Docs : add 'VUOverflowHack' to GameIndex documentation and corrections

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Mrlinkwii 2021-09-29 11:26:00 +01:00 committed by refractionpcsx2
parent c0443e25f9
commit e6728d9d55
2 changed files with 4 additions and 4 deletions

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@ -29,7 +29,6 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo
- FpuMulHack
- FpuNegDivHack
- XGKickHack
- IPUWaitHack
- EETimingHack
- SkipMPEGHack
- OPHFlagHack
@ -40,6 +39,7 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo
- GoemonTlbHack
- IbitHack
- VUKickstartHack
- VUOverflowHack
# The value of the speedhacks is assumed to be an integer,
# but at the time of writing speedhacks are effectively booleans (0/1)
speedHacks:
@ -142,9 +142,6 @@ These values are case-sensitive so take care. If you incorrectly specify a Game
* `XGKickHack`
* Use accurate timing for VU XGKicks (Slower). Fixes graphical errors on WRC, Erementar Gerad, Tennis Court Smash and others.
* `IPUWaitHack`
* FFX FMV, makes GIF flush before doing IPU work. Fixes bad graphics overlay.
* `EETimingHack`
* General purpose timing hack.
@ -175,6 +172,9 @@ These values are case-sensitive so take care. If you incorrectly specify a Game
* `VUKickstartHack`
* Let the VU's both run ahead of the EE to fix some timing issues.
* `VUOverflowHack`
* VU Overflow hack to check for possible float overflows (Superman Returns).
## SpeedHacks
These values are in a key-value format, where the value is assumed to be an integer.