diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 2164e6419a..175f3077ef 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -15849,8 +15849,6 @@ SLES-53541: region: "PAL-M4" clampModes: vuClampMode: 3 # Fix black textures on characters. - gameFixes: - - SkipMPEGHack # Fixes hang after EA intro (IPU). SLES-53542: name: "Shadow the Hedgehog" region: "PAL-M5" @@ -18981,8 +18979,6 @@ SLES-54867: region: "PAL-E-F" clampModes: vuClampMode: 2 # Fix black textures on characters. - gameFixes: - - SkipMPEGHack # Fixes hang after EA intro. SLES-54870: name: "FIFA '08" region: "PAL-E" @@ -20827,25 +20823,6 @@ SLES-82038: compat: 5 gameFixes: - SoftwareRendererFMVHack # Wrong white textures in FMV. - patches: - 812C5A96: - content: |- - comment=patched by Kozarrov and ported by Prafull - //Improve menus, and other 2D displays handled on IPU - // Set IPU_DATA IVF to Intra - patch=1,EE,003c3678,word,3C040020 - // Set IPU_CMD to IDEC, and set QSC to 2 - // Why 2? Because it seems to work best. - patch=1,EE,003c368c,word,3C021002 - // Old patch by shadow lady (still needed) - patch=1,EE,00104170,word,00000000 - // Disable print - we need that loop! - // Without loop ipu break itself. - patch=1,EE,0010FDC8,word,34190180 - patch=1,EE,0010FDCC,word,1720FFFF - patch=1,EE,0010FDD0,word,2739FFFF - patch=1,EE,0010FDD4,word,03E00008 - patch=1,EE,0010FDD8,word,00000000 SLES-82039: name: "Onimusha - Dawn of Dreams [Disc2of2]" region: "PAL-M5" @@ -20854,25 +20831,6 @@ SLES-82039: - SoftwareRendererFMVHack # Wrong white textures in FMV. memcardFilters: - "SLES-82038" - patches: - 812C5A96: - content: |- - comment=patched by Kozarrov and ported by Prafull - //Improve menus, and other 2D displays handled on IPU - // Set IPU_DATA IVF to Intra - patch=1,EE,003c3678,word,3C040020 - // Set IPU_CMD to IDEC, and set QSC to 2 - // Why 2? Because it seems to work best. - patch=1,EE,003c368c,word,3C021002 - // Old patch by shadow lady (still needed) - patch=1,EE,00104170,word,00000000 - // Disable print - we need that loop! - // Without loop ipu break itself. - patch=1,EE,0010FDC8,word,34190180 - patch=1,EE,0010FDCC,word,1720FFFF - patch=1,EE,0010FDD0,word,2739FFFF - patch=1,EE,0010FDD4,word,03E00008 - patch=1,EE,0010FDD8,word,00000000 SLES-82042: name: "Metal Gear Solid 3 - Subsistence [Disc1of3]" region: "PAL-E-F" @@ -26256,12 +26214,6 @@ SLPM-65583: compat: 4 gameFixes: - XGKickHack - patches: - C4467D30: - content: |- - comment=Patch by Nachbrenner - // Skip sceIpuSync. - patch=1,EE,0027c808,word,03e00008 SLPM-65585: name: "Princess Holiday" region: "NTSC-J" @@ -28273,8 +28225,6 @@ SLPM-66191: region: "NTSC-J" clampModes: vuClampMode: 3 # Fixes black textures on characters. - gameFixes: - - SkipMPEGHack # Fixes hang after EA intro (IPU). SLPM-66192: name: "Izumo 2" region: "NTSC-J" @@ -41636,24 +41586,6 @@ SLUS-21180: compat: 5 gameFixes: - SoftwareRendererFMVHack # Wrong white textures in FMV. - patches: - FE44479E: - content: |- - author=kozarovv - // Set IPU_DATA IVF to Intra - patch=1,EE,003BFDD8,word,3C040020 - // Set IPU_CMD to IDEC, and set QSC to 2 - // Why 2? Because it seems to work best. - patch=1,EE,003BFDEC,word,3C021002 - // Old patch by shadow lady (still needed) - patch=1,EE,00104170,word,00000000 - // Disable print - we need that loop! - // Without loop ipu break itself. - patch=1,EE,0010FDC8,word,34190180 - patch=1,EE,0010FDCC,word,1720FFFF - patch=1,EE,0010FDD0,word,2739FFFF - patch=1,EE,0010FDD4,word,03E00008 - patch=1,EE,0010FDD8,word,00000000 SLUS-21181: name: "D.I.C.E. - DNA Integrated Cybernetic Enterprises" region: "NTSC-U" @@ -42100,8 +42032,6 @@ SLUS-21264: compat: 5 clampModes: vuClampMode: 3 # Fix black textures on characters. - gameFixes: - - SkipMPEGHack # Fixes hang after EA intro (IPU). SLUS-21265: name: "Sims 2, The" region: "NTSC-U" @@ -43902,8 +43832,6 @@ SLUS-21646: compat: 5 clampModes: vuClampMode: 2 # Fix black textures on characters. - gameFixes: - - SkipMPEGHack # Fixes hang after EA intro. SLUS-21647: name: "NHL '08" region: "NTSC-U"