mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: replaced draw_count by s_n
This way error message is aligned with everything else :) It is not perfect (normally it must be done in start of main draw)
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62e0e6a067
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c567198967
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@ -28,7 +28,6 @@
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//#define ONLY_LINES
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//#define ONLY_LINES
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static uint32 g_draw_count = 0;
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// TODO port those value into PerfMon API
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// TODO port those value into PerfMon API
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#ifdef ENABLE_OGL_DEBUG_MEM_BW
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#ifdef ENABLE_OGL_DEBUG_MEM_BW
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uint64 g_real_texture_upload_byte = 0;
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uint64 g_real_texture_upload_byte = 0;
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@ -42,6 +41,7 @@ static const uint32 g_shadeboost_cb_index = 12;
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static const uint32 g_fx_cb_index = 14;
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static const uint32 g_fx_cb_index = 14;
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bool GSDeviceOGL::m_debug_gl_call = false;
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bool GSDeviceOGL::m_debug_gl_call = false;
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int GSDeviceOGL::s_n = 0;
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GSDeviceOGL::GSDeviceOGL()
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GSDeviceOGL::GSDeviceOGL()
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: m_free_window(false)
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: m_free_window(false)
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@ -399,9 +399,6 @@ void GSDeviceOGL::BeforeDraw()
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void GSDeviceOGL::AfterDraw()
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void GSDeviceOGL::AfterDraw()
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{
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{
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#if defined(ENABLE_OGL_DEBUG)
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g_draw_count++;
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#endif
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}
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}
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void GSDeviceOGL::DrawPrimitive()
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void GSDeviceOGL::DrawPrimitive()
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@ -1251,7 +1248,7 @@ void GSDeviceOGL::DebugOutputToFile(GLenum gl_source, GLenum gl_type, GLuint id,
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#ifdef _DEBUG
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#ifdef _DEBUG
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// Don't spam noisy information on the terminal
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// Don't spam noisy information on the terminal
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if (!(gl_type == GL_DEBUG_TYPE_OTHER_ARB && gl_severity == GL_DEBUG_SEVERITY_NOTIFICATION)) {
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if (!(gl_type == GL_DEBUG_TYPE_OTHER_ARB && gl_severity == GL_DEBUG_SEVERITY_NOTIFICATION)) {
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fprintf(stderr,"Type:%s\tID:%d\tSeverity:%s\tMessage:%s\n", type.c_str(), g_draw_count, severity.c_str(), message.c_str());
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fprintf(stderr,"Type:%s\tID:%d\tSeverity:%s\tMessage:%s\n", type.c_str(), s_n, severity.c_str(), message.c_str());
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}
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}
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#endif
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#endif
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@ -1259,7 +1256,7 @@ void GSDeviceOGL::DebugOutputToFile(GLenum gl_source, GLenum gl_type, GLuint id,
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FILE* f = fopen("GSdx_opengl_debug.txt","a");
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FILE* f = fopen("GSdx_opengl_debug.txt","a");
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if(f)
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if(f)
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{
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{
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fprintf(f,"Type:%s\tID:%d\tSeverity:%s\tMessage:%s\n", type.c_str(), g_draw_count, severity.c_str(), message.c_str());
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fprintf(f,"Type:%s\tID:%d\tSeverity:%s\tMessage:%s\n", type.c_str(), s_n, severity.c_str(), message.c_str());
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fclose(f);
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fclose(f);
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}
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}
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ASSERT(sev_counter < 5);
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ASSERT(sev_counter < 5);
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@ -456,6 +456,8 @@ class GSDeviceOGL : public GSDevice
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struct D3D9Blend {int bogus, op, src, dst;};
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struct D3D9Blend {int bogus, op, src, dst;};
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static const D3D9Blend m_blendMapD3D9[3*3*3*3];
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static const D3D9Blend m_blendMapD3D9[3*3*3*3];
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static int s_n;
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private:
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private:
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uint32 m_msaa; // Level of Msaa
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uint32 m_msaa; // Level of Msaa
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@ -231,6 +231,7 @@ void GSRendererOGL::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sour
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ASSERT(m_dev != NULL);
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ASSERT(m_dev != NULL);
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GSDeviceOGL* dev = (GSDeviceOGL*)m_dev;
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GSDeviceOGL* dev = (GSDeviceOGL*)m_dev;
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dev->s_n = s_n;
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GSDeviceOGL::VSSelector vs_sel;
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GSDeviceOGL::VSSelector vs_sel;
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GSDeviceOGL::VSConstantBuffer vs_cb;
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GSDeviceOGL::VSConstantBuffer vs_cb;
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