mirror of https://github.com/PCSX2/pcsx2.git
pcsx2-gui: Update main window description/tooltips.
Change 2 recordings (CaptureVideo and Recordings) to Screenrecorder and Input Recording.
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6a9a61ec68
commit
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@ -76,7 +76,7 @@ enum TopLevelMenuIndices
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TopLevelMenu_Window,
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TopLevelMenu_Capture,
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#ifndef DISABLE_RECORDING
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TopLevelMenu_Recording,
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TopLevelMenu_InputRecording,
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#endif
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TopLevelMenu_Help
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};
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@ -121,7 +121,7 @@ enum MenuIdentifiers
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MenuId_EnablePatches,
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MenuId_EnableCheats,
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MenuId_EnableWideScreenPatches,
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MenuId_EnableRecordingTools,
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MenuId_EnableInputRecording,
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MenuId_EnableLuaTools,
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MenuId_EnableHostFs,
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@ -219,7 +219,7 @@ void MainEmuFrame::ConnectMenus()
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Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableCheats_Click, this, MenuId_EnableCheats);
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Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableWideScreenPatches_Click, this, MenuId_EnableWideScreenPatches);
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#ifndef DISABLE_RECORDING
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Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableRecordingTools_Click, this, MenuId_EnableRecordingTools);
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Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableRecordingTools_Click, this, MenuId_EnableInputRecording);
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#endif
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Bind(wxEVT_MENU, &MainEmuFrame::Menu_EnableHostFs_Click, this, MenuId_EnableHostFs);
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Bind(wxEVT_MENU, &MainEmuFrame::Menu_SysShutdown_Click, this, MenuId_Sys_Shutdown);
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@ -373,7 +373,7 @@ void MainEmuFrame::CreatePcsx2Menu()
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_("Enabling Widescreen Patches may occasionally cause issues."), wxITEM_CHECK);
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#ifndef DISABLE_RECORDING
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m_GameSettingsSubmenu.Append(MenuId_EnableRecordingTools, _("Enable &Recording Tools"),
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m_GameSettingsSubmenu.Append(MenuId_EnableInputRecording, _("Enable &Input Recording"),
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wxEmptyString, wxITEM_CHECK);
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#endif
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@ -406,14 +406,14 @@ void MainEmuFrame::CreateCdvdMenu()
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m_menuCDVD.AppendSeparator();
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m_menuCDVD.Append( MenuId_Src_Iso, _("&ISO"), _("Makes the specified ISO image the CDVD source."), wxITEM_RADIO );
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m_menuCDVD.Append( MenuId_Src_Plugin, _("&Plugin"), _("Uses an external plugin as the CDVD source."), wxITEM_RADIO );
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m_menuCDVD.Append( MenuId_Src_NoDisc, _("&No disc"), _("Use this to boot into your virtual PS2's BIOS configuration."), wxITEM_RADIO );
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m_menuCDVD.Append( MenuId_Src_NoDisc, _("&No Disc"), _("Use this to boot into your virtual PS2's BIOS configuration."), wxITEM_RADIO );
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}
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void MainEmuFrame::CreateConfigMenu()
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{
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m_menuConfig.Append(MenuId_Config_SysSettings, _("Emulation &Settings...") );
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m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory cards...") );
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m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory Cards...") );
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m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector...") );
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m_menuConfig.AppendSeparator();
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@ -432,7 +432,7 @@ void MainEmuFrame::CreateConfigMenu()
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m_menuConfig.AppendSeparator();
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m_menuConfig.Append(MenuId_ChangeLang, L"Change &language..." ); // Always in English
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m_menuConfig.Append(MenuId_Config_ResetAll, _("C&lear all settings..."),
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m_menuConfig.Append(MenuId_Config_ResetAll, _("C&lear All Settings..."),
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AddAppName(_("Clears all %s settings and re-runs the startup wizard.")));
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}
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@ -450,8 +450,8 @@ void MainEmuFrame::CreateWindowsMenu()
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void MainEmuFrame::CreateCaptureMenu()
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{
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m_menuCapture.Append(MenuId_Capture_Video, _("Video"), &m_submenuVideoCapture);
