mirror of https://github.com/PCSX2/pcsx2.git
Removed some Console spamming left in from the prev revision (I always forget that stuff >_< )
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@468 a6443dda-0b58-4228-96e9-037be469359c
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16
pcsx2/GS.cpp
16
pcsx2/GS.cpp
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@ -920,7 +920,12 @@ static bool _gsGIFSoftReset( int mask )
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if( GSgifSoftReset == NULL )
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{
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SysPrintf( "GIF Warning > Soft reset requested, but the GS plugin doesn't support it!\n" );
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static bool warned = false;
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if( !warned )
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{
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SysPrintf( "GIF Warning > Soft reset requested, but the GS plugin doesn't support it!\n" );
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warned = true;
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}
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return false;
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}
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@ -1350,8 +1355,7 @@ u32 GSgifTransferDummy(int pathidx, const u8 *pMem, u32 size)
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if(!path.tag.eop && path.tag.nloop > 0)
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{
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path.tag.nloop = 0;
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SysPrintf( "path1 hack!" );
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SysPrintf( "path1 hack! " );
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}
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}
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@ -1923,7 +1927,7 @@ static __forceinline void frameSkip( bool forceskip )
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{
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if( !FramesToSkip )
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{
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SysPrintf( "- Skipping some VUs!\n" );
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//SysPrintf( "- Skipping some VUs!\n" );
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GSsetFrameSkip( 1 );
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FramesToRender = noSkipFrames;
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@ -1939,7 +1943,7 @@ static __forceinline void frameSkip( bool forceskip )
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// Otherwise we could start compounding the issue and skips would be too long.
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if( g_vu1SkipCount > 0 )
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{
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SysPrintf("- Already Assigned a Skipcount.. %d\n", g_vu1SkipCount );
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//SysPrintf("- Already Assigned a Skipcount.. %d\n", g_vu1SkipCount );
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return;
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}
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@ -1963,7 +1967,7 @@ static __forceinline void frameSkip( bool forceskip )
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if( (m_justSkipped && (sSlowDeltaTime > m_iSlowTicks)) ||
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(sSlowDeltaTime > m_iSlowTicks*2) )
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{
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SysPrintf( "Frameskip Initiated! Lateness: %d\n", (int)( (sSlowDeltaTime*100) / m_iSlowTicks ) );
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//SysPrintf( "Frameskip Initiated! Lateness: %d\n", (int)( (sSlowDeltaTime*100) / m_iSlowTicks ) );
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if( CHECK_FRAMELIMIT == PCSX2_FRAMELIMIT_VUSKIP )
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{
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