From d08e49f2df79438ae4e170d8d47b06d90e36deff Mon Sep 17 00:00:00 2001 From: Jonathan Li Date: Wed, 3 Jun 2020 20:16:00 +0100 Subject: [PATCH] pcsx2: Remove leftover array entry from SuperVU removal It was causing GameDB fixes to be applied wrongly. --- pcsx2/Pcsx2Config.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/pcsx2/Pcsx2Config.cpp b/pcsx2/Pcsx2Config.cpp index 76d167f77b..a30941aaf4 100644 --- a/pcsx2/Pcsx2Config.cpp +++ b/pcsx2/Pcsx2Config.cpp @@ -252,7 +252,6 @@ int Pcsx2Config::GSOptions::GetVsync() const const wxChar *const tbl_GamefixNames[] = { L"VuAddSub", - L"VuClipFlag", L"FpuCompare", L"FpuMul", L"FpuNegDiv",