From c9acd16b5cee3f29042bc1b48bda26cb51a1a2e1 Mon Sep 17 00:00:00 2001 From: "Jake.Stine" Date: Sat, 20 Dec 2008 20:29:05 +0000 Subject: [PATCH] Removed some Console spamming left in from the prev revision (I always forget that stuff >_< ) git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@468 a6443dda-0b58-4228-96e9-037be469359c --- pcsx2/GS.cpp | 16 ++++++++++------ 1 file changed, 10 insertions(+), 6 deletions(-) diff --git a/pcsx2/GS.cpp b/pcsx2/GS.cpp index c6c9b59640..b8e4e5ba2d 100644 --- a/pcsx2/GS.cpp +++ b/pcsx2/GS.cpp @@ -920,7 +920,12 @@ static bool _gsGIFSoftReset( int mask ) if( GSgifSoftReset == NULL ) { - SysPrintf( "GIF Warning > Soft reset requested, but the GS plugin doesn't support it!\n" ); + static bool warned = false; + if( !warned ) + { + SysPrintf( "GIF Warning > Soft reset requested, but the GS plugin doesn't support it!\n" ); + warned = true; + } return false; } @@ -1350,8 +1355,7 @@ u32 GSgifTransferDummy(int pathidx, const u8 *pMem, u32 size) if(!path.tag.eop && path.tag.nloop > 0) { path.tag.nloop = 0; - - SysPrintf( "path1 hack!" ); + SysPrintf( "path1 hack! " ); } } @@ -1923,7 +1927,7 @@ static __forceinline void frameSkip( bool forceskip ) { if( !FramesToSkip ) { - SysPrintf( "- Skipping some VUs!\n" ); + //SysPrintf( "- Skipping some VUs!\n" ); GSsetFrameSkip( 1 ); FramesToRender = noSkipFrames; @@ -1939,7 +1943,7 @@ static __forceinline void frameSkip( bool forceskip ) // Otherwise we could start compounding the issue and skips would be too long. if( g_vu1SkipCount > 0 ) { - SysPrintf("- Already Assigned a Skipcount.. %d\n", g_vu1SkipCount ); + //SysPrintf("- Already Assigned a Skipcount.. %d\n", g_vu1SkipCount ); return; } @@ -1963,7 +1967,7 @@ static __forceinline void frameSkip( bool forceskip ) if( (m_justSkipped && (sSlowDeltaTime > m_iSlowTicks)) || (sSlowDeltaTime > m_iSlowTicks*2) ) { - SysPrintf( "Frameskip Initiated! Lateness: %d\n", (int)( (sSlowDeltaTime*100) / m_iSlowTicks ) ); + //SysPrintf( "Frameskip Initiated! Lateness: %d\n", (int)( (sSlowDeltaTime*100) / m_iSlowTicks ) ); if( CHECK_FRAMELIMIT == PCSX2_FRAMELIMIT_VUSKIP ) {