mirror of https://github.com/PCSX2/pcsx2.git
GS Debugger: Show "D3D11 HW" only on windows.
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@ -84,8 +84,10 @@ Dialogs::GSDumpDialog::GSDumpDialog(wxWindow* parent)
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wxArrayString rdoverrides;
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wxArrayString rdoverrides;
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rdoverrides.Add("None");
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rdoverrides.Add("None");
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rdoverrides.Add("OGL SW");
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rdoverrides.Add("OGL SW");
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rdoverrides.Add("D3D11 HW");
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rdoverrides.Add("OGL HW");
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rdoverrides.Add("OGL HW");
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#if defined(_WIN32)
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rdoverrides.Add("D3D11 HW");
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#endif
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m_renderer_overrides->Create(this, wxID_ANY, "Renderer overrides", wxDefaultPosition, wxDefaultSize, rdoverrides, 1);
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m_renderer_overrides->Create(this, wxID_ANY, "Renderer overrides", wxDefaultPosition, wxDefaultSize, rdoverrides, 1);
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dbg_tree->Add(new wxStaticText(this, wxID_ANY, _("GIF Packets")));
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dbg_tree->Add(new wxStaticText(this, wxID_ANY, _("GIF Packets")));
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@ -708,14 +710,14 @@ void Dialogs::GSDumpDialog::GSThread::ExecuteTaskInThread()
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case 1:
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case 1:
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renderer_override = 13;
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renderer_override = 13;
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break;
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break;
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// D3D11 HW
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case 2:
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renderer_override = 3;
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break;
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// OGL HW
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// OGL HW
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case 3:
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case 2:
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renderer_override = 12;
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renderer_override = 12;
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break;
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break;
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// D3D11 HW
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case 3:
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renderer_override = 3;
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break;
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default:
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default:
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break;
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break;
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}
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}
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