" #include "imgui.h"
@ -31,17 +32,17 @@ static constexpr u32 TEXTURE_UPLOAD_BUFFER_SIZE = 128 * 1024 * 1024;
namespace ReplaceGL namespace ReplaceGL
{ {
static void APIENTRY ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) static void GLAPIENTRY ScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
{ {
glScissor(left, bottom, width, height); glScissor(left, bottom, width, height);
} }
static void APIENTRY ViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) static void GLAPIENTRY ViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
{ {
glViewport(GLint(x), GLint(y), GLsizei(w), GLsizei(h)); glViewport(GLint(x), GLint(y), GLsizei(w), GLsizei(h));
} }
static void APIENTRY TextureBarrier() static void GLAPIENTRY TextureBarrier()
{ {
} }
@ -50,59 +51,59 @@ namespace ReplaceGL
namespace Emulate_DSA namespace Emulate_DSA
{ {
// Texture entry point // Texture entry point
static void APIENTRY BindTextureUnit(GLuint unit, GLuint texture) static void GLAPIENTRY BindTextureUnit(GLuint unit, GLuint texture)
{ {
glActiveTexture(GL_TEXTURE0 + unit); glActiveTexture(GL_TEXTURE0 + unit);
glBindTexture(GL_TEXTURE_2D, texture); glBindTexture(GL_TEXTURE_2D, texture);
} }
static void APIENTRY CreateTexture(GLenum target, GLsizei n, GLuint* textures) static void GLAPIENTRY CreateTexture(GLenum target, GLsizei n, GLuint* textures)
{ {
glGenTextures(1, textures); glGenTextures(1, textures);
} }
static void APIENTRY TextureStorage( static void GLAPIENTRY TextureStorage(
GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{ {
BindTextureUnit(7, texture); BindTextureUnit(7, texture);
glTexStorage2D(GL_TEXTURE_2D, levels, internalformat, width, height); glTexStorage2D(GL_TEXTURE_2D, levels, internalformat, width, height);
} }
static void APIENTRY TextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, static void GLAPIENTRY TextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
GLsizei height, GLenum format, GLenum type, const void* pixels) GLsizei height, GLenum format, GLenum type, const void* pixels)
{ {
BindTextureUnit(7, texture); BindTextureUnit(7, texture);
glTexSubImage2D(GL_TEXTURE_2D, level, xoffset, yoffset, width, height, format, type, pixels); glTexSubImage2D(GL_TEXTURE_2D, level, xoffset, yoffset, width, height, format, type, pixels);
} }
static void APIENTRY CompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, static void GLAPIENTRY CompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
{ {
BindTextureUnit(7, texture); BindTextureUnit(7, texture);
glCompressedTexSubImage2D(GL_TEXTURE_2D, level, xoffset, yoffset, width, height, format, imageSize, data); glCompressedTexSubImage2D(GL_TEXTURE_2D, level, xoffset, yoffset, width, height, format, imageSize, data);
} }
static void APIENTRY GetTexureImage( static void GLAPIENTRY GetTexureImage(
GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels) GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels)
{ {
BindTextureUnit(7, texture); BindTextureUnit(7, texture);
glGetTexImage(GL_TEXTURE_2D, level, format, type, pixels); glGetTexImage(GL_TEXTURE_2D, level, format, type, pixels);
} }
static void APIENTRY TextureParameteri(GLuint texture, GLenum pname, GLint param) static void GLAPIENTRY TextureParameteri(GLuint texture, GLenum pname, GLint param)
{ {
BindTextureUnit(7, texture); BindTextureUnit(7, texture);
glTexParameteri(GL_TEXTURE_2D, pname, param); glTexParameteri(GL_TEXTURE_2D, pname, param);
} }
static void APIENTRY GenerateTextureMipmap(GLuint texture) static void GLAPIENTRY GenerateTextureMipmap(GLuint texture)
{ {
BindTextureUnit(7, texture); BindTextureUnit(7, texture);
glGenerateMipmap(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
} }
// Misc entry point // Misc entry point
static void APIENTRY CreateSamplers(GLsizei n, GLuint* samplers) static void GLAPIENTRY CreateSamplers(GLsizei n, GLuint* samplers)
{ {
glGenSamplers(n, samplers); glGenSamplers(n, samplers);
} }
@ -171,10 +172,11 @@ bool GSDeviceOGL::Create()
if (!AcquireWindow(true)) if (!AcquireWindow(true))
return false; return false;
m_gl_context = GLContext::Create(m_window_info); Error error;
m_gl_context = GLContext::Create(m_window_info, &error);
if (!m_gl_context) if (!m_gl_context)
{ {
Console.Error("Failed to create any GL context"); Console.ErrorFmt("Failed to create any GL context: {}", error.GetDescription());
return false; return false;
} }

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@ -272,7 +272,7 @@ public:
__fi static GSDeviceOGL* GetInstance() { return static_cast<GSDeviceOGL*>(g_gs_device.get()); } __fi static GSDeviceOGL* GetInstance() { return static_cast<GSDeviceOGL*>(g_gs_device.get()); }
// Used by OpenGL, so the same calling convention is required. // Used by OpenGL, so the same calling convention is required.
static void APIENTRY DebugMessageCallback(GLenum gl_source, GLenum gl_type, GLuint id, GLenum gl_severity, GLsizei gl_length, const GLchar* gl_message, const void* userParam); static void GLAPIENTRY DebugMessageCallback(GLenum gl_source, GLenum gl_type, GLuint id, GLenum gl_severity, GLsizei gl_length, const GLchar* gl_message, const void* userParam);
__fi bool IsDownloadPBODisabled() const { return m_disable_download_pbo; } __fi bool IsDownloadPBODisabled() const { return m_disable_download_pbo; }
__fi u32 GetFBORead() const { return m_fbo_read; } __fi u32 GetFBORead() const { return m_fbo_read; }

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@ -5,7 +5,7 @@
#include "GS/Renderers/Common/GSTexture.h" #include "GS/Renderers/Common/GSTexture.h"
#include "glad.h" #include "glad/gl.h"
class GSTextureOGL final : public GSTexture class GSTextureOGL final : public GSTexture
{ {