revert of small change on VIF (which i thought id already done), should resolve most the libdma timeout issues and other non-fmv freezes that have occurred since r2822

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2824 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
refraction 2010-04-08 17:26:19 +00:00
parent c504e3f118
commit e28aeacf56
1 changed files with 1 additions and 1 deletions

View File

@ -282,7 +282,7 @@ __forceinline void vif1Interrupt()
//Games effected by setting, Fatal Frame, KH2, Shox, Crash N Burn, GT3/4 possibly //Games effected by setting, Fatal Frame, KH2, Shox, Crash N Burn, GT3/4 possibly
//Im guessing due to the full gs fifo before the reverse? (Refraction) //Im guessing due to the full gs fifo before the reverse? (Refraction)
//Note also this is only the condition for reverse fifo mode, normal direction clears it as normal //Note also this is only the condition for reverse fifo mode, normal direction clears it as normal
if (!vif1Regs->mskpath3 || !vif1ch->chcr.DIR) vif1Regs->stat.FQC = 0; if (!vif1Regs->mskpath3 || vif1ch->chcr.DIR) vif1Regs->stat.FQC = 0;
} }
void dmaVIF1() void dmaVIF1()