mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: add missing define of glcorearb.h
Migration isn't expected soon but it should ease the process
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@ -254,6 +254,22 @@ extern PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
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#include "PFN_GLLOADER_HPP.h"
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#include "PFN_GLLOADER_HPP.h"
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/*************************************************************
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* Extra define not provided in glcorearb.h
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* Currently they are included in the legacy glext.h but the plan
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* is to move to core only OpenGL
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************************************************************/
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// Extension not in core profile. It will become irrelevant with sparse texture
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#ifndef GL_TEXTURE_FREE_MEMORY_ATI
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#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
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#endif
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// Added in GL4.6. Code should be updated but driver support...
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#ifndef GL_TEXTURE_MAX_ANISOTROPY_EXT
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#endif
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namespace GLLoader {
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namespace GLLoader {
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void check_gl_requirements();
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void check_gl_requirements();
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