mirror of https://github.com/PCSX2/pcsx2.git
pcsx2: Remove leftover array entry from SuperVU removal
It was causing GameDB fixes to be applied wrongly.
This commit is contained in:
parent
30ffda406c
commit
d08e49f2df
|
@ -252,7 +252,6 @@ int Pcsx2Config::GSOptions::GetVsync() const
|
|||
const wxChar *const tbl_GamefixNames[] =
|
||||
{
|
||||
L"VuAddSub",
|
||||
L"VuClipFlag",
|
||||
L"FpuCompare",
|
||||
L"FpuMul",
|
||||
L"FpuNegDiv",
|
||||
|
|
Loading…
Reference in New Issue