mirror of https://github.com/PCSX2/pcsx2.git
LilyPad: Fixed bug detecting enabled multitap pads. Multitap support now seems to be working on the LilyPad side of things now. At least it seems to work with the one game I've tested, after modifying PCSX2. Necessary PCSX2 changes have *not* been committed.
Still need to hook it up to the PCSX2 GUI and figure out how to say the extra memcard slots are all empty. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@851 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -183,7 +183,7 @@ void UpdateEnabledDevices(int updateList = 0) {
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// Figure out which pads I'm getting input for.
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for (int port = 0; port<2; port++) {
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for (int slot = 0; slot<4; slot++) {
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if (slot && !config.multitap[slot]) {
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if (slot && !config.multitap[port]) {
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pads[port][slot].enabled = 0;
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}
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else {
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