diff --git a/plugins/GSdx/GSCrc.cpp b/plugins/GSdx/GSCrc.cpp index 5b5c84bce8..c65e474a68 100644 --- a/plugins/GSdx/GSCrc.cpp +++ b/plugins/GSdx/GSCrc.cpp @@ -293,8 +293,6 @@ CRC::Game CRC::m_games[] = {0xE169BAF8, RedDeadRevolver, US, 0}, {0xE2E67E23, RedDeadRevolver, EU, 0}, {0x87844524, RedDeadRevolver, RU, 0}, // Unofficial RU-version - {0x6DF62AEA, BleachBladeBattlers, JP, 0}, - {0x6EB71AB0, BleachBladeBattlers, JP, 0}, // 2nd {0xCBB87BF9, EvangelionJo, JP, 0}, // cutie comment {0xC5B75C7C, Oneechanbara2Special, JP, 0}, // cutie comment {0xC725CC6C, Oneechanbara2Special, JP, 0}, diff --git a/plugins/GSdx/GSCrc.h b/plugins/GSdx/GSCrc.h index c454cc17f7..003280436e 100644 --- a/plugins/GSdx/GSCrc.h +++ b/plugins/GSdx/GSCrc.h @@ -34,7 +34,6 @@ public: ArTonelico2, Barnyard, BigMuthaTruckers, - BleachBladeBattlers, BrianLaraInternationalCricket, Bully, BurnoutDominator, diff --git a/plugins/GSdx/Renderers/HW/GSHwHack.cpp b/plugins/GSdx/Renderers/HW/GSHwHack.cpp index 96e20dbef1..aad13c1dfe 100644 --- a/plugins/GSdx/Renderers/HW/GSHwHack.cpp +++ b/plugins/GSdx/Renderers/HW/GSHwHack.cpp @@ -927,20 +927,6 @@ bool GSC_AceCombat4(const GSFrameInfo& fi, int& skip) return true; } -bool GSC_BleachBladeBattlers(const GSFrameInfo& fi, int& skip) -{ - if (skip == 0) - { - if (fi.TME && fi.FBP == 0x01180 && fi.FPSM == fi.TPSM && fi.TBP0 == 0x03fc0 && fi.TPSM == PSM_PSMCT32) - { - // Removes body shading. Not needed but offers a very decent speed boost. - skip = 1; - } - } - - return true; -} - bool GSC_GodOfWar(const GSFrameInfo& fi, int& skip) { if (skip == 0) @@ -1184,7 +1170,6 @@ void GSState::SetupCrcHack() if (Aggressive) { lut[CRC::AceCombat4] = GSC_AceCombat4; - lut[CRC::BleachBladeBattlers] = GSC_BleachBladeBattlers; lut[CRC::FFX2] = GSC_FFXGames; lut[CRC::FFX] = GSC_FFXGames; lut[CRC::FFXII] = GSC_FFXGames;