From d36043c678f588979a5bc43a8becbfe58ff1e2c0 Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Sun, 10 Oct 2021 17:43:25 +0200 Subject: [PATCH] GS Debugger: Show "D3D11 HW" only on windows. --- pcsx2/gui/Dialogs/GSDumpDialog.cpp | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/pcsx2/gui/Dialogs/GSDumpDialog.cpp b/pcsx2/gui/Dialogs/GSDumpDialog.cpp index 7396fc23c0..b1cace7932 100644 --- a/pcsx2/gui/Dialogs/GSDumpDialog.cpp +++ b/pcsx2/gui/Dialogs/GSDumpDialog.cpp @@ -84,8 +84,10 @@ Dialogs::GSDumpDialog::GSDumpDialog(wxWindow* parent) wxArrayString rdoverrides; rdoverrides.Add("None"); rdoverrides.Add("OGL SW"); - rdoverrides.Add("D3D11 HW"); rdoverrides.Add("OGL HW"); +#if defined(_WIN32) + rdoverrides.Add("D3D11 HW"); +#endif m_renderer_overrides->Create(this, wxID_ANY, "Renderer overrides", wxDefaultPosition, wxDefaultSize, rdoverrides, 1); dbg_tree->Add(new wxStaticText(this, wxID_ANY, _("GIF Packets"))); @@ -708,14 +710,14 @@ void Dialogs::GSDumpDialog::GSThread::ExecuteTaskInThread() case 1: renderer_override = 13; break; - // D3D11 HW - case 2: - renderer_override = 3; - break; // OGL HW - case 3: + case 2: renderer_override = 12; break; + // D3D11 HW + case 3: + renderer_override = 3; + break; default: break; }