debian: update the readme

In short, if you use Mesa, install the latest version :)
This commit is contained in:
Gregory Hainaut 2015-05-11 12:00:51 +02:00
parent 2dcffe7fa4
commit d77e252873
1 changed files with 13 additions and 23 deletions

View File

@ -26,13 +26,11 @@ Information about the plug-ins for video
+ Compile the program using dpkg-buildpackage. + Compile the program using dpkg-buildpackage.
This plug-in currently provides the greatest compatibility with video cards This plug-in currently provides the greatest compatibility with video cards
and drivers. It currently works with open source drivers like radeon R600. and drivers. It currently works with open source drivers like radeon R600.
- The OpenGL Shading Language (GLSL) version which currently only works with - The OpenGL Shading Language (GLSL 4.2) version which currently only works with
AMD video cards but support for other cards is being worked on. AMD video cards but support for other cards is being worked on.
* The GSdx plug-in currently only supports the OpenGL software renderer.
* The GSdx and zzogl GLSL plug-ins currently require a video card that supports * The GSdx and zzogl GLSL plug-ins currently require a video card that supports
at least OpenGL 3.0. A noninclusive list of cards that support OpenGL 3.0 is: at least OpenGL 3.3. A noninclusive list of cards that support OpenGL 3.0 is:
- Radeon HD series (except HD2300) - Radeon HD series (except HD2300)
- GeForce 8, 9, 100-series, 200-series, 300-series, 400-series and 500-series - GeForce 8, 9, 100-series, 200-series, 300-series, 400-series and 500-series
- Intel Sandy Bridge HD Graphics 2000 and up - Intel Sandy Bridge HD Graphics 2000 and up
@ -41,35 +39,27 @@ Information about the plug-ins for video
OpenGL 3.0 and above. The GSdx and/or zzogl GLSL plug-ins use the following OpenGL 3.0 and above. The GSdx and/or zzogl GLSL plug-ins use the following
extensions/commands that may or may not be completely implemented in the extensions/commands that may or may not be completely implemented in the
open source video stack: open source video stack:
- OpenGL 3.0 (supported on Mesa 9.2) - OpenGL 3.x (supported on Mesa 10.x)
+ glClearBuffer
+ glGetStringi
+ glVertexAttribI
+ GLX_ARB_create_context
+ GL_ARB_vertex_array_object
+ GL_ARB_framebuffer_object
- OpenGL 3.1 (supported on Mesa 9.2)
+ GL_ARB_texture_rectangle (zzogl)
+ GL_ARB_uniform_buffer_object
- OpenGL 3.2
+ GL_ARB_geometry_shader4
+ GL_ARB_draw_elements_base_vertex (GSdx)
+ GLX_ARB_create_context_profile
+ GLSL 150
- OpenGL 3.3 (supported on Mesa 9.2)
+ GL_ARB_blend_func_extended (GSdx)
+ GL_ARB_explicit_attrib_location
+ GL_ARB_sampler_objects (GSdx)
- OpenGL 4.0 - OpenGL 4.0
+ GL_ARB_GPU_shader5 (GSdx, improve FXAA, optional) + GL_ARB_GPU_shader5 (GSdx, improve FXAA, optional)
- OpenGL 4.1 - OpenGL 4.1
+ GL_ARB_separate_shader_objects + GL_ARB_separate_shader_objects
- OpenGL 4.2 - OpenGL 4.2
+ GL_ARB_map_buffer_alignment + GL_ARB_map_buffer_alignment
+ GL_ARB_shader_image_load_store
+ GL_ARB_shading_language_420pack + GL_ARB_shading_language_420pack
+ GL_ARB_texture_storage + GL_ARB_texture_storage
- OpenGL 4.3 - OpenGL 4.3
+ GL_ARB_explicit_uniform_location
+ GL_ARB_framebuffer_no_attachments
+ GL_ARB_copy_image (GSdx, optional) + GL_ARB_copy_image (GSdx, optional)
- OpenGL 4.4
+ GL_ARB_buffer_storage
- OpenGL 4.5
+ GL_ARB_clip_control
+ GL_ARB_direct_state_access
+ GL_ARB_texture_barrier
The current status for the open source drivers can be found at: The current status for the open source drivers can be found at:
- http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt - http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt