mirror of https://github.com/PCSX2/pcsx2.git
Another small thing picked up by VS Analyzer. Again probably no actual change in emulation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5839 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -247,7 +247,7 @@ static __pagealigned u8 m_IndirectDispatchers[__pagesize];
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// mode - 0 for read, 1 for write!
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// operandsize - 0 thru 4 represents 8, 16, 32, 64, and 128 bits.
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//
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static u8* GetIndirectDispatcherPtr( int mode, int operandsize, bool sign = false )
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static u8* GetIndirectDispatcherPtr( int mode, int operandsize, int sign = 0 )
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{
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// Each dispatcher is aligned to 64 bytes. The actual dispatchers are only like
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// 20-some bytes each, but 64 byte alignment on functions that are called
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