pcsx2: Remove leftover array entry from SuperVU removal

It was causing GameDB fixes to be applied wrongly.
This commit is contained in:
Jonathan Li 2020-06-03 20:16:00 +01:00
parent 30ffda406c
commit d08e49f2df
1 changed files with 0 additions and 1 deletions

View File

@ -252,7 +252,6 @@ int Pcsx2Config::GSOptions::GetVsync() const
const wxChar *const tbl_GamefixNames[] =
{
L"VuAddSub",
L"VuClipFlag",
L"FpuCompare",
L"FpuMul",
L"FpuNegDiv",