gsdx-hw: Purge BleachBladeBattlers crc hack.

Not needed.
This commit is contained in:
lightningterror 2020-12-02 23:02:20 +01:00
parent 3d43293a5d
commit d0dd60f295
3 changed files with 0 additions and 18 deletions

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@ -293,8 +293,6 @@ CRC::Game CRC::m_games[] =
{0xE169BAF8, RedDeadRevolver, US, 0}, {0xE169BAF8, RedDeadRevolver, US, 0},
{0xE2E67E23, RedDeadRevolver, EU, 0}, {0xE2E67E23, RedDeadRevolver, EU, 0},
{0x87844524, RedDeadRevolver, RU, 0}, // Unofficial RU-version {0x87844524, RedDeadRevolver, RU, 0}, // Unofficial RU-version
{0x6DF62AEA, BleachBladeBattlers, JP, 0},
{0x6EB71AB0, BleachBladeBattlers, JP, 0}, // 2nd
{0xCBB87BF9, EvangelionJo, JP, 0}, // cutie comment {0xCBB87BF9, EvangelionJo, JP, 0}, // cutie comment
{0xC5B75C7C, Oneechanbara2Special, JP, 0}, // cutie comment {0xC5B75C7C, Oneechanbara2Special, JP, 0}, // cutie comment
{0xC725CC6C, Oneechanbara2Special, JP, 0}, {0xC725CC6C, Oneechanbara2Special, JP, 0},

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@ -34,7 +34,6 @@ public:
ArTonelico2, ArTonelico2,
Barnyard, Barnyard,
BigMuthaTruckers, BigMuthaTruckers,
BleachBladeBattlers,
BrianLaraInternationalCricket, BrianLaraInternationalCricket,
Bully, Bully,
BurnoutDominator, BurnoutDominator,

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@ -927,20 +927,6 @@ bool GSC_AceCombat4(const GSFrameInfo& fi, int& skip)
return true; return true;
} }
bool GSC_BleachBladeBattlers(const GSFrameInfo& fi, int& skip)
{
if (skip == 0)
{
if (fi.TME && fi.FBP == 0x01180 && fi.FPSM == fi.TPSM && fi.TBP0 == 0x03fc0 && fi.TPSM == PSM_PSMCT32)
{
// Removes body shading. Not needed but offers a very decent speed boost.
skip = 1;
}
}
return true;
}
bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip) bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip)
{ {
if (skip == 0) if (skip == 0)
@ -1184,7 +1170,6 @@ void GSState::SetupCrcHack()
if (Aggressive) if (Aggressive)
{ {
lut[CRC::AceCombat4] = GSC_AceCombat4; lut[CRC::AceCombat4] = GSC_AceCombat4;
lut[CRC::BleachBladeBattlers] = GSC_BleachBladeBattlers;
lut[CRC::FFX2] = GSC_FFXGames; lut[CRC::FFX2] = GSC_FFXGames;
lut[CRC::FFX] = GSC_FFXGames; lut[CRC::FFX] = GSC_FFXGames;
lut[CRC::FFXII] = GSC_FFXGames; lut[CRC::FFXII] = GSC_FFXGames;