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m_submenuVideoCapture.Append(MenuId_Capture_Video_Record, _("Start Recording"));
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m_submenuVideoCapture.Append(MenuId_Capture_Video_Stop, _("Stop Recording"))->Enable(false);
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m_submenuVideoCapture.Append(MenuId_Capture_Video_Record, _("Start Screenrecorder"));
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m_submenuVideoCapture.Append(MenuId_Capture_Video_Stop, _("Stop Screenrecorder"))->Enable(false);
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m_menuCapture.Append(MenuId_Capture_Screenshot, _("Screenshot"));
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}
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@ -531,7 +531,7 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
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// Append the Recording options if previously enabled and setting has been picked up from ini
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if (g_Conf->EmuOptions.EnableRecordingTools)
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{
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m_menubar.Append(&m_menuRecording, _("&Recording"));
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m_menubar.Append(&m_menuRecording, _("&Input Record"));
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}
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#endif
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m_menubar.Append( &m_menuHelp, _("&Help") );
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@ -741,7 +741,7 @@ void MainEmuFrame::ApplyConfigToGui(AppConfig& configToApply, int flags)
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menubar.Check( MenuId_EnableCheats, configToApply.EmuOptions.EnableCheats );
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menubar.Check( MenuId_EnableWideScreenPatches, configToApply.EmuOptions.EnableWideScreenPatches );
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#ifndef DISABLE_RECORDING
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menubar.Check(MenuId_EnableRecordingTools, configToApply.EmuOptions.EnableRecordingTools);
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menubar.Check( MenuId_EnableInputRecording, configToApply.EmuOptions.EnableRecordingTools);
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#endif
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menubar.Check( MenuId_EnableHostFs, configToApply.EmuOptions.HostFs );
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menubar.Check( MenuId_Debug_CreateBlockdump, configToApply.EmuOptions.CdvdDumpBlocks );
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@ -501,23 +501,23 @@ void MainEmuFrame::Menu_EnableWideScreenPatches_Click( wxCommandEvent& )
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#ifndef DISABLE_RECORDING
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void MainEmuFrame::Menu_EnableRecordingTools_Click(wxCommandEvent&)
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{
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bool checked = GetMenuBar()->IsChecked(MenuId_EnableRecordingTools);
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bool checked = GetMenuBar()->IsChecked(MenuId_EnableInputRecording);
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// Confirm with User
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if (checked)
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{
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if (!Msgbox::OkCancel(_("Please be aware that PCSX2's input recording features are still very much a work-in-progress.\n"
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"As a result, there may be unforeseen bugs, performance implications and instability with certain games.\n\n"
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"These tools are provided as-is and should be enabled under your own discretion."), "Enabling Recording Tools"))
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"These tools are provided as-is and should be enabled under your own discretion."), "Enabling Input Recording"))
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{
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checked = false;
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m_GameSettingsSubmenu.FindChildItem(MenuId_EnableRecordingTools)->Check(false);
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m_GameSettingsSubmenu.FindChildItem(MenuId_EnableInputRecording)->Check(false);
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}
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}
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// If still enabled, add the menu item, else, remove it
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if (checked)
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{
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GetMenuBar()->Insert(TopLevelMenu_Recording, &m_menuRecording, _("&Recording"));
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GetMenuBar()->Insert(TopLevelMenu_InputRecording, &m_menuRecording, _("&Input Record"));
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// Enable Recording Keybindings
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if (GSFrame* gsFrame = wxGetApp().GetGsFramePtr())
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{
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@ -529,7 +529,7 @@ void MainEmuFrame::Menu_EnableRecordingTools_Click(wxCommandEvent&)
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}
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else
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{
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GetMenuBar()->Remove(TopLevelMenu_Recording);
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GetMenuBar()->Remove(TopLevelMenu_InputRecording);
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// Always turn controller logs off, but never turn it on by default
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SysConsole.controlInfo.Enabled = checked;
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// Return Keybindings Back to Normal
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