mirror of https://github.com/PCSX2/pcsx2.git
Just a couple of small fixes picked up by the compiler, no change to emulation.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5838 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -564,7 +564,7 @@ void gifMFIFOInterrupt()
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return;
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}
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if ((gifstate & GIF_STATE_READY) || (gifch.qwc > 0)) {
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if ((gifstate == GIF_STATE_READY) || (gifch.qwc > 0)) {
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DevCon.Error("gifMFIFO Panic > Shouldn't go here!");
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return;
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}
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@ -1050,7 +1050,7 @@ void iFlushCall(int flushtype)
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g_cpuFlushedCode = true;
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}
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if ((flushtype & FLUSH_CAUSE) && !g_maySignalException) {
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if ((flushtype == FLUSH_CAUSE) && !g_maySignalException) {
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if (g_recompilingDelaySlot)
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xOR(ptr32[&cpuRegs.CP0.n.Cause], 1 << 31); // BD
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g_maySignalException = true;
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