mirror of https://github.com/PCSX2/pcsx2.git
FSUI: Correct description of the "Swap OK/Cancel" option
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@ -3186,7 +3186,7 @@ void FullscreenUI::DrawInterfaceSettingsPage()
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ImGuiFullscreen::SetTheme(bsi->GetBoolValue("UI", "UseLightFullscreenUITheme", false));
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}
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SmallStackString<256> SwapSummery;
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SwapSummery.format(FSUI_FSTR("Uses {} as confirm as confirm when using a controller"), ICON_PF_BUTTON_CIRCLE);
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SwapSummery.format(FSUI_FSTR("Uses {} as confirm when using a controller"), ICON_PF_BUTTON_CIRCLE);
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if (DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_GAMEPAD, "Swap OK/Cancel in Big Picture Mode"),
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SwapSummery.c_str(), "UI", "SwapOKFullscreenUI", false))
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{
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@ -7402,7 +7402,7 @@ TRANSLATE_NOOP("FullscreenUI", "Automatic mapping completed for {}.");
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TRANSLATE_NOOP("FullscreenUI", "Automatic mapping failed for {}.");
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TRANSLATE_NOOP("FullscreenUI", "Game settings initialized with global settings for '{}'.");
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TRANSLATE_NOOP("FullscreenUI", "Game settings have been cleared for '{}'.");
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TRANSLATE_NOOP("FullscreenUI", "Uses {} as confirm as confirm when using a controller");
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TRANSLATE_NOOP("FullscreenUI", "Uses {} as confirm when using a controller");
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TRANSLATE_NOOP("FullscreenUI", "Slot {}");
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TRANSLATE_NOOP("FullscreenUI", "{} (Current)");
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TRANSLATE_NOOP("FullscreenUI", "{} (Folder)");
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