core: EE interpreter major speed boost

Disable the debugger and an useless debugI function

* x2 on dbg build :)
* x2.5 on dev build :)

Note: debugger doesn't work yet with the interpreter so no real drawback.
This commit is contained in:
Gregory Hainaut 2014-11-30 11:43:24 +01:00
parent 9c92a30dbb
commit c9aa04c679
1 changed files with 11 additions and 0 deletions

View File

@ -126,11 +126,19 @@ void intCheckMemcheck()
static void execI()
{
// execI is called for every instruction so it must remains as light as possible.
// If you enable the next define, Interpreter will be much slower (around
// ~4fps on 3.9GHz Haswell vs ~8fps (even 10fps on dev build))
// Extra note: due to some cycle count issue PCSX2's internal debugger is
// not yet usable with the interpreter
//#define EXTRA_DEBUG
#ifdef EXTRA_DEBUG
// check if any breakpoints or memchecks are triggered by this instruction
if (isBreakpointNeeded(cpuRegs.pc))
intBreakpoint(false);
intCheckMemcheck();
#endif
u32 pc = cpuRegs.pc;
// We need to increase the pc before executing the memRead32. An exception could appears
@ -139,8 +147,11 @@ static void execI()
// interprete instruction
cpuRegs.code = memRead32( pc );
// Honestly I think this code is useless nowadays.
#ifdef EXTRA_DEBUG
if( IsDebugBuild )
debugI();
#endif
const OPCODE& opcode = GetCurrentInstruction();
#if 0