mirror of https://github.com/PCSX2/pcsx2.git
Qt: Move around tooltips where the majority of bulk is.
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@ -114,12 +114,6 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget*
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SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.cropRight, "EmuCore/GS", "CropRight", 0);
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SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.cropBottom, "EmuCore/GS", "CropBottom", 0);
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dialog->registerWidgetHelp(m_ui.widescreenPatches, tr("Enable Widescreen Patches"), tr("Unchecked"),
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tr("Automatically loads and applies widescreen patches on game start. Can cause issues."));
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dialog->registerWidgetHelp(m_ui.noInterlacingPatches, tr("Enable No-Interlacing Patches"), tr("Unchecked"),
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tr("Automatically loads and applies no-interlacing patches on game start. Can cause issues."));
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connect(m_ui.fullscreenModes, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onFullscreenModeChanged);
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//////////////////////////////////////////////////////////////////////////
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@ -336,6 +330,11 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget*
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// Display tab
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{
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dialog->registerWidgetHelp(m_ui.widescreenPatches, tr("Enable Widescreen Patches"), tr("Unchecked"),
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tr("Automatically loads and applies widescreen patches on game start. Can cause issues."));
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dialog->registerWidgetHelp(m_ui.noInterlacingPatches, tr("Enable No-Interlacing Patches"), tr("Unchecked"),
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tr("Automatically loads and applies no-interlacing patches on game start. Can cause issues."));
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dialog->registerWidgetHelp(m_ui.DisableInterlaceOffset, tr("Disable Interlace Offset"), tr("Unchecked"),
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tr("Disables interlacing offset which may reduce blurring in some situations."));
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@ -367,8 +366,10 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget*
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dialog->registerWidgetHelp(m_ui.screenshotSize, tr("Screenshot Size"), tr("Screen Resolution"),
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tr("Determines the resolution at which screenshots will be saved. Internal resolutions preserve more detail at the cost of file size."));
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dialog->registerWidgetHelp(m_ui.screenshotFormat, tr("Screenshot Format"), tr("PNG"),
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tr("Selects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail."));
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dialog->registerWidgetHelp(m_ui.screenshotQuality, tr("Screenshot Quality"), tr("50%"),
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tr("Selects the quality at which screenshots will be compressed. Higher values preserve more detail for JPEG, and reduce file size for PNG."));
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