From d1ac2a870077e52626808ddb85e4ca99ad4d8c7b Mon Sep 17 00:00:00 2001 From: mattmenke Date: Sun, 29 Mar 2009 03:57:08 +0000 Subject: [PATCH] LilyPad: Fixed bug detecting enabled multitap pads. Multitap support now seems to be working on the LilyPad side of things now. At least it seems to work with the one game I've tested, after modifying PCSX2. Necessary PCSX2 changes have *not* been committed. Still need to hook it up to the PCSX2 GUI and figure out how to say the extra memcard slots are all empty. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@851 96395faa-99c1-11dd-bbfe-3dabce05a288 --- plugins/LilyPad/LilyPad.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/LilyPad/LilyPad.cpp b/plugins/LilyPad/LilyPad.cpp index 5bf2947657..8233003327 100644 --- a/plugins/LilyPad/LilyPad.cpp +++ b/plugins/LilyPad/LilyPad.cpp @@ -183,7 +183,7 @@ void UpdateEnabledDevices(int updateList = 0) { // Figure out which pads I'm getting input for. for (int port = 0; port<2; port++) { for (int slot = 0; slot<4; slot++) { - if (slot && !config.multitap[slot]) { + if (slot && !config.multitap[port]) { pads[port][slot].enabled = 0; } else